Player Matchup

Thoth
Thoth
BarthAmongSuS
Thoth
Level 115
God Stats
1W - 1L
1,722 SR
Queue Stats
20W - 18L
1,598 Elo+
Party 1
Bakasura
Bakasura
BrettTheFoodGuy
Bakasura
Level 105
God Stats
1W - 1L
1,716 SR
Queue Stats
119W - 120L
1,520 Elo+
Party 1
Skadi
Skadi
DeividArchul3t
Skadi
Level 119
God Stats
1W - 1L
1,330 SR
Queue Stats
25W - 27L
1,535 Elo+
Solo
Sol
Sol
goldfish116gabby
Sol
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 30L
1,587 Elo+
Party 1
Maui
Maui
triumphcard2
Maui
Level 78
God Stats
2W - 2L
1,220 SR
Queue Stats
82W - 70L
1,549 Elo+
Party 1
Team Averages
Level 93
1,497 SR
1,558 Elo+

VS

Team Averages
Level 115
1,534 SR
1,505 Elo+
Ah Muzen Cab
Ah Muzen Cab
BATMANCHKNWING
Ah Muzen Cab
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 83L
1,495 Elo+
Solo
Vulcan
Vulcan
J Bone J Dawg
Vulcan
Level 145
God Stats
1W - 0L
1,925 SR
Queue Stats
12W - 6L
1,708 Elo+
Party 2
Kuzenbo
Kuzenbo
L Batman MVP
Kuzenbo
Level 111
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 113L
1,450 Elo+
Solo
Jing Wei
Jing Wei
doublethreat 07
Jing Wei
Level 159
God Stats
5W - 4L
1,247 SR
Queue Stats
333W - 354L
1,395 Elo+
Solo
Geb
Geb
trojanlem72
Geb
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 6 / 9
10,749
632
24,589
15,235
9,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
17
6 / 6 / 8
10,490
617
10,084
16,974
17,805
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

18
3 / 5 / 9
10,443
614
24,961
19,710
11,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 8 / 6
9,369
551
11,581
19,184
11,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
2 / 4 / 9
10,407
612
10,650
19,024
29,313
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BATMANCHKNWING
Ah Muzen Cab
20
8 / 1 / 17
13,353
785
21,480
19,903
14,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
9 / 0 / 15
12,909
759
26,288
11,922
7,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Kuzenbo
L Batman MVP
Kuzenbo
17
2 / 7 / 22
11,147
656
11,990
25,473
50,416
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jing Wei
19
7 / 5 / 13
12,173
716
13,036
18,873
13,190
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
3 / 2 / 22
12,670
745
12,229
32,521
38,838
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
118
15
Kills
29
29
Deaths
15
41
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BATMANCHKNWING
Ah Muzen Cab
8
1
17
16.5
L
3
6
9
1.25
L
Bakasura
6
6
8
1.67
L
3
5
9
1.5
W
9
0
15
16.5
W
Kuzenbo
L Batman MVP
Kuzenbo
2
7
22
1.86
W
Jing Wei
7
5
13
2.7
L
1
8
6
0.5
L
2
4
9
1.63
W
3
2
22
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,865
Damage
85,023
90,127
Taken
108,692
79,110
Mitigated
124,723
27,667
Healing
53,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BATMANCHKNWING
Ah Muzen Cab
21,480
6,804
4,272
10,259
19,903
14,291
3,585
9,452
10,326
0
55,162
L
24,589
869
942
3,202
15,235
9,008
0
8,590
6,645
54,931
0
L
Bakasura
10,084
5,504
809
2,777
16,974
17,805
0
8,282
8,692
0
10,611
L
24,961
8,633
1,473
6,846
19,710
11,753
0
9,142
10,568
0
55,562
W
26,288
9,389
5,014
3,554
11,922
7,988
1,011
6,222
5,350
51,595
0
W
Kuzenbo
L Batman MVP
Kuzenbo
11,990
3,171
2,491
4,042
25,473
50,416
175
10,315
13,731
19,494
0
W
Jing Wei
13,036
8,682
1,876
3,966
18,873
13,190
3,613
8,064
10,614
0
31,800
L
11,581
3,708
1,387
6,241
19,184
11,231
0
13,185
5,999
29,554
0
L
10,650
962
1,004
2,986
19,024
29,313
0
11,308
7,716
19,370
0
W
12,229
532
5,721
12,698
32,521
38,838
713
12,767
18,492
26,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,458
Gold Earned
62,252
250
Minions Killed
204
0
Camps Cleared
0
1,440,836
Distance Traveled
1,564,509
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
13,353
785
65
4
0
315,269
0
L
Thoth
10,749
632
81
5
0
257,784
0
L
Bakasura
10,490
617
24
1
0
321,706
0
L
Skadi
10,443
614
82
5
0
297,868
0
W
Vulcan
12,909
759
50
3
0
353,434
0
W
Kuzenbo
11,147
656
22
1
0
296,939
0
W
Jing Wei
12,173
716
48
3
0
280,816
0
L
Sol
9,369
551
44
3
0
249,150
0
L
Maui
10,407
612
19
1
0
314,328
0
W
Geb
12,670
745
19
1
0
318,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role