Player Matchup

Atlas
Atlas
DamnNorwegian
Atlas
Level 66
God Stats
1W - 2L
1,646 SR
Queue Stats
11W - 15L
1,322 Elo+
Party 1
Scylla
Scylla
ItsUsurpRice
Scylla
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,133 Elo+
Party 1
Ishtar
Ishtar
pikiskatam
Ishtar
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,403 Elo+
Party 1
Team Averages
Level 59
1,549 SR
1,286 Elo+

VS

Team Averages
Level 94
1,279 SR
1,300 Elo+
King Arthur
King Arthur
EarthChip14899
King Arthur
Level 61
God Stats
7W - 13L
1,328 SR
Queue Stats
37W - 59L
1,267 Elo+
Solo
Hades
Hades
GoatsNGod
Hades
Level 91
God Stats
1W - 1L
1,500 SR
Queue Stats
188W - 194L
1,418 Elo+
Solo
Surtr
Surtr
pUwUzle
Surtr
Level 129
God Stats
14W - 18L
1,009 SR
Queue Stats
171W - 204L
1,215 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 1
9,782
611
8,957
18,492
10,035
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Scylla
14
0 / 14 / 2
9,208
576
5,824
18,609
7,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
pikiskatam
Ishtar
16
1 / 3 / 1
10,063
629
14,089
16,990
7,960
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
EarthChip14899
King Arthur
19
2 / 1 / 17
12,482
780
14,615
18,246
19,858
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hades
GoatsNGod
Hades
20
12 / 0 / 6
13,497
844
22,843
17,753
10,832
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Surtr
pUwUzle
Surtr
16
6 / 1 / 5
11,779
736
7,213
17,066
13,558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
48
2
Kills
20
20
Deaths
2
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
King Arthur
EarthChip14899
King Arthur
2
1
17
10.5
W
Hades
GoatsNGod
Hades
12
0
6
15
L
Scylla
0
14
2
0.07
W
Surtr
pUwUzle
Surtr
6
1
5
8.5
L
Ishtar
pikiskatam
Ishtar
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,870
Damage
44,671
54,091
Taken
53,065
25,503
Mitigated
44,248
6,231
Healing
26,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,957
4,273
0
4,221
18,492
10,035
0
7,880
10,612
20,623
0
W
King Arthur
EarthChip14899
King Arthur
14,615
1,200
497
3,664
18,246
19,858
618
5,300
12,946
0
57,366
W
Hades
GoatsNGod
Hades
22,843
3,771
2,127
13,499
17,753
10,832
1,301
4,664
13,089
68,843
0
L
Scylla
5,824
2,476
0
0
18,609
7,508
0
7,048
11,561
26,691
0
W
Surtr
pUwUzle
Surtr
7,213
3,177
0
6,442
17,066
13,558
597
5,279
11,787
2,036
58,405
L
Ishtar
pikiskatam
Ishtar
14,089
8,153
0
2,010
16,990
7,960
0
8,210
8,780
0
56,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,053
Gold Earned
37,758
127
Minions Killed
218
0
Camps Cleared
0
689,795
Distance Traveled
863,512
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,782
611
19
1
0
211,718
0
W
King Arthur
12,482
780
56
4
0
327,317
0
W
Hades
13,497
844
99
6
0
278,259
0
L
Scylla
9,208
576
28
2
0
196,068
0
W
Surtr
11,779
736
63
4
0
257,936
0
L
Ishtar
10,063
629
80
5
0
282,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role