Player Matchup

Neith
Neith
Mrx01
Neith
Level 124
God Stats
0W - 2L
1,354 SR
Queue Stats
32W - 46L
1,477 Elo+
Party 1
Nemesis
Nemesis
PvtSlayer
Nemesis
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,469 Elo+
Party 1
Olorun
Olorun
TheHamstah
Olorun
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 42L
1,485 Elo+
Party 1
Osiris
Osiris
TomXmas
Osiris
Level 124
God Stats
1W - 3L
1,364 SR
Queue Stats
24W - 32L
1,414 Elo+
Party 1
Maui
Maui
xXMikeOxlargeXx
Maui
Level 67
God Stats
0W - 7L
1,085 SR
Queue Stats
18W - 26L
1,124 Elo+
Party 1
Team Averages
Level 112
1,361 SR
1,394 Elo+

VS

Team Averages
Level 157
1,559 SR
1,547 Elo+
Gilgamesh
Gilgamesh
Buttercudda
Gilgamesh
Level 159
God Stats
40W - 34L
1,618 SR
Queue Stats
472W - 470L
1,569 Elo+
Solo
Surtr
Surtr
Galilath
Surtr
Level 157
God Stats
8W - 8L
1,391 SR
Queue Stats
242W - 214L
1,568 Elo+
Solo
Ra
Ra
HolyCowMoo
Ra
Level 156
God Stats
8W - 6L
1,824 SR
Queue Stats
151W - 188L
1,500 Elo+
Solo
Poseidon
Poseidon
TayMahhh
Poseidon
Level 127
God Stats
2W - 7L
1,276 SR
Queue Stats
491W - 449L
1,529 Elo+
Solo
Apollo
Apollo
hooogh
Apollo
Level 185
God Stats
8W - 4L
1,688 SR
Queue Stats
209W - 215L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Mrx01
Neith
13
0 / 4 / 2
7,234
482
10,202
11,328
4,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Nemesis
PvtSlayer
Nemesis
13
4 / 4 / 0
8,345
556
9,166
14,770
6,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
TheHamstah
Olorun
13
1 / 3 / 0
7,397
493
6,757
8,945
4,119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
TomXmas
Osiris
12
0 / 5 / 1
7,646
510
7,514
18,627
17,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 2 / 2
6,292
419
5,102
14,217
12,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Buttercudda
Gilgamesh
13
3 / 2 / 6
8,561
571
6,680
17,741
15,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Surtr
Galilath
Surtr
17
3 / 1 / 4
10,078
672
15,289
18,728
19,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 0 / 4
10,229
682
7,852
7,207
3,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Poseidon
TayMahhh
Poseidon
16
6 / 2 / 4
9,699
647
12,198
11,883
4,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
hooogh
Apollo
16
3 / 0 / 1
9,683
646
8,577
10,157
4,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
5
Kills
18
18
Deaths
5
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Buttercudda
Gilgamesh
3
2
6
3
W
Surtr
Galilath
Surtr
3
1
4
5
W
3
0
4
5
L
Neith
Mrx01
Neith
0
4
2
0.25
L
Nemesis
PvtSlayer
Nemesis
4
4
0
1
W
Poseidon
TayMahhh
Poseidon
6
2
4
4
L
Olorun
TheHamstah
Olorun
1
3
0
0.33
L
Osiris
TomXmas
Osiris
0
5
1
0.1
W
Apollo
hooogh
Apollo
3
0
1
3.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,741
Damage
50,596
67,887
Taken
65,716
44,808
Mitigated
47,875
17,510
Healing
35,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Buttercudda
Gilgamesh
6,680
1,316
0
4,035
17,741
15,237
0
4,525
13,216
0
19,868
W
Surtr
Galilath
Surtr
15,289
5,365
0
11,524
18,728
19,942
404
415
18,313
1,563
85,425
W
7,852
858
3,122
4,875
7,207
3,705
370
1,140
6,067
91,618
0
L
Neith
Mrx01
Neith
10,202
2,900
0
2,270
11,328
4,929
0
4,703
6,331
0
66,574
L
Nemesis
PvtSlayer
Nemesis
9,166
4,374
0
2,733
14,770
6,529
0
4,617
9,718
0
62,046
W
Poseidon
TayMahhh
Poseidon
12,198
1,477
0
5,576
11,883
4,285
178
1,497
10,386
88,679
0
L
Olorun
TheHamstah
Olorun
6,757
3,320
141
2,921
8,945
4,119
0
876
8,067
61,817
0
L
Osiris
TomXmas
Osiris
7,514
2,510
0
5,781
18,627
17,153
0
4,023
13,276
0
72,568
W
Apollo
hooogh
Apollo
8,577
5,799
0
5,892
10,157
4,706
222
4,604
5,553
0
91,113
L
5,102
1,599
400
3,264
14,217
12,078
0
5,391
8,420
18,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,914
Gold Earned
48,250
475
Minions Killed
610
0
Camps Cleared
0
1,617,898
Distance Traveled
1,670,507
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,561
571
12
1
0
334,660
6
W
Surtr
10,078
672
137
9
0
331,227
1
W
Ra
10,229
682
172
11
0
340,183
0
L
Neith
7,234
482
121
8
0
285,290
0
L
Nemesis
8,345
556
90
6
0
376,367
0
W
Poseidon
9,699
647
115
8
0
340,853
6
L
Olorun
7,397
493
109
7
0
315,349
0
L
Osiris
7,646
510
140
9
0
289,929
0
W
Apollo
9,683
646
174
12
0
323,584
2
L
Maui
6,292
419
15
1
0
350,963
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role