Player Matchup

Osiris
Osiris
HTLSimp
Osiris
Level 81
God Stats
0W - 2L
1,302 SR
Queue Stats
330W - 289L
1,408 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
KingFJZ
Morgan Le Fay
Level 103
God Stats
2W - 3L
1,536 SR
Queue Stats
35W - 39L
1,368 Elo+
Party 2
Bacchus
Bacchus
VANDiLMONKi
Bacchus
Level 37
God Stats
3W - 5L
1,404 SR
Queue Stats
7W - 18L
1,139 Elo+
Party 2
Thor
Thor
WillTrill7
Thor
Level 129
God Stats
15W - 20L
1,546 SR
Queue Stats
48W - 57L
1,441 Elo+
Party 2
Skadi
Skadi
Zaiden6063
Skadi
Level 26
God Stats
1W - 3L
1,693 SR
Queue Stats
12W - 12L
1,463 Elo+
Party 2
Team Averages
Level 75
1,496 SR
1,364 Elo+

VS

Team Averages
Level 130
1,505 SR
1,479 Elo+
Surtr
Surtr
LordxZeref
Surtr
Level 76
God Stats
63W - 50L
1,556 SR
Queue Stats
148W - 134L
1,424 Elo+
Solo
Bacchus
Bacchus
THANOZ1998
Bacchus
Level 147
God Stats
5W - 3L
1,500 SR
Queue Stats
208W - 201L
1,524 Elo+
Party 1
Lancelot
Lancelot
TheKa3l
Lancelot
Level 141
God Stats
10W - 15L
1,360 SR
Queue Stats
199W - 192L
1,524 Elo+
Party 1
Rama
Rama
Xpartan0mega
Rama
Level 151
God Stats
11W - 5L
1,860 SR
Queue Stats
195W - 192L
1,489 Elo+
Party 1
Nu Wa
Nu Wa
aGreenTurnip
Nu Wa
Level 137
God Stats
21W - 24L
1,248 SR
Queue Stats
202W - 208L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
HTLSimp
Osiris
9
1 / 3 / 0
5,540
426
7,553
15,457
12,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
KingFJZ
Morgan Le Fay
10
2 / 3 / 4
6,297
484
6,919
9,003
3,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bacchus
VANDiLMONKi
Bacchus
8
0 / 4 / 0
5,109
393
1,983
10,395
6,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
5 / 1 / 1
6,881
529
5,128
9,787
3,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Skadi
10
0 / 3 / 0
5,625
433
7,030
10,169
3,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
12
3 / 2 / 0
7,412
570
10,937
13,616
6,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
THANOZ1998
Bacchus
11
4 / 1 / 3
7,486
576
4,944
10,379
9,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Lancelot
TheKa3l
Lancelot
12
2 / 2 / 3
7,168
551
5,531
8,787
3,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
5 / 0 / 2
7,924
610
12,955
10,703
4,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 3 / 2
6,890
530
5,578
5,925
1,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
24
8
Kills
14
14
Deaths
8
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Osiris
HTLSimp
Osiris
1
3
0
0.33
L
Morgan Le Fay
KingFJZ
Morgan Le Fay
2
3
4
1.33
W
Surtr
3
2
0
1.5
W
Bacchus
THANOZ1998
Bacchus
4
1
3
5.5
W
Lancelot
TheKa3l
Lancelot
2
2
3
1.75
L
Bacchus
VANDiLMONKi
Bacchus
0
4
0
0
L
5
1
1
5.5
W
5
0
2
6
L
Skadi
0
3
0
0
W
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,613
Damage
39,945
54,811
Taken
49,410
29,985
Mitigated
26,157
14,957
Healing
22,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
HTLSimp
Osiris
7,553
3,042
0
5,492
15,457
12,360
0
700
14,757
0
30,727
L
Morgan Le Fay
KingFJZ
Morgan Le Fay
6,919
615
66
1,894
9,003
3,418
104
4,264
4,739
36,808
0
W
Surtr
10,937
5,957
0
7,539
13,616
6,145
0
0
12,631
500
49,761
W
Bacchus
THANOZ1998
Bacchus
4,944
285
0
2,668
10,379
9,758
0
2,496
7,883
17,258
0
W
Lancelot
TheKa3l
Lancelot
5,531
746
0
3,540
8,787
3,611
176
1,811
6,976
0
45,025
L
Bacchus
VANDiLMONKi
Bacchus
1,983
215
0
2,084
10,395
6,890
0
1,044
9,351
13,073
0
L
5,128
380
0
2,507
9,787
3,860
0
2,419
7,368
0
36,055
W
12,955
10,612
0
7,696
10,703
4,756
962
2,429
8,274
0
70,474
L
Skadi
7,030
3,273
274
2,640
10,169
3,457
0
2,383
7,786
0
47,894
W
5,578
1,402
0
1,500
5,925
1,887
0
2,166
3,759
54,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,452
Gold Earned
36,880
232
Minions Killed
363
0
Camps Cleared
0
1,236,420
Distance Traveled
1,228,269
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,540
426
53
4
0
232,994
4
L
Morgan Le Fay
6,297
484
53
4
0
243,225
2
W
Surtr
7,412
570
64
5
0
235,526
2
W
Bacchus
7,486
576
20
2
0
250,707
6
W
Lancelot
7,168
551
68
5
0
295,339
0
L
Bacchus
5,109
393
14
1
0
250,301
0
L
Thor
6,881
529
49
4
0
264,815
1
W
Rama
7,924
610
113
9
0
212,554
1
L
Skadi
5,625
433
63
5
0
245,085
0
W
Nu Wa
6,890
530
98
8
0
234,143
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role