Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Afgan OG
Ah Muzen Cab
Level 155
God Stats
3W - 2L
1,634 SR
Queue Stats
271W - 262L
1,592 Elo+
Party 2
Hou Yi
Hou Yi
Eatmytwinky7
Hou Yi
Level 141
God Stats
0W - 5L
1,041 SR
Queue Stats
114W - 111L
1,560 Elo+
Solo
Mulan
Mulan
Ritdly
Mulan
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
163W - 158L
1,516 Elo+
Party 1
Ra
Ra
RyoukuX
Ra
Level 158
God Stats
2W - 3L
1,281 SR
Queue Stats
272W - 263L
1,585 Elo+
Party 2
Surtr
Surtr
Takuino
Surtr
Level 156
God Stats
1W - 3L
1,475 SR
Queue Stats
79W - 84L
1,500 Elo+
Party 1
Team Averages
Level 150
1,386 SR
1,551 Elo+

VS

Team Averages
Level 109
1,465 SR
1,546 Elo+
King Arthur
King Arthur
EdTony
King Arthur
Level 128
God Stats
1W - 1L
1,325 SR
Queue Stats
336W - 321L
1,505 Elo+
Solo
Guan Yu
Guan Yu
EzDro713
Guan Yu
Level 146
God Stats
6W - 1L
1,500 SR
Queue Stats
274W - 284L
1,565 Elo+
Party 3
Skadi
Skadi
LeNausea
Skadi
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,527 Elo+
Party 4
Chronos
Chronos
SwaggyDaddy98
Chronos
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,586 Elo+
Party 4
Discordia
Discordia
TGCWolf
Discordia
Level 146
God Stats
5W - 7L
1,500 SR
Queue Stats
664W - 695L
1,545 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Afgan OG
Ah Muzen Cab
16
5 / 3 / 4
8,817
735
16,801
14,812
5,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
14
3 / 4 / 6
8,374
698
10,007
16,309
6,629
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mulan
Ritdly
Mulan
12
0 / 8 / 4
7,404
617
7,641
17,098
10,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 5 / 5
8,232
686
9,954
13,287
8,087
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Surtr
Takuino
Surtr
14
1 / 7 / 8
8,281
690
8,354
17,861
18,446
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
EdTony
King Arthur
12
1 / 5 / 9
8,510
709
6,193
15,835
19,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Guan Yu
EzDro713
Guan Yu
17
5 / 2 / 16
10,179
848
8,808
18,310
22,222
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Skadi
LeNausea
Skadi
17
4 / 3 / 17
10,218
852
15,818
14,174
8,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
18
11 / 3 / 13
11,546
962
25,541
17,030
10,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Discordia
TGCWolf
Discordia
16
6 / 2 / 13
10,391
866
18,038
8,067
4,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
95
10
Kills
27
27
Deaths
15
27
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Afgan OG
Ah Muzen Cab
5
3
4
2.33
L
Hou Yi
3
4
6
1.5
W
King Arthur
EdTony
King Arthur
1
5
9
1.1
W
Guan Yu
EzDro713
Guan Yu
5
2
16
6.5
W
Skadi
LeNausea
Skadi
4
3
17
4.17
L
Mulan
Ritdly
Mulan
0
8
4
0.25
L
1
5
5
0.7
W
Chronos
11
3
13
5.83
W
Discordia
TGCWolf
Discordia
6
2
13
6.25
L
Surtr
Takuino
Surtr
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,757
Damage
74,398
79,367
Taken
73,416
50,032
Mitigated
64,002
28,636
Healing
33,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Afgan OG
Ah Muzen Cab
16,801
4,712
337
3,266
14,812
5,966
0
7,885
6,783
0
26,929
L
Hou Yi
10,007
4,734
352
4,995
16,309
6,629
0
7,197
8,902
0
20,573
W
King Arthur
EdTony
King Arthur
6,193
541
276
487
15,835
19,121
65
3,278
12,557
0
11,677
W
Guan Yu
EzDro713
Guan Yu
8,808
1,294
8,471
11,165
18,310
22,222
1,152
2,435
15,875
0
15,482
W
Skadi
LeNausea
Skadi
15,818
4,046
836
3,915
14,174
8,096
1,517
2,942
11,232
0
35,634
L
Mulan
Ritdly
Mulan
7,641
928
336
1,705
17,098
10,904
0
10,070
6,784
0
12,657
L
9,954
892
8,992
5,173
13,287
8,087
0
6,884
6,123
27,583
0
W
Chronos
25,541
9,805
421
4,189
17,030
10,271
4,075
2,361
14,669
46,889
0
W
Discordia
TGCWolf
Discordia
18,038
1,645
2,034
2,122
8,067
4,292
1,013
1,390
6,677
31,747
0
L
Surtr
Takuino
Surtr
8,354
1,801
959
2,521
17,861
18,446
0
10,243
7,196
3,616
15,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,108
Gold Earned
50,844
117
Minions Killed
203
0
Camps Cleared
0
1,052,932
Distance Traveled
1,162,331
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,817
735
24
2
0
217,316
0
L
Hou Yi
8,374
698
31
3
0
227,882
0
W
King Arthur
8,510
709
13
1
0
219,445
0
W
Guan Yu
10,179
848
23
2
0
261,556
0
W
Skadi
10,218
852
53
4
0
233,003
0
L
Mulan
7,404
617
9
1
0
192,530
0
L
Ra
8,232
686
33
3
0
229,136
0
W
Chronos
11,546
962
61
5
0
217,251
0
W
Discordia
10,391
866
53
4
0
231,076
0
L
Surtr
8,281
690
20
2
0
186,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role