Player Matchup

Shiva
Shiva
 
Shiva
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
BansheeLOCO
Mulan
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,547 Elo+
Party 1
Ah Puch
Ah Puch
PshhhhUnreal
Ah Puch
Level 134
God Stats
10W - 5L
1,883 SR
Queue Stats
585W - 590L
1,501 Elo+
Solo
Hachiman
Hachiman
alloutmonkey
Hachiman
Level 69
God Stats
1W - 0L
1,881 SR
Queue Stats
8W - 5L
1,630 Elo+
Solo
Neith
Neith
iUseNukes
Neith
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 15L
1,131 Elo+
Solo
Team Averages
Level 104
1,653 SR
1,462 Elo+

VS

Team Averages
Level 139
1,440 SR
1,526 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 214
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
JC_knight98
Mercury
Level 89
God Stats
3W - 5L
1,330 SR
Queue Stats
266W - 284L
1,471 Elo+
Solo
Cupid
Cupid
TPC Jazz
Cupid
Level 140
God Stats
1W - 2L
1,291 SR
Queue Stats
245W - 247L
1,546 Elo+
Solo
Bellona
Bellona
Tillavek
Bellona
Level 129
God Stats
8W - 6L
1,500 SR
Queue Stats
803W - 844L
1,558 Elo+
Solo
Charybdis
Charybdis
dhoff55
Charybdis
Level 124
God Stats
3W - 3L
1,580 SR
Queue Stats
127W - 109L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
3 / 3 / 11
9,542
795
7,761
13,965
22,649
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 2 / 14
9,822
819
11,107
12,462
10,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
PshhhhUnreal
Ah Puch
16
4 / 3 / 16
9,770
814
15,735
12,111
7,213
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
alloutmonkey
Hachiman
19
10 / 2 / 8
11,443
954
19,671
14,638
9,000
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
iUseNukes
Neith
16
2 / 2 / 12
9,426
786
6,819
10,222
5,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
5
0 / 1 / 0
6,240
520
0
992
329
Mercury
JC_knight98
Mercury
17
3 / 5 / 4
9,245
770
9,711
19,708
11,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Cupid
TPC Jazz
Cupid
15
2 / 7 / 7
8,556
713
12,100
15,483
6,950
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
Tillavek
Bellona
17
4 / 5 / 4
9,164
764
11,356
20,009
30,267
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
dhoff55
Charybdis
15
2 / 6 / 3
8,461
705
9,567
13,637
5,720
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
29
23
Kills
11
12
Deaths
24
61
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
3
3
11
2.83
L
Ao Kuang
 
Ao Kuang
0
1
0
0
W
4
2
14
5.5
L
Mercury
JC_knight98
Mercury
3
5
4
1
W
Ah Puch
PshhhhUnreal
Ah Puch
4
3
16
4
L
Cupid
TPC Jazz
Cupid
2
7
7
0.79
L
Bellona
Tillavek
Bellona
4
5
4
1.2
W
Hachiman
alloutmonkey
Hachiman
10
2
8
7
L
Charybdis
dhoff55
Charybdis
2
6
3
0.58
W
Neith
iUseNukes
Neith
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,093
Damage
42,734
63,398
Taken
69,829
55,167
Mitigated
55,028
27,842
Healing
19,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
7,761
1,286
2,764
3,340
13,965
22,649
153
0
13,495
1,399
10,741
L
Ao Kuang
 
Ao Kuang
0
0
0
0
992
329
0
0
992
0
0
W
11,107
1,996
2,977
3,818
12,462
10,540
1,158
0
12,167
0
18,201
L
Mercury
JC_knight98
Mercury
9,711
1,535
1,597
6,390
19,708
11,762
0
4,758
14,950
0
19,058
W
Ah Puch
PshhhhUnreal
Ah Puch
15,735
831
325
3,288
12,111
7,213
839
0
12,025
30,700
0
L
Cupid
TPC Jazz
Cupid
12,100
6,043
2,657
2,046
15,483
6,950
150
4,490
10,993
0
26,647
L
Bellona
Tillavek
Bellona
11,356
2,305
11
3,202
20,009
30,267
61
5,221
14,788
0
20,106
W
Hachiman
alloutmonkey
Hachiman
19,671
13,713
0
7,012
14,638
9,000
4,242
0
14,491
0
44,034
L
Charybdis
dhoff55
Charybdis
9,567
3,905
148
3,362
13,637
5,720
1,653
2,501
11,136
0
21,099
W
Neith
iUseNukes
Neith
6,819
2,209
830
3,488
10,222
5,765
1,983
0
9,892
0
17,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,003
Gold Earned
41,666
124
Minions Killed
105
0
Camps Cleared
0
1,070,648
Distance Traveled
721,338
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,542
795
8
1
0
223,678
0
L
Ao Kuang
6,240
520
0
0
0
0
0
W
Mulan
9,822
819
20
2
0
226,478
0
L
Mercury
9,245
770
23
2
0
230,298
0
W
Ah Puch
9,770
814
23
2
0
224,954
0
L
Cupid
8,556
713
39
3
0
152,908
0
L
Bellona
9,164
764
15
1
0
192,832
0
W
Hachiman
11,443
954
51
4
0
187,956
0
L
Charybdis
8,461
705
28
2
0
145,300
0
W
Neith
9,426
786
22
2
0
207,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role