Player Matchup

Erlang Shen
Erlang Shen
GodConfi
Erlang Shen
Level 80
God Stats
0W - 1L
1,302 SR
Queue Stats
38W - 31L
1,637 Elo+
Solo
Hun Batz
Hun Batz
JORGE SPINIX
Hun Batz
Level 105
God Stats
1W - 3L
1,500 SR
Queue Stats
125W - 133L
1,500 Elo+
Party 1
Chaac
Chaac
NeneNikoMx
Chaac
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 50L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
SargentCancun
Nu Wa
Level 86
God Stats
2W - 1L
1,185 SR
Queue Stats
145W - 156L
1,500 Elo+
Party 1
Terra
Terra
WizardRaptor
Terra
Level 104
God Stats
2W - 2L
1,500 SR
Queue Stats
143W - 174L
1,500 Elo+
Party 1
Team Averages
Level 85
1,397 SR
1,527 Elo+

VS

Team Averages
Level 65
1,459 SR
1,493 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
EmboOnline
Yu Huang
Level 97
God Stats
4W - 5L
1,164 SR
Queue Stats
731W - 651L
1,534 Elo+
Party 2
Mulan
Mulan
KarbonNomad
Mulan
Level 59
God Stats
15W - 7L
1,500 SR
Queue Stats
345W - 290L
1,502 Elo+
Party 2
Freya
Freya
WretchedMango59
Freya
Level 28
God Stats
12W - 7L
1,632 SR
Queue Stats
441W - 416L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
GodConfi
Erlang Shen
15
4 / 7 / 8
9,275
713
8,020
18,593
15,060
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
JORGE SPINIX
Hun Batz
16
4 / 9 / 5
9,447
727
14,076
16,842
7,748
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
16
4 / 7 / 6
9,342
719
11,781
18,502
22,063
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
4 / 6 / 11
9,575
737
24,559
12,280
5,694
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
0 / 7 / 8
7,541
580
4,399
20,849
22,618
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
18
4 / 4 / 29
10,726
825
14,844
23,698
27,142
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
 
Chang'e
17
4 / 3 / 22
10,440
803
11,421
11,905
4,556
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Yu Huang
EmboOnline
Yu Huang
20
15 / 1 / 19
12,376
952
24,821
13,366
6,623
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
3 / 4 / 24
9,754
750
13,354
21,948
13,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

17
10 / 5 / 17
10,697
823
16,762
19,029
8,530
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
147
16
Kills
36
36
Deaths
17
38
Assists
111
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
4
4
29
4.63
W
Chang'e
 
Chang'e
4
3
22
5
W
Yu Huang
EmboOnline
Yu Huang
15
1
19
24.5
L
Erlang Shen
GodConfi
Erlang Shen
4
7
8
1.14
L
Hun Batz
JORGE SPINIX
Hun Batz
4
9
5
0.72
W
3
4
24
3.75
L
Chaac
4
7
6
1
L
4
6
11
1.58
L
0
7
8
0.57
W
10
5
17
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,835
Damage
81,202
87,066
Taken
89,946
73,183
Mitigated
60,818
17,791
Healing
52,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
14,844
4,048
3,824
8,352
23,698
27,142
350
6,018
17,680
5,616
23,453
W
Chang'e
 
Chang'e
11,421
1,753
14,099
5,268
11,905
4,556
1,459
3,346
8,559
27,847
0
W
Yu Huang
EmboOnline
Yu Huang
24,821
1,236
2,457
2,801
13,366
6,623
1,023
4,315
9,051
55,529
0
L
Erlang Shen
GodConfi
Erlang Shen
8,020
4,092
1,446
2,437
18,593
15,060
223
12,200
6,393
0
13,862
L
Hun Batz
JORGE SPINIX
Hun Batz
14,076
3,643
731
608
16,842
7,748
538
10,024
6,818
0
23,286
W
13,354
3,034
1,091
6,152
21,948
13,967
764
9,722
12,226
0
20,959
L
Chaac
11,781
1,260
415
3,569
18,502
22,063
0
11,667
6,835
0
23,575
L
24,559
4,867
1,202
846
12,280
5,694
616
7,617
4,663
46,098
0
L
4,399
881
4,213
2,324
20,849
22,618
23
14,973
5,876
7,151
0
W
16,762
5,311
1,968
6,979
19,029
8,530
1,890
5,557
13,472
25,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,180
Gold Earned
53,993
109
Minions Killed
159
0
Camps Cleared
0
1,087,056
Distance Traveled
1,233,001
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
10,726
825
14
1
0
259,839
0
W
Chang'e
10,440
803
43
3
0
248,589
0
W
Yu Huang
12,376
952
65
5
0
269,354
0
L
Erlang Shen
9,275
713
7
1
0
226,599
0
L
Hun Batz
9,447
727
29
2
0
211,605
0
W
Mulan
9,754
750
15
1
0
224,566
0
L
Chaac
9,342
719
33
3
0
239,694
0
L
Nu Wa
9,575
737
32
2
0
200,148
0
L
Terra
7,541
580
8
1
0
209,010
0
W
Freya
10,697
823
22
2
0
230,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role