Player Matchup

Agni
Agni
EcHoSpiritt
Agni
Level 48
God Stats
5W - 2L
1,411 SR
Queue Stats
78W - 91L
1,448 Elo+
Party 1
Artemis
Artemis
FatalHollow
Artemis
Level 27
God Stats
5W - 9L
1,500 SR
Queue Stats
72W - 88L
1,441 Elo+
Party 1
Jing Wei
Jing Wei
Legalese805
Jing Wei
Level 2
God Stats
1W - 1L
1,273 SR
Queue Stats
1W - 1L
1,168 Elo+
Party 1
Hera
Hera
Scoregasms21
Hera
Level 26
God Stats
1W - 2L
1,299 SR
Queue Stats
34W - 43L
1,412 Elo+
Party 1
Gilgamesh
Gilgamesh
a1995hondacivic
Gilgamesh
Level 23
God Stats
3W - 3L
1,282 SR
Queue Stats
26W - 34L
1,522 Elo+
Party 1
Team Averages
Level 25
1,353 SR
1,398 Elo+

VS

Team Averages
Level 41
1,510 SR
1,409 Elo+
Janus
Janus
Cazaclaw
Janus
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 152L
1,370 Elo+
Party 3
Amaterasu
Amaterasu
Coupons531
Amaterasu
Level 21
God Stats
10W - 14L
1,548 SR
Queue Stats
119W - 153L
1,389 Elo+
Party 3
Shiva
Shiva
IzzlyjWizzls
Shiva
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 48L
1,710 Elo+
Party 2
Nu Wa
Nu Wa
MoGrizz
Nu Wa
Level 114
God Stats
2W - 5L
1,500 SR
Queue Stats
28W - 55L
1,493 Elo+
Party 2
Cthulhu
Cthulhu
Nelpok
Cthulhu
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 14L
1,085 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 24
11,749
1,068
18,938
6,528
2,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
FatalHollow
Artemis
19
13 / 0 / 26
12,995
1,181
32,674
14,539
6,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jing Wei
Legalese805
Jing Wei
19
4 / 1 / 29
12,034
1,094
12,394
9,613
4,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
6 / 1 / 26
12,201
1,109
18,494
9,431
4,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
a1995hondacivic
Gilgamesh
19
15 / 0 / 20
13,276
1,207
23,347
18,409
24,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

283

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Cazaclaw
Janus
15
1 / 10 / 2
10,328
939
16,751
26,913
12,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Coupons531
Amaterasu
15
0 / 6 / 1
9,442
858
4,177
15,708
10,002
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
0 / 14 / 1
9,609
874
4,771
27,052
33,699
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Nu Wa
MoGrizz
Nu Wa
16
2 / 10 / 2
10,981
998
18,691
18,187
7,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Nelpok
Cthulhu
15
1 / 3 / 1
10,112
919
8,562
21,861
26,341
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

168
Kill Participation
11
43
Kills
4
4
Deaths
43
125
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Janus
Cazaclaw
Janus
1
10
2
0.2
L
Amaterasu
Coupons531
Amaterasu
0
6
1
0.08
W
5
2
24
8.5
W
Artemis
FatalHollow
Artemis
13
0
26
26
L
0
14
1
0.04
W
Jing Wei
Legalese805
Jing Wei
4
1
29
18.5
L
Nu Wa
MoGrizz
Nu Wa
2
10
2
0.3
L
Cthulhu
Nelpok
Cthulhu
1
3
1
0.5
W
6
1
26
19
W
Gilgamesh
a1995hondacivic
Gilgamesh
15
0
20
25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,847
Damage
52,952
58,520
Taken
109,721
43,788
Mitigated
89,834
17,449
Healing
5,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Cazaclaw
Janus
16,751
1,297
184
1,298
26,913
12,164
0
8,512
18,086
35,062
0
L
Amaterasu
Coupons531
Amaterasu
4,177
1,210
0
1,585
15,708
10,002
0
3,605
11,824
0
8,701
W
18,938
900
0
333
6,528
2,800
0
5,477
1,051
39,443
0
W
Artemis
FatalHollow
Artemis
32,674
21,639
0
8,912
14,539
6,931
0
11,211
3,277
0
58,347
L
4,771
1,053
384
1,122
27,052
33,699
0
5,739
20,648
0
15,556
W
Jing Wei
Legalese805
Jing Wei
12,394
10,937
0
4,711
9,613
4,634
0
7,892
1,670
0
26,200
L
Nu Wa
MoGrizz
Nu Wa
18,691
4,507
0
0
18,187
7,628
0
8,616
9,468
56,569
0
L
Cthulhu
Nelpok
Cthulhu
8,562
230
0
1,260
21,861
26,341
0
10,960
10,774
17,192
1,530
W
18,494
4,622
464
1,190
9,431
4,605
0
7,216
2,215
42,031
0
W
Gilgamesh
a1995hondacivic
Gilgamesh
23,347
7,691
0
1,839
18,409
24,818
0
10,678
7,528
0
36,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,255
Gold Earned
50,472
228
Minions Killed
174
9
Camps Cleared
3
1,049,265
Distance Traveled
927,367
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,328
939
37
3
1
206,125
0
L
Amaterasu
9,442
858
7
1
1
169,735
0
W
Agni
11,749
1,068
61
6
1
204,582
0
W
Artemis
12,995
1,181
47
4
3
197,679
0
L
Shiva
9,609
874
21
2
0
171,284
0
W
Jing Wei
12,034
1,094
32
3
1
209,417
0
L
Nu Wa
10,981
998
87
8
1
166,205
5
L
Cthulhu
10,112
919
22
2
0
214,018
0
W
Hera
12,201
1,109
68
6
1
211,961
0
W
Gilgamesh
13,276
1,207
20
2
3
225,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role