Player Matchup

Hades
Hades
 
Hades
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
AncoraImparo420
Achilles
Level 159
God Stats
4W - 3L
1,500 SR
Queue Stats
587W - 608L
1,495 Elo+
Party 2
Chang'e
Chang'e
OochGoochPetruch
Chang'e
Level 113
God Stats
1W - 3L
1,500 SR
Queue Stats
309W - 321L
1,489 Elo+
Party 2
Kukulkan
Kukulkan
SnorlaxFarted
Kukulkan
Level 147
God Stats
0W - 1L
1,479 SR
Queue Stats
15W - 19L
1,485 Elo+
Party 3
Chiron
Chiron
TypicalDirtyDan
Chiron
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,118 Elo+
Party 3
Team Averages
Level 106
1,496 SR
1,417 Elo+

VS

Team Averages
Level 148
1,459 SR
1,504 Elo+
Guan Yu
Guan Yu
Aboriginies
Guan Yu
Level 168
God Stats
2W - 0L
1,500 SR
Queue Stats
169W - 91L
1,537 Elo+
Party 1
Ganesha
Ganesha
ChaacShtingOnU
Ganesha
Level 149
God Stats
3W - 0L
1,820 SR
Queue Stats
94W - 90L
1,532 Elo+
Party 1
Nox
Nox
CookïePüffz
Nox
Level 152
God Stats
26W - 29L
1,502 SR
Queue Stats
748W - 634L
1,501 Elo+
Solo
Heimdallr
Heimdallr
Diggadi
Heimdallr
Level 168
God Stats
6W - 13L
1,287 SR
Queue Stats
616W - 601L
1,495 Elo+
Party 1
Erlang Shen
Erlang Shen
Sumostyles
Erlang Shen
Level 104
God Stats
1W - 6L
1,187 SR
Queue Stats
268W - 270L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
1 / 5 / 5
8,154
680
9,535
10,376
6,067
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
15
2 / 3 / 4
8,339
695
8,446
12,550
16,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 4 / 6
7,329
611
8,246
11,443
4,804
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
SnorlaxFarted
Kukulkan
18
4 / 1 / 3
9,603
800
19,663
8,368
4,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 2 / 4
7,244
604
11,327
7,505
2,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Aboriginies
Guan Yu
16
7 / 1 / 7
9,444
787
8,360
15,052
19,489
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

15
1 / 1 / 13
9,222
769
8,737
20,234
14,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 1 / 9
8,584
715
9,790
6,988
3,583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Diggadi
Heimdallr
13
2 / 3 / 9
8,047
671
11,633
7,042
3,091
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Erlang Shen
Sumostyles
Erlang Shen
14
3 / 1 / 8
8,273
689
7,954
19,647
13,588
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
61
7
Kills
15
15
Deaths
7
22
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
1
5
5
0.7
W
Guan Yu
Aboriginies
Guan Yu
7
1
7
10.5
L
Achilles
2
3
4
1.33
W
1
1
13
7.5
W
2
1
9
6.5
W
Heimdallr
Diggadi
Heimdallr
2
3
9
2.17
L
0
4
6
0.75
L
Kukulkan
SnorlaxFarted
Kukulkan
4
1
3
5.5
W
Erlang Shen
Sumostyles
Erlang Shen
3
1
8
7
L
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,217
Damage
46,474
50,242
Taken
68,963
34,786
Mitigated
53,873
20,942
Healing
41,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
9,535
311
153
1,511
10,376
6,067
0
4,012
6,364
22,057
0
W
Guan Yu
Aboriginies
Guan Yu
8,360
1,145
9,525
7,742
15,052
19,489
0
6,861
7,493
0
12,473
L
Achilles
8,446
2,015
1,492
2,857
12,550
16,359
0
5,532
7,018
0
16,817
W
8,737
440
2,152
8,608
20,234
14,122
0
11,046
8,222
22,567
0
W
9,790
870
1,751
373
6,988
3,583
216
3,761
2,956
26,023
0
W
Heimdallr
Diggadi
Heimdallr
11,633
1,138
1,329
595
7,042
3,091
0
3,636
3,192
0
23,711
L
8,246
848
7,052
4,696
11,443
4,804
0
3,307
8,136
12,867
0
L
Kukulkan
SnorlaxFarted
Kukulkan
19,663
1,824
433
651
8,368
4,625
0
3,182
5,186
37,604
0
W
Erlang Shen
Sumostyles
Erlang Shen
7,954
1,622
970
8,729
19,647
13,588
0
10,743
8,455
0
12,593
L
11,327
2,908
1,033
1,064
7,505
2,931
0
2,494
5,011
0
13,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,669
Gold Earned
43,570
118
Minions Killed
121
0
Camps Cleared
0
1,052,662
Distance Traveled
1,107,699
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,154
680
25
2
0
199,774
0
W
Guan Yu
9,444
787
18
2
0
211,050
0
L
Achilles
8,339
695
27
2
0
215,766
0
W
Ganesha
9,222
769
0
0
0
236,864
0
W
Nox
8,584
715
50
4
0
213,634
0
W
Heimdallr
8,047
671
33
3
0
205,203
0
L
Chang'e
7,329
611
9
1
0
249,460
0
L
Kukulkan
9,603
800
54
5
0
231,003
0
W
Erlang Shen
8,273
689
20
2
0
240,948
0
L
Chiron
7,244
604
3
0
0
156,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role