Player Matchup

Horus
Horus
DrWill0w
Horus
Level 110
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 82L
1,491 Elo+
Party 3
Artemis
Artemis
Gr8rGood
Artemis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,215 Elo+
Party 2
Lancelot
Lancelot
SkoFalcs
Lancelot
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,215 Elo+
Party 2
Xing Tian
Xing Tian
alpachino55
Xing Tian
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,215 Elo+
Party 2
Osiris
Osiris
tokoyok
Osiris
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
68W - 70L
1,486 Elo+
Party 3
Team Averages
Level 63
1,500 SR
1,324 Elo+

VS

Team Averages
Level 80
1,429 SR
1,411 Elo+
Apollo
Apollo
Roijean12
Apollo
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
119W - 141L
1,381 Elo+
Party 1
Odin
Odin
allidaseuQ
Odin
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
526W - 547L
1,530 Elo+
Solo
Tyr
Tyr
benny10004
Tyr
Level 61
God Stats
1W - 3L
1,147 SR
Queue Stats
18W - 25L
1,427 Elo+
Party 1
Chang'e
Chang'e
useofalcohol
Chang'e
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 84L
1,488 Elo+
Solo
Da Ji
Da Ji
xCGO 210x
Da Ji
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,227 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DrWill0w
Horus
13
5 / 1 / 5
6,813
1,136
4,990
8,337
9,445
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Artemis
Gr8rGood
Artemis
12
2 / 2 / 6
6,664
1,111
7,005
4,994
2,335
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Lancelot
SkoFalcs
Lancelot
10
2 / 1 / 5
6,010
1,002
4,402
3,347
1,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Xing Tian
alpachino55
Xing Tian
10
0 / 2 / 6
6,124
1,021
3,350
7,683
7,691
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Osiris
tokoyok
Osiris
11
2 / 1 / 7
6,631
1,105
5,543
6,733
7,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Roijean12
Apollo
11
0 / 3 / 2
5,828
971
3,095
6,564
2,186
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 2 / 3
5,745
958
5,099
6,371
6,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
4 / 2 / 3
7,056
1,176
4,589
7,406
5,055
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
useofalcohol
Chang'e
11
2 / 2 / 2
5,989
998
5,119
6,138
2,690
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Da Ji
xCGO 210x
Da Ji
7
0 / 2 / 1
5,087
848
920
2,540
717
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
11
Kills
7
7
Deaths
11
29
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Horus
DrWill0w
Horus
5
1
5
7.5
W
Artemis
Gr8rGood
Artemis
2
2
6
2.5
L
Apollo
Roijean12
Apollo
0
3
2
0.33
W
Lancelot
SkoFalcs
Lancelot
2
1
5
4.5
L
1
2
3
1.25
W
Xing Tian
alpachino55
Xing Tian
0
2
6
1.5
L
4
2
3
2.75
W
Osiris
tokoyok
Osiris
2
1
7
5.5
L
Chang'e
useofalcohol
Chang'e
2
2
2
1.5
L
Da Ji
xCGO 210x
Da Ji
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,290
Damage
18,822
31,094
Taken
29,019
28,851
Mitigated
17,470
11,298
Healing
9,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
DrWill0w
Horus
4,990
1,875
3,237
3,277
8,337
9,445
197
1,766
6,571
0
9,012
W
Artemis
Gr8rGood
Artemis
7,005
3,394
0
1,047
4,994
2,335
1,346
577
4,417
0
11,494
L
Apollo
Roijean12
Apollo
3,095
1,644
473
336
6,564
2,186
456
110
6,454
0
10,394
W
Lancelot
SkoFalcs
Lancelot
4,402
882
0
109
3,347
1,508
0
951
2,396
0
5,757
L
5,099
450
477
476
6,371
6,822
0
789
5,582
2,148
6,449
W
Xing Tian
alpachino55
Xing Tian
3,350
443
1,384
1,099
7,683
7,691
22
1,462
6,221
6,481
0
L
4,589
761
90
2,213
7,406
5,055
1,268
781
6,625
0
6,725
W
Osiris
tokoyok
Osiris
5,543
1,162
394
751
6,733
7,872
63
1,490
5,243
0
14,212
L
Chang'e
useofalcohol
Chang'e
5,119
560
3,501
2,099
6,138
2,690
0
1,400
4,738
9,983
0
L
Da Ji
xCGO 210x
Da Ji
920
325
164
41
2,540
717
0
270
2,270
0
1,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,242
Gold Earned
29,705
49
Minions Killed
40
0
Camps Cleared
0
634,616
Distance Traveled
504,389
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,813
1,136
10
2
0
130,713
0
W
Artemis
6,664
1,111
16
3
0
124,857
0
L
Apollo
5,828
971
23
4
0
116,162
0
W
Lancelot
6,010
1,002
1
0
0
130,794
0
L
Odin
5,745
958
2
0
0
104,948
0
W
Xing Tian
6,124
1,021
6
1
0
118,205
0
L
Tyr
7,056
1,176
6
1
0
113,641
0
W
Osiris
6,631
1,105
16
3
0
130,047
0
L
Chang'e
5,989
998
8
1
0
121,961
0
L
Da Ji
5,087
848
1
0
0
47,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role