Player Matchup

Terra
Terra
Geile_Schwedin69
Terra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,730 Elo+
Party 1
Achilles
Achilles
Locop1pes
Achilles
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 5L
1,295 Elo+
Party 1
Hercules
Hercules
Oncle_sam420
Hercules
Level 125
God Stats
22W - 25L
1,594 SR
Queue Stats
119W - 110L
1,569 Elo+
Party 1
Team Averages
Level 54
1,531 SR
1,531 Elo+

VS

Team Averages
Level 81
1,529 SR
1,418 Elo+
Neith
Neith
XxEthanfutxX
Neith
Level 91
God Stats
2W - 4L
1,573 SR
Queue Stats
18W - 19L
1,434 Elo+
Solo
Olorun
Olorun
hootisit
Olorun
Level 105
God Stats
2W - 3L
1,500 SR
Queue Stats
105W - 113L
1,533 Elo+
Solo
Arachne
Arachne
posh-sum9
Arachne
Level 47
God Stats
16W - 18L
1,513 SR
Queue Stats
1,524W - 1,653L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 4
8,201
820
8,755
8,681
4,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
Locop1pes
Achilles
13
4 / 0 / 2
8,019
802
10,440
11,281
6,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
Oncle_sam420
Hercules
12
1 / 1 / 6
7,510
751
9,486
11,037
10,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
6,832
683
6,881
8,112
2,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
hootisit
Olorun
12
1 / 3 / 1
7,313
731
8,881
10,985
4,670
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
posh-sum9
Arachne
12
1 / 4 / 0
7,163
716
6,126
12,255
6,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
8
Kills
2
2
Deaths
8
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
W
Achilles
Locop1pes
Achilles
4
0
2
5
W
Hercules
Oncle_sam420
Hercules
1
1
6
4
L
0
1
1
0.5
L
Olorun
hootisit
Olorun
1
3
1
0.5
L
Arachne
posh-sum9
Arachne
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,681
Damage
21,888
30,999
Taken
31,352
22,226
Mitigated
13,792
9,574
Healing
6,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,755
635
1,634
3,209
8,681
4,779
0
851
7,830
32,410
0
W
Achilles
Locop1pes
Achilles
10,440
2,187
0
1,549
11,281
6,983
0
2,611
8,670
0
31,518
W
Hercules
Oncle_sam420
Hercules
9,486
2,614
0
3,182
11,037
10,464
0
5,461
5,576
433
26,415
L
6,881
2,992
0
877
8,112
2,975
0
2,587
5,051
0
25,492
L
Olorun
hootisit
Olorun
8,881
3,975
711
3,466
10,985
4,670
0
3,873
6,400
36,296
0
L
Arachne
posh-sum9
Arachne
6,126
5,295
0
1,306
12,255
6,147
0
1,554
9,962
0
22,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,730
Gold Earned
21,308
165
Minions Killed
134
0
Camps Cleared
0
637,085
Distance Traveled
575,339
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,201
820
72
7
0
215,226
0
W
Achilles
8,019
802
47
5
0
225,875
0
W
Hercules
7,510
751
46
5
0
195,984
0
L
Neith
6,832
683
36
4
0
181,516
0
L
Olorun
7,313
731
64
6
0
178,349
0
L
Arachne
7,163
716
34
3
0
215,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role