Player Matchup

Mercury
Mercury
 
Mercury
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
Alaois12
Hel
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Bacchus
Bacchus
funkmastarad
Bacchus
Level 84
God Stats
2W - 7L
1,702 SR
Queue Stats
566W - 593L
1,436 Elo+
Solo
Serqet
Serqet
jigglypyff
Serqet
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,717 Elo+
Party 1
Ratatoskr
Ratatoskr
xXDllabloXx
Ratatoskr
Level 124
God Stats
1W - 2L
1,273 SR
Queue Stats
112W - 121L
1,424 Elo+
Solo
Team Averages
Level 51
1,495 SR
1,515 Elo+

VS

Team Averages
Level 47
1,463 SR
1,333 Elo+
Charybdis
Charybdis
Beta_Male9000
Charybdis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,281 Elo+
Solo
Aphrodite
Aphrodite
Elie_Scale
Aphrodite
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 61L
1,230 Elo+
Solo
Zeus
Zeus
GaryS25
Zeus
Level 18
God Stats
6W - 6L
1,320 SR
Queue Stats
550W - 571L
1,383 Elo+
Solo
Chaac
Chaac
KingFresh15
Chaac
Level 56
God Stats
5W - 3L
1,496 SR
Queue Stats
156W - 138L
1,391 Elo+
Party 2
Ymir
Ymir
TrafalgarDWL
Ymir
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
254W - 260L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
0 / 8 / 2
6,805
756
4,268
11,439
5,640
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 4 / 4
6,942
771
6,205
9,959
7,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bacchus
funkmastarad
Bacchus
12
0 / 5 / 4
6,511
723
7,515
14,493
18,258
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
jigglypyff
Serqet
11
1 / 7 / 4
6,589
732
10,292
12,494
13,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ratatoskr
xXDllabloXx
Ratatoskr
14
5 / 6 / 3
8,893
988
8,992
11,215
5,646
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Beta_Male9000
Charybdis
17
14 / 1 / 16
10,023
1,114
17,623
11,400
5,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Elie_Scale
Aphrodite
16
6 / 1 / 23
9,199
1,022
10,362
8,755
5,367
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
GaryS25
Zeus
15
5 / 1 / 20
8,950
994
13,651
8,933
3,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 3 / 18
8,348
928
5,766
11,610
10,690
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
3 / 2 / 20
9,113
1,013
4,759
10,450
10,978
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
127
7
Kills
30
30
Deaths
8
17
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
8
2
0.13
L
1
4
4
0.75
W
Charybdis
Beta_Male9000
Charybdis
14
1
16
22
W
Aphrodite
Elie_Scale
Aphrodite
6
1
23
17.5
W
Zeus
GaryS25
Zeus
5
1
20
15
W
2
3
18
3.67
W
3
2
20
6.5
L
Bacchus
funkmastarad
Bacchus
0
5
4
0.4
L
Serqet
jigglypyff
Serqet
1
7
4
0.43
L
Ratatoskr
xXDllabloXx
Ratatoskr
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,272
Damage
52,161
59,600
Taken
51,148
51,183
Mitigated
35,570
8,295
Healing
32,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
4,268
1,215
0
165
11,439
5,640
0
4,892
6,547
0
7,772
L
6,205
2,116
1,073
1,900
9,959
7,676
0
4,070
5,889
15,112
0
W
Charybdis
Beta_Male9000
Charybdis
17,623
11,888
226
5,331
11,400
5,127
3,716
3,183
7,958
0
32,137
W
Aphrodite
Elie_Scale
Aphrodite
10,362
2,366
6,159
5,701
8,755
5,367
1,198
2,363
6,221
21,365
0
W
Zeus
GaryS25
Zeus
13,651
3,063
1,042
3,579
8,933
3,408
1,359
1,616
7,154
27,741
0
W
5,766
1,099
1,169
3,540
11,610
10,690
831
3,049
7,930
0
10,483
W
4,759
541
3,012
2,480
10,450
10,978
745
2,313
7,924
13,360
0
L
Bacchus
funkmastarad
Bacchus
7,515
388
409
2,131
14,493
18,258
0
7,890
6,603
10,764
1,196
L
Serqet
jigglypyff
Serqet
10,292
1,450
320
756
12,494
13,963
0
6,437
6,057
0
10,359
L
Ratatoskr
xXDllabloXx
Ratatoskr
8,992
1,416
522
1,019
11,215
5,646
0
5,483
5,732
0
18,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,740
Gold Earned
45,633
59
Minions Killed
101
0
Camps Cleared
0
767,667
Distance Traveled
828,204
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,805
756
12
1
0
180,652
0
L
Hel
6,942
771
15
2
0
136,831
0
W
Charybdis
10,023
1,114
18
2
0
172,498
0
W
Aphrodite
9,199
1,022
35
4
0
174,758
0
W
Zeus
8,950
994
31
3
0
171,738
0
W
Chaac
8,348
928
3
0
0
169,552
0
W
Ymir
9,113
1,013
14
2
0
139,658
0
L
Bacchus
6,511
723
6
1
0
140,969
0
L
Serqet
6,589
732
2
0
0
159,048
0
L
Ratatoskr
8,893
988
24
3
0
150,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role