Player Matchup

Discordia
Discordia
DragonTopaz
Discordia
Level 87
God Stats
7W - 5L
1,384 SR
Queue Stats
68W - 78L
1,468 Elo+
Party 1
Tsukuyomi
Tsukuyomi
GUARD2011
Tsukuyomi
Level 29
God Stats
1W - 1L
1,734 SR
Queue Stats
20W - 21L
1,496 Elo+
Party 1
The Morrigan
The Morrigan
Jcpuddles
The Morrigan
Level 117
God Stats
1W - 3L
1,285 SR
Queue Stats
124W - 127L
1,486 Elo+
Party 1
Ra
Ra
OG Bumpin
Ra
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 148L
1,449 Elo+
Solo
Hades
Hades
trnecessary
Hades
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 49L
1,500 Elo+
Party 1
Team Averages
Level 78
1,481 SR
1,480 Elo+

VS

Team Averages
Level 93
1,397 SR
1,406 Elo+
Athena
Athena
Babydragonz4329
Athena
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,216 Elo+
Solo
Neith
Neith
Dceecd
Neith
Level 103
God Stats
1W - 1L
1,328 SR
Queue Stats
15W - 16L
1,450 Elo+
Solo
Anubis
Anubis
I Killed Oscar
Anubis
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 48L
1,518 Elo+
Solo
Xing Tian
Xing Tian
Stonerlion_420
Xing Tian
Level 67
God Stats
4W - 3L
1,211 SR
Queue Stats
65W - 65L
1,438 Elo+
Solo
Horus
Horus
TiltedOldMan
Horus
Level 140
God Stats
7W - 5L
1,446 SR
Queue Stats
399W - 416L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DragonTopaz
Discordia
14
1 / 7 / 8
8,417
765
11,198
13,489
4,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
GUARD2011
Tsukuyomi
14
7 / 8 / 2
9,637
876
11,715
16,632
7,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Morrigan
Jcpuddles
The Morrigan
16
7 / 7 / 6
9,508
864
14,334
11,437
4,974
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 6 / 7
8,597
782
14,737
11,137
4,870
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 8 / 11
8,037
731
10,282
19,187
12,009
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 7 / 18
10,727
975
9,796
21,973
28,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Neith
Dceecd
Neith
19
16 / 2 / 14
11,802
1,073
24,316
10,422
5,629
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
9 / 2 / 17
10,897
991
18,812
17,807
13,250
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Stonerlion_420
Xing Tian
15
1 / 3 / 25
9,998
909
5,207
18,856
22,688
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
6 / 4 / 23
10,560
960
7,910
15,013
13,819
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
133
17
Kills
36
36
Deaths
18
34
Assists
97
Player
Kills
Deaths
Assists
KDA
W
4
7
18
1.86
W
Neith
Dceecd
Neith
16
2
14
11.5
L
Discordia
DragonTopaz
Discordia
1
7
8
0.71
L
Tsukuyomi
GUARD2011
Tsukuyomi
7
8
2
1
W
9
2
17
8.75
L
The Morrigan
Jcpuddles
The Morrigan
7
7
6
1.43
L
1
6
7
0.75
W
Xing Tian
Stonerlion_420
Xing Tian
1
3
25
4.5
W
6
4
23
4.38
L
1
8
11
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,266
Damage
66,041
71,882
Taken
84,071
34,097
Mitigated
84,204
15,816
Healing
37,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,796
1,983
531
1,769
21,973
28,818
1,126
11,557
10,416
17,054
0
W
Neith
Dceecd
Neith
24,316
9,680
1,156
4,264
10,422
5,629
3,933
4,442
5,980
0
37,185
L
Discordia
DragonTopaz
Discordia
11,198
279
534
1,735
13,489
4,808
0
4,115
9,374
23,739
0
L
Tsukuyomi
GUARD2011
Tsukuyomi
11,715
2,986
649
1,913
16,632
7,436
0
8,021
8,611
0
16,396
W
18,812
1,598
1,267
9,594
17,807
13,250
1,709
12,478
5,329
51,740
0
L
The Morrigan
Jcpuddles
The Morrigan
14,334
1,605
596
697
11,437
4,974
0
4,819
6,360
18,561
6,325
L
14,737
1,861
3,099
2,062
11,137
4,870
0
5,543
5,594
27,923
0
W
Xing Tian
Stonerlion_420
Xing Tian
5,207
431
3,787
3,464
18,856
22,688
756
9,321
9,535
11,827
0
W
7,910
3,181
5,244
5,960
15,013
13,819
531
9,110
5,903
0
16,409
L
10,282
885
909
3,622
19,187
12,009
0
11,100
8,087
15,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,196
Gold Earned
53,984
91
Minions Killed
129
0
Camps Cleared
0
848,526
Distance Traveled
1,091,705
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,727
975
17
2
0
212,508
0
W
Neith
11,802
1,073
31
3
0
223,123
0
L
Discordia
8,417
765
19
2
0
160,714
0
L
Tsukuyomi
9,637
876
4
0
0
189,175
0
W
Anubis
10,897
991
60
5
0
200,225
0
L
The Morrigan
9,508
864
22
2
0
150,155
0
L
Ra
8,597
782
33
3
0
195,097
0
W
Xing Tian
9,998
909
10
1
0
218,077
0
W
Horus
10,560
960
11
1
0
237,772
0
L
Hades
8,037
731
13
1
0
153,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role