Player Matchup

Serqet
Serqet
 
Serqet
Level 210
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Cabrakan
Cabrakan
Rÿim
Cabrakan
Level 109
God Stats
11W - 8L
1,639 SR
Queue Stats
147W - 139L
1,508 Elo+
Party 2
Izanami
Izanami
TTVConnerMundim
Izanami
Level 136
God Stats
14W - 10L
1,682 SR
Queue Stats
511W - 496L
1,534 Elo+
Party 2
Hercules
Hercules
llPK
Hercules
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 27L
1,232 Elo+
Party 4
Kukulkan
Kukulkan
vitimpiloto
Kukulkan
Level 88
God Stats
34W - 35L
1,548 SR
Queue Stats
73W - 74L
1,558 Elo+
Party 2
Team Averages
Level 140
1,574 SR
1,466 Elo+

VS

Team Averages
Level 64
1,515 SR
1,531 Elo+
Tyr
Tyr
 
Tyr
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
KingRagnaar
Jing Wei
Level 17
God Stats
1W - 4L
1,500 SR
Queue Stats
234W - 233L
1,482 Elo+
Party 3
Ymir
Ymir
asdhakj
Ymir
Level 26
God Stats
1W - 2L
1,503 SR
Queue Stats
13W - 8L
1,664 Elo+
Party 1
Scylla
Scylla
deadbr2303
Scylla
Level 85
God Stats
1W - 3L
1,500 SR
Queue Stats
84W - 84L
1,488 Elo+
Solo
He Bo
He Bo
xDyzcreTss--
He Bo
Level 126
God Stats
12W - 5L
1,573 SR
Queue Stats
290W - 272L
1,520 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
10
5 / 1 / 2
6,291
572
4,997
8,001
3,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
Rÿim
Cabrakan
9
2 / 0 / 3
5,825
530
2,971
6,511
5,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
0 / 0 / 0
6,256
569
3,103
5,036
2,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
llPK
Hercules
10
1 / 0 / 3
5,684
517
4,756
6,967
4,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
vitimpiloto
Kukulkan
9
1 / 1 / 3
5,467
497
2,867
2,082
895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
0 / 1 / 0
5,798
527
3,393
8,191
7,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
KingRagnaar
Jing Wei
11
0 / 0 / 0
5,872
534
3,473
4,954
1,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
asdhakj
Ymir
7
0 / 1 / 0
4,667
424
1,972
7,026
3,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
deadbr2303
Scylla
11
1 / 4 / 0
6,317
574
917
5,343
1,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
1 / 3 / 0
6,144
559
4,932
6,327
1,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
9
Kills
2
2
Deaths
9
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
5
1
2
6
L
Tyr
 
Tyr
0
1
0
0
L
Jing Wei
KingRagnaar
Jing Wei
0
0
0
0
W
Cabrakan
Rÿim
Cabrakan
2
0
3
3.5
W
0
0
0
0
L
Ymir
asdhakj
Ymir
0
1
0
0
L
Scylla
deadbr2303
Scylla
1
4
0
0.25
W
Hercules
llPK
Hercules
1
0
3
2.5
W
Kukulkan
vitimpiloto
Kukulkan
1
1
3
2.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,694
Damage
14,687
28,597
Taken
31,841
16,737
Mitigated
16,047
9,741
Healing
13,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
4,997
988
0
2,098
8,001
3,374
0
1,857
6,104
0
31,339
L
Tyr
 
Tyr
3,393
687
0
5,214
8,191
7,213
0
931
7,167
0
37,943
L
Jing Wei
KingRagnaar
Jing Wei
3,473
3,038
0
4,135
4,954
1,763
0
124
4,830
0
48,826
W
Cabrakan
Rÿim
Cabrakan
2,971
736
0
2,218
6,511
5,507
0
2,466
4,008
12,239
0
W
3,103
2,669
0
3,004
5,036
2,104
0
1,069
3,967
0
61,730
L
Ymir
asdhakj
Ymir
1,972
574
0
1,467
7,026
3,711
0
1,458
5,382
15,867
0
L
Scylla
deadbr2303
Scylla
917
117
0
500
5,343
1,616
0
2,606
2,502
42,209
0
W
Hercules
llPK
Hercules
4,756
1,540
0
2,421
6,967
4,857
0
1,153
5,390
0
34,658
W
Kukulkan
vitimpiloto
Kukulkan
2,867
91
0
0
2,082
895
0
1,276
766
26,152
0
L
4,932
67
0
2,604
6,327
1,744
0
719
5,440
52,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,523
Gold Earned
28,798
276
Minions Killed
351
0
Camps Cleared
0
1,067,336
Distance Traveled
1,071,466
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,291
572
41
4
0
260,812
0
L
Tyr
5,798
527
68
6
0
232,472
0
L
Jing Wei
5,872
534
88
8
0
196,071
2
W
Cabrakan
5,825
530
12
1
0
222,639
0
W
Izanami
6,256
569
118
11
0
195,605
2
L
Ymir
4,667
424
21
2
0
212,897
8
L
Scylla
6,317
574
86
8
0
193,486
0
W
Hercules
5,684
517
54
5
0
230,314
1
W
Kukulkan
5,467
497
51
5
0
157,966
4
L
He Bo
6,144
559
88
8
0
236,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role