Player Matchup

Medusa
Medusa
KuShEbK
Medusa
Level 77
God Stats
22W - 24L
1,510 SR
Queue Stats
142W - 120L
1,566 Elo+
Party 1
Pele
Pele
NickMX66
Pele
Level 153
God Stats
2W - 2L
1,500 SR
Queue Stats
133W - 96L
1,607 Elo+
Party 1
Sol
Sol
TOOKIEgotSHOT
Sol
Level 89
God Stats
7W - 2L
1,735 SR
Queue Stats
269W - 264L
1,520 Elo+
Solo
Sylvanus
Sylvanus
XxDeymozxX
Sylvanus
Level 61
God Stats
10W - 8L
1,792 SR
Queue Stats
79W - 83L
1,467 Elo+
Solo
Fenrir
Fenrir
iHotbockz
Fenrir
Level 69
God Stats
8W - 2L
1,715 SR
Queue Stats
58W - 49L
1,485 Elo+
Solo
Team Averages
Level 90
1,650 SR
1,529 Elo+

VS

Team Averages
Level 93
1,537 SR
1,500 Elo+
Bastet
Bastet
DarthMaulllyWop
Bastet
Level 91
God Stats
0W - 1L
1,593 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
GYPSYT3ARS23
Sun Wukong
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
KillfaceMing259
Neith
Level 56
God Stats
0W - 1L
1,408 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sol
Sol
MrMeseeks13
Sol
Level 127
God Stats
0W - 1L
1,587 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bacchus
Bacchus
Th3DANKN1GHT13
Bacchus
Level 85
God Stats
0W - 1L
1,598 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
KuShEbK
Medusa
9
2 / 0 / 3
5,439
544
6,400
4,063
1,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
11
5 / 0 / 0
6,945
695
8,525
9,417
3,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
3 / 0 / 1
7,061
706
3,764
3,576
1,169
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
XxDeymozxX
Sylvanus
9
1 / 0 / 5
6,185
619
1,374
4,399
1,850
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
iHotbockz
Fenrir
10
2 / 1 / 2
5,941
594
2,505
9,673
3,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
3,690
369
1,884
4,034
944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
GYPSYT3ARS23
Sun Wukong
8
0 / 3 / 0
4,236
424
4,282
8,623
5,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mace

Mace

+10
Physical Power

7
0 / 3 / 0
4,555
456
1,846
4,687
1,388
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 3 / 0
5,536
554
2,657
6,045
1,912
6
0 / 2 / 0
4,681
468
3,854
8,753
7,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
1
13
Kills
1
1
Deaths
13
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Sun Wukong
GYPSYT3ARS23
Sun Wukong
0
3
0
0
L
0
3
0
0
W
Medusa
KuShEbK
Medusa
2
0
3
3.5
L
1
3
0
0.33
W
Pele
5
0
0
5
W
3
0
1
3.5
L
0
2
0
0
W
Sylvanus
XxDeymozxX
Sylvanus
1
0
5
3.5
W
Fenrir
iHotbockz
Fenrir
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,568
Damage
14,523
31,128
Taken
32,142
11,765
Mitigated
16,711
16,272
Healing
6,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,884
449
0
428
4,034
944
0
0
4,034
0
8,204
L
Sun Wukong
GYPSYT3ARS23
Sun Wukong
4,282
1,414
86
1,495
8,623
5,433
0
68
8,555
0
21,461
L
1,846
726
0
977
4,687
1,388
0
474
4,213
0
25,756
W
Medusa
KuShEbK
Medusa
6,400
3,450
0
1,663
4,063
1,454
453
1,390
2,673
0
32,699
L
2,657
601
0
1,931
6,045
1,912
159
3,211
2,834
34,628
0
W
Pele
8,525
1,787
0
4,718
9,417
3,599
122
0
8,899
0
52,286
W
3,764
1,325
0
2,601
3,576
1,169
1,707
1,186
2,351
46,223
0
L
3,854
422
0
2,056
8,753
7,034
0
1,385
7,368
12,124
0
W
Sylvanus
XxDeymozxX
Sylvanus
1,374
796
1,916
1,943
4,399
1,850
108
1,855
2,544
16,213
0
W
Fenrir
iHotbockz
Fenrir
2,505
964
0
3,431
9,673
3,693
0
2,080
7,593
0
41,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,571
Gold Earned
22,698
295
Minions Killed
161
0
Camps Cleared
0
925,623
Distance Traveled
952,199
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
3,690
369
10
1
0
223,205
0
L
Sun Wukong
4,236
424
26
3
0
201,057
0
L
Neith
4,555
456
58
6
0
150,585
0
W
Medusa
5,439
544
39
4
0
190,384
1
L
Sol
5,536
554
58
6
0
172,884
0
W
Pele
6,945
695
94
9
0
215,718
0
W
Sol
7,061
706
79
8
0
192,014
2
L
Bacchus
4,681
468
9
1
0
204,468
0
W
Sylvanus
6,185
619
21
2
0
164,189
2
W
Fenrir
5,941
594
62
6
0
163,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role