Player Matchup

Ymir
Ymir
Cjak40
Ymir
Level 123
God Stats
1W - 1L
1,541 SR
Queue Stats
32W - 31L
1,379 Elo+
Party 1
Cernunnos
Cernunnos
Swinde1
Cernunnos
Level 60
God Stats
3W - 3L
1,593 SR
Queue Stats
28W - 23L
1,636 Elo+
Party 1
Bellona
Bellona
TheLichPotato
Bellona
Level 116
God Stats
1W - 1L
1,687 SR
Queue Stats
26W - 23L
1,565 Elo+
Party 1
Team Averages
Level 100
1,607 SR
1,527 Elo+

VS

Team Averages
Level 102
1,570 SR
1,514 Elo+
Sun Wukong
Sun Wukong
Ninjaman038
Sun Wukong
Level 107
God Stats
1W - 0L
1,689 SR
Queue Stats
27W - 24L
1,622 Elo+
Party 2
Olorun
Olorun
Realfrozentitan
Olorun
Level 69
God Stats
20W - 19L
1,495 SR
Queue Stats
40W - 46L
1,375 Elo+
Solo
Martichoras
Martichoras
greendayboy1996
Martichoras
Level 131
God Stats
18W - 13L
1,527 SR
Queue Stats
121W - 120L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Cjak40
Ymir
13
1 / 7 / 3
9,748
650
12,797
19,686
11,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cernunnos
Swinde1
Cernunnos
15
1 / 4 / 3
9,979
665
15,058
17,189
8,736
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
15
2 / 4 / 2
9,364
624
10,530
22,049
29,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ninjaman038
Sun Wukong
17
3 / 1 / 10
10,819
721
14,587
17,764
24,627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
2 / 3 / 8
10,579
705
12,271
13,283
9,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystical Earring

Mystical Earring

+15
Mp 5

Martichoras
greendayboy1996
Martichoras
19
10 / 0 / 5
12,840
856
22,813
13,018
7,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
4
Kills
15
15
Deaths
4
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ymir
Cjak40
Ymir
1
7
3
0.36
W
Sun Wukong
Ninjaman038
Sun Wukong
3
1
10
8
W
2
3
8
2
L
Cernunnos
Swinde1
Cernunnos
1
4
3
0.63
L
Bellona
2
4
2
0.75
W
Martichoras
greendayboy1996
Martichoras
10
0
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,385
Damage
49,671
58,924
Taken
44,065
50,089
Mitigated
41,699
9,368
Healing
14,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Cjak40
Ymir
12,797
2,354
0
1,644
19,686
11,708
0
3,371
16,315
50,566
0
W
Sun Wukong
Ninjaman038
Sun Wukong
14,587
1,490
0
2,805
17,764
24,627
124
5,044
12,398
2,255
37,603
W
12,271
4,483
1,455
2,850
13,283
9,859
1,759
4,651
8,346
39,368
3,525
L
Cernunnos
Swinde1
Cernunnos
15,058
8,131
0
5,173
17,189
8,736
75
3,742
13,447
0
51,622
L
Bellona
10,530
2,547
424
2,127
22,049
29,645
0
6,479
15,570
0
20,806
W
Martichoras
greendayboy1996
Martichoras
22,813
9,696
0
7,404
13,018
7,213
1,021
2,861
9,983
0
74,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,091
Gold Earned
34,238
170
Minions Killed
197
0
Camps Cleared
0
762,766
Distance Traveled
831,013
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,748
650
78
5
0
228,660
0
W
Sun Wukong
10,819
721
36
2
0
283,944
0
W
Olorun
10,579
705
58
4
0
248,112
0
L
Cernunnos
9,979
665
74
5
0
253,574
0
L
Bellona
9,364
624
18
1
0
280,532
0
W
Martichoras
12,840
856
103
7
0
298,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role