Player Matchup

The Morrigan
The Morrigan
Asylum13
The Morrigan
Level 46
God Stats
7W - 5L
1,580 SR
Queue Stats
62W - 62L
1,534 Elo+
Party 2
Bacchus
Bacchus
BitCrash
Bacchus
Level 69
God Stats
6W - 8L
1,636 SR
Queue Stats
190W - 160L
1,513 Elo+
Party 4
Cernunnos
Cernunnos
Joinermane
Cernunnos
Level 28
God Stats
29W - 19L
1,532 SR
Queue Stats
205W - 171L
1,513 Elo+
Party 4
Janus
Janus
OnyxV3
Janus
Level 84
God Stats
1W - 3L
1,264 SR
Queue Stats
87W - 77L
1,506 Elo+
Party 2
He Bo
He Bo
Poochingo
He Bo
Level 68
God Stats
6W - 4L
1,762 SR
Queue Stats
106W - 93L
1,556 Elo+
Party 2
Team Averages
Level 59
1,555 SR
1,524 Elo+

VS

Team Averages
Level 50
1,521 SR
1,458 Elo+
Thanatos
Thanatos
Aubladium
Thanatos
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
24W - 17L
1,359 Elo+
Party 1
Chaac
Chaac
BTCaboose
Chaac
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 148L
1,507 Elo+
Solo
Cthulhu
Cthulhu
Matthonumus
Cthulhu
Level 22
God Stats
8W - 11L
1,497 SR
Queue Stats
34W - 51L
1,409 Elo+
Party 3
Eset
Eset
Pobshi
Eset
Level 75
God Stats
15W - 25L
1,569 SR
Queue Stats
808W - 753L
1,591 Elo+
Party 1
Martichoras
Martichoras
TheGreatMoka
Martichoras
Level 86
God Stats
2W - 4L
1,537 SR
Queue Stats
48W - 52L
1,424 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Asylum13
The Morrigan
14
4 / 7 / 4
9,906
550
11,534
13,524
7,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
BitCrash
Bacchus
14
4 / 2 / 9
9,601
533
9,278
20,375
33,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cernunnos
Joinermane
Cernunnos
15
3 / 3 / 4
9,476
526
13,876
15,412
7,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
OnyxV3
Janus
18
9 / 0 / 7
11,524
640
22,507
10,812
5,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
Poochingo
He Bo
17
7 / 3 / 4
10,315
573
10,615
11,759
4,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Aubladium
Thanatos
13
3 / 7 / 3
8,456
470
6,527
16,642
7,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
BTCaboose
Chaac
16
4 / 5 / 4
10,174
565
11,886
19,700
28,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cthulhu
Matthonumus
Cthulhu
14
2 / 4 / 7
9,266
515
10,800
21,901
21,306
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Eset
Pobshi
Eset
15
3 / 6 / 2
9,293
516
10,200
14,412
5,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Martichoras
TheGreatMoka
Martichoras
13
2 / 5 / 4
8,000
444
12,185
18,147
7,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
34
27
Kills
14
15
Deaths
27
28
Assists
20
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Asylum13
The Morrigan
4
7
4
0.86
L
Thanatos
Aubladium
Thanatos
3
7
3
0.64
L
Chaac
BTCaboose
Chaac
4
5
4
1.2
W
Bacchus
BitCrash
Bacchus
4
2
9
4.25
W
Cernunnos
Joinermane
Cernunnos
3
3
4
1.67
L
Cthulhu
Matthonumus
Cthulhu
2
4
7
1.38
W
Janus
OnyxV3
Janus
9
0
7
12.5
L
Eset
Pobshi
Eset
3
6
2
0.67
W
He Bo
Poochingo
He Bo
7
3
4
3
L
Martichoras
TheGreatMoka
Martichoras
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,810
Damage
51,598
71,882
Taken
90,802
58,287
Mitigated
69,363
19,881
Healing
28,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Asylum13
The Morrigan
11,534
3,336
0
983
13,524
7,123
254
937
11,840
62,199
5,958
L
Thanatos
Aubladium
Thanatos
6,527
1,301
0
8,335
16,642
7,130
0
10,430
6,212
0
48,391
L
Chaac
BTCaboose
Chaac
11,886
1,768
0
6,909
19,700
28,057
230
12,893
6,807
0
71,943
W
Bacchus
BitCrash
Bacchus
9,278
1,226
341
4,522
20,375
33,678
0
5,684
14,544
29,187
0
W
Cernunnos
Joinermane
Cernunnos
13,876
8,139
0
6,433
15,412
7,412
312
5,742
9,478
0
82,841
L
Cthulhu
Matthonumus
Cthulhu
10,800
1,451
3,155
2,808
21,901
21,306
362
10,253
11,648
25,444
0
W
Janus
OnyxV3
Janus
22,507
1,246
569
3,793
10,812
5,307
742
4,711
6,101
101,926
0
L
Eset
Pobshi
Eset
10,200
413
752
1,406
14,412
5,621
566
10,227
4,185
80,782
0
W
He Bo
Poochingo
He Bo
10,615
977
0
3,240
11,759
4,767
545
4,232
7,387
85,118
0
L
Martichoras
TheGreatMoka
Martichoras
12,185
5,609
0
5,432
18,147
7,249
343
9,347
8,800
0
56,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,822
Gold Earned
45,189
521
Minions Killed
421
0
Camps Cleared
0
1,759,807
Distance Traveled
1,728,816
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
9,906
550
105
6
0
292,386
0
L
Thanatos
8,456
470
59
3
0
379,032
0
L
Chaac
10,174
565
125
7
0
317,663
0
W
Bacchus
9,601
533
20
1
0
372,433
0
W
Cernunnos
9,476
526
120
7
0
334,343
0
L
Cthulhu
9,266
515
34
2
0
375,257
2
W
Janus
11,524
640
152
8
0
376,095
3
L
Eset
9,293
516
121
7
0
333,155
3
W
He Bo
10,315
573
124
7
0
384,550
2
L
Martichoras
8,000
444
82
5
0
323,709
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role