Player Matchup

Kukulkan
Kukulkan
Bardacuss
Kukulkan
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,285 Elo+
Party 2
Arachne
Arachne
ManaChalice
Arachne
Level 147
God Stats
11W - 9L
1,324 SR
Queue Stats
201W - 166L
1,611 Elo+
Party 2
Kuzenbo
Kuzenbo
jiviv
Kuzenbo
Level 98
God Stats
5W - 8L
1,310 SR
Queue Stats
45W - 36L
1,597 Elo+
Party 2
Team Averages
Level 117
1,378 SR
1,498 Elo+

VS

Team Averages
Level 86
1,571 SR
1,507 Elo+
Cu Chulainn
Cu Chulainn
Lightspeedy
Cu Chulainn
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 3L
1,583 Elo+
Party 1
Chernobog
Chernobog
N3XX1C
Chernobog
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 3L
1,583 Elo+
Party 1
Kukulkan
Kukulkan
keifcole
Kukulkan
Level 145
God Stats
2W - 1L
1,714 SR
Queue Stats
29W - 33L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bardacuss
Kukulkan
16
1 / 0 / 7
9,410
724
8,086
5,190
3,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
ManaChalice
Arachne
16
7 / 0 / 2
10,128
779
9,416
12,603
9,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
jiviv
Kuzenbo
15
1 / 1 / 8
9,568
736
6,797
13,389
18,250
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Lightspeedy
Cu Chulainn
13
0 / 3 / 1
7,823
602
6,203
10,492
9,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chernobog
N3XX1C
Chernobog
14
0 / 2 / 1
8,413
647
8,275
8,604
4,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
keifcole
Kukulkan
14
1 / 4 / 0
8,635
664
9,451
9,600
4,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
9
Kills
1
1
Deaths
9
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Bardacuss
Kukulkan
1
0
7
4.5
L
Cu Chulainn
Lightspeedy
Cu Chulainn
0
3
1
0.17
W
Arachne
ManaChalice
Arachne
7
0
2
8
L
Chernobog
N3XX1C
Chernobog
0
2
1
0.25
W
Kuzenbo
jiviv
Kuzenbo
1
1
8
5
L
Kukulkan
keifcole
Kukulkan
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,299
Damage
23,929
31,182
Taken
28,696
30,391
Mitigated
17,762
11,900
Healing
5,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Bardacuss
Kukulkan
8,086
267
296
27
5,190
3,117
0
1,080
4,020
50,056
0
L
Cu Chulainn
Lightspeedy
Cu Chulainn
6,203
1,231
0
1,547
10,492
9,426
0
5,583
4,909
0
21,390
W
Arachne
ManaChalice
Arachne
9,416
5,715
0
6,098
12,603
9,024
17
3,756
8,560
0
38,860
L
Chernobog
N3XX1C
Chernobog
8,275
4,543
0
2,831
8,604
4,036
29
5,548
3,056
0
38,475
W
Kuzenbo
jiviv
Kuzenbo
6,797
2,665
2,364
3,115
13,389
18,250
0
4,720
8,531
16,781
0
L
Kukulkan
keifcole
Kukulkan
9,451
192
350
649
9,600
4,300
0
3,824
5,776
52,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,106
Gold Earned
24,871
185
Minions Killed
227
0
Camps Cleared
0
806,401
Distance Traveled
685,269
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,410
724
118
9
0
252,413
0
L
Cu Chulainn
7,823
602
37
3
0
247,928
0
W
Arachne
10,128
779
52
4
0
291,489
0
L
Chernobog
8,413
647
78
6
0
234,064
0
W
Kuzenbo
9,568
736
15
1
0
262,499
0
L
Kukulkan
8,635
664
112
9
0
203,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role