Player Matchup

Ishtar
Ishtar
JuicyBootyPop
Ishtar
Level 122
God Stats
1W - 5L
1,500 SR
Queue Stats
76W - 94L
1,278 Elo+
Party 1
Nu Wa
Nu Wa
Nesshii
Nu Wa
Level 131
God Stats
95W - 82L
1,552 SR
Queue Stats
169W - 183L
1,449 Elo+
Solo
Merlin
Merlin
dshiznit69
Merlin
Level 41
God Stats
7W - 4L
1,500 SR
Queue Stats
36W - 62L
1,310 Elo+
Party 1
Gilgamesh
Gilgamesh
iSwelly627
Gilgamesh
Level 102
God Stats
4W - 13L
1,124 SR
Queue Stats
43W - 72L
1,228 Elo+
Party 1
Fenrir
Fenrir
kiiloo
Fenrir
Level 118
God Stats
13W - 9L
1,675 SR
Queue Stats
299W - 331L
1,456 Elo+
Solo
Team Averages
Level 103
1,470 SR
1,344 Elo+

VS

Team Averages
Level 65
1,458 SR
1,492 Elo+
Chiron
Chiron
CIAKILLEDJFK
Chiron
Level 44
God Stats
1W - 2L
1,485 SR
Queue Stats
45W - 18L
1,637 Elo+
Solo
Jing Wei
Jing Wei
GringoXMandingo
Jing Wei
Level 61
God Stats
9W - 10L
1,469 SR
Queue Stats
112W - 107L
1,422 Elo+
Solo
Ratatoskr
Ratatoskr
LilDoorStop
Ratatoskr
Level 69
God Stats
12W - 12L
1,356 SR
Queue Stats
245W - 226L
1,453 Elo+
Party 2
Ymir
Ymir
OkamiGin
Ymir
Level 80
God Stats
14W - 13L
1,359 SR
Queue Stats
377W - 332L
1,502 Elo+
Party 2
Nu Wa
Nu Wa
PiKAPPNIX
Nu Wa
Level 69
God Stats
72W - 53L
1,620 SR
Queue Stats
113W - 123L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 3
8,153
741
8,492
11,106
4,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Nu Wa
Nesshii
Nu Wa
15
0 / 3 / 7
8,068
733
7,337
8,064
3,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Merlin
dshiznit69
Merlin
14
2 / 6 / 1
7,726
702
4,664
10,095
3,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gilgamesh
iSwelly627
Gilgamesh
15
2 / 3 / 3
7,812
710
6,668
11,081
12,052
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fenrir
kiiloo
Fenrir
15
4 / 6 / 4
8,242
749
9,625
16,520
7,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
17
3 / 2 / 5
9,291
845
9,801
10,856
5,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jing Wei
14
1 / 4 / 6
7,604
691
5,851
10,746
4,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ratatoskr
LilDoorStop
Ratatoskr
17
11 / 3 / 5
9,913
901
12,058
10,472
5,092
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
15
2 / 2 / 14
8,922
811
5,630
12,603
14,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nu Wa
PiKAPPNIX
Nu Wa
15
4 / 2 / 6
8,369
761
10,028
8,371
3,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
57
13
Kills
21
21
Deaths
13
18
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Chiron
3
2
5
2.75
W
Jing Wei
1
4
6
1
L
5
3
3
2.17
W
Ratatoskr
LilDoorStop
Ratatoskr
11
3
5
4.5
L
Nu Wa
Nesshii
Nu Wa
0
3
7
1.17
W
Ymir
2
2
14
4.5
W
Nu Wa
PiKAPPNIX
Nu Wa
4
2
6
3.5
L
Merlin
dshiznit69
Merlin
2
6
1
0.42
L
Gilgamesh
iSwelly627
Gilgamesh
2
3
3
1.17
L
Fenrir
kiiloo
Fenrir
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,786
Damage
43,368
56,866
Taken
53,048
30,102
Mitigated
32,195
4,264
Healing
8,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
9,801
4,310
834
3,101
10,856
5,107
1,067
1,617
9,239
0
49,759
W
Jing Wei
5,851
3,986
0
2,061
10,746
4,290
135
1,878
8,868
0
17,467
L
8,492
4,471
0
1,600
11,106
4,243
0
4,842
6,264
0
21,941
W
Ratatoskr
LilDoorStop
Ratatoskr
12,058
2,689
0
860
10,472
5,092
772
2,802
7,670
0
34,379
L
Nu Wa
Nesshii
Nu Wa
7,337
1,920
0
660
8,064
3,028
1,232
2,448
5,616
37,730
0
W
Ymir
5,630
558
368
1,612
12,603
14,184
62
3,351
9,252
19,075
0
W
Nu Wa
PiKAPPNIX
Nu Wa
10,028
3,611
0
0
8,371
3,522
620
2,353
6,018
24,508
0
L
Merlin
dshiznit69
Merlin
4,664
145
0
0
10,095
3,544
217
1,684
8,411
20,288
0
L
Gilgamesh
iSwelly627
Gilgamesh
6,668
1,224
0
272
11,081
12,052
318
2,564
8,426
0
20,928
L
Fenrir
kiiloo
Fenrir
9,625
2,702
0
1,732
16,520
7,235
111
4,120
12,400
0
28,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,001
Gold Earned
44,099
207
Minions Killed
210
0
Camps Cleared
0
1,034,266
Distance Traveled
1,099,077
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,291
845
98
9
0
217,731
0
W
Jing Wei
7,604
691
27
2
0
192,976
0
L
Ishtar
8,153
741
28
3
0
213,091
1
W
Ratatoskr
9,913
901
41
4
0
250,498
0
L
Nu Wa
8,068
733
65
6
0
195,203
0
W
Ymir
8,922
811
25
2
0
219,763
0
W
Nu Wa
8,369
761
19
2
0
218,109
0
L
Merlin
7,726
702
39
4
0
184,487
2
L
Gilgamesh
7,812
710
31
3
0
214,328
0
L
Fenrir
8,242
749
44
4
0
227,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role