Player Matchup

Achilles
Achilles
Complexionzz
Achilles
Level 107
God Stats
2W - 2L
1,616 SR
Queue Stats
23W - 24L
1,459 Elo+
Party 1
Charybdis
Charybdis
FenrirErreape
Charybdis
Level 139
God Stats
2W - 1L
1,638 SR
Queue Stats
95W - 95L
1,505 Elo+
Solo
Janus
Janus
Harvey_boy_pop06
Janus
Level 107
God Stats
12W - 8L
1,786 SR
Queue Stats
172W - 198L
1,587 Elo+
Solo
Cu Chulainn
Cu Chulainn
Voyrn
Cu Chulainn
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,366 Elo+
Party 1
Ao Kuang
Ao Kuang
uTrVapor1
Ao Kuang
Level 158
God Stats
5W - 4L
1,692 SR
Queue Stats
123W - 99L
1,546 Elo+
Party 1
Team Averages
Level 104
1,646 SR
1,492 Elo+

VS

Team Averages
Level 134
1,521 SR
1,542 Elo+
Mulan
Mulan
RegularMarkers
Mulan
Level 123
God Stats
13W - 8L
1,776 SR
Queue Stats
187W - 191L
1,527 Elo+
Party 3
Ne Zha
Ne Zha
Varghulf_
Ne Zha
Level 154
God Stats
1W - 3L
1,508 SR
Queue Stats
195W - 184L
1,583 Elo+
Party 2
Vulcan
Vulcan
Zakosaur
Vulcan
Level 135
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 63L
1,551 Elo+
Party 3
Artio
Artio
Zombi_King897
Artio
Level 108
God Stats
10W - 13L
1,496 SR
Queue Stats
59W - 61L
1,532 Elo+
Party 2
Danzaburou
Danzaburou
xxElItEGaMeRx
Danzaburou
Level 151
God Stats
16W - 9L
1,324 SR
Queue Stats
181W - 169L
1,515 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Complexionzz
Achilles
12
5 / 3 / 3
6,966
464
12,040
14,674
9,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charybdis
FenrirErreape
Charybdis
15
1 / 3 / 0
8,372
558
3,552
11,300
4,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 3 / 8
7,875
525
8,831
9,642
3,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
Voyrn
Cu Chulainn
14
2 / 1 / 2
8,329
555
4,270
11,416
11,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
uTrVapor1
Ao Kuang
16
15 / 0 / 9
10,095
673
24,961
17,053
8,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 0
7,634
509
11,308
20,259
17,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ne Zha
Varghulf_
Ne Zha
11
3 / 7 / 1
7,199
480
7,432
15,656
6,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
Zakosaur
Vulcan
12
1 / 7 / 1
7,220
481
7,658
11,159
4,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 3 / 4
7,076
472
5,496
18,631
15,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
xxElItEGaMeRx
Danzaburou
15
3 / 0 / 1
9,010
601
7,127
10,972
5,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
25
Kills
10
10
Deaths
25
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Achilles
Complexionzz
Achilles
5
3
3
2.17
W
Charybdis
FenrirErreape
Charybdis
1
3
0
0.33
W
2
3
8
2
L
1
8
0
0.13
L
Ne Zha
Varghulf_
Ne Zha
3
7
1
0.5
W
Cu Chulainn
Voyrn
Cu Chulainn
2
1
2
3
L
Vulcan
Zakosaur
Vulcan
1
7
1
0.21
L
2
3
4
1.33
W
Ao Kuang
uTrVapor1
Ao Kuang
15
0
9
19.5
L
Danzaburou
xxElItEGaMeRx
Danzaburou
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,654
Damage
39,021
64,085
Taken
76,677
36,634
Mitigated
49,886
21,189
Healing
18,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Complexionzz
Achilles
12,040
3,634
0
1,413
14,674
9,051
0
4,769
9,750
0
29,879
W
Charybdis
FenrirErreape
Charybdis
3,552
1,267
0
4,618
11,300
4,437
303
1,294
9,962
0
74,931
W
8,831
1,059
0
1,762
9,642
3,202
0
4,931
4,450
55,612
0
L
11,308
1,976
0
3,748
20,259
17,512
0
10,754
9,505
8,790
51,054
L
Ne Zha
Varghulf_
Ne Zha
7,432
1,912
0
1,562
15,656
6,424
0
5,399
10,216
0
38,934
W
Cu Chulainn
Voyrn
Cu Chulainn
4,270
1,003
0
1,626
11,416
11,158
204
768
9,919
2,879
44,494
L
Vulcan
Zakosaur
Vulcan
7,658
1,936
0
500
11,159
4,898
0
6,127
4,798
51,910
0
L
5,496
1,103
1,303
5,827
18,631
15,792
0
7,036
11,304
20,692
0
W
Ao Kuang
uTrVapor1
Ao Kuang
24,961
7,153
0
11,770
17,053
8,786
402
2,655
14,069
67,308
8,836
L
Danzaburou
xxElItEGaMeRx
Danzaburou
7,127
3,475
0
5,695
10,972
5,260
323
3,614
7,358
0
73,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,637
Gold Earned
38,139
406
Minions Killed
379
0
Camps Cleared
0
1,471,303
Distance Traveled
1,483,184
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,966
464
18
1
0
300,434
0
W
Charybdis
8,372
558
126
8
0
274,598
3
W
Janus
7,875
525
103
7
0
288,416
0
L
Mulan
7,634
509
94
6
0
249,004
3
L
Ne Zha
7,199
480
54
4
0
338,987
1
W
Cu Chulainn
8,329
555
83
6
0
269,736
0
L
Vulcan
7,220
481
98
7
0
291,260
0
L
Artio
7,076
472
7
0
0
327,274
4
W
Ao Kuang
10,095
673
76
5
0
338,119
0
L
Danzaburou
9,010
601
126
8
0
276,659
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role