Player Matchup

Persephone
Persephone
Gold III
Lyqoris
Persephone
Gold III
Level 141
God Stats
30W - 29L
1,569 SR
Queue Stats
388W - 419L
1,544 MMR
Party 1
Medusa
Medusa
Gold III
Scagni RN
Medusa
Gold III
Level 105
God Stats
25W - 29L
1,498 SR
Queue Stats
331W - 354L
1,502 MMR
Party 1
Cthulhu
Cthulhu
Silver II
Zeryamm
Cthulhu
Silver II
Level 126
God Stats
5W - 6L
1,608 SR
Queue Stats
6W - 9L
1,478 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,558 SR
1,508 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 110
1,507 SR
1,571 MMR
Discordia
Discordia
Gold III
 
Discordia
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Gold II
JayUpNxxt
Hercules
Gold II
Level 106
God Stats
26W - 33L
1,328 SR
Queue Stats
453W - 488L
1,558 MMR
Party 2
Ne Zha
Ne Zha
Gold III
ッAdッ
Ne Zha
Gold III
Level 65
God Stats
24W - 13L
1,693 SR
Queue Stats
204W - 216L
1,654 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Lyqoris
Persephone
13
0 / 5 / 0
9,410
588
8,296
14,161
5,728
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
Scagni RN
Medusa
15
0 / 6 / 0
9,149
572
7,401
17,869
8,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Zeryamm
Cthulhu
16
0 / 0 / 0
10,531
658
13,081
25,010
29,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
Ah Muzen CabSobekAchillesBacchusBaba Yaga

VS

Bans
ScyllaHeraAtlasPoseidonGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
18
4 / 0 / 5
11,750
734
23,892
13,676
6,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
JayUpNxxt
Hercules
17
2 / 0 / 6
10,728
671
7,893
21,806
31,032
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Ne Zha
ッAdッ
Ne Zha
17
5 / 0 / 5
11,524
720
18,353
20,377
26,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
27
0
Kills
11
11
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
4
0
5
6.5
W
Hercules
JayUpNxxt
Hercules
2
0
6
5
L
Persephone
Lyqoris
Persephone
0
5
0
0
L
Medusa
Scagni RN
Medusa
0
6
0
0
L
Cthulhu
Zeryamm
Cthulhu
0
0
0
0
W
Ne Zha
ッAdッ
Ne Zha
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,778
Damage
50,138
57,040
Taken
55,859
44,265
Mitigated
63,963
10,081
Healing
27,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
23,892
835
118
5,965
13,676
6,924
768
5,988
7,688
89,632
0
W
Hercules
JayUpNxxt
Hercules
7,893
2,174
0
11,477
21,806
31,032
245
6,493
15,313
0
36,609
L
Persephone
Lyqoris
Persephone
8,296
725
0
1,601
14,161
5,728
0
6,354
7,431
34,856
0
L
Medusa
Scagni RN
Medusa
7,401
2,098
0
1,961
17,869
8,538
0
7,729
9,653
0
44,476
L
Cthulhu
Zeryamm
Cthulhu
13,081
1,545
1,234
5,285
25,010
29,999
0
9,889
14,288
41,546
0
W
Ne Zha
ッAdッ
Ne Zha
18,353
4,727
0
10,363
20,377
26,007
1,141
9,457
10,920
0
53,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,090
Gold Earned
34,002
163
Minions Killed
220
0
Camps Cleared
0
876,363
Distance Traveled
1,008,733
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,750
734
133
8
0
336,154
0
W
Hercules
10,728
671
44
3
0
332,575
0
L
Persephone
9,410
588
65
4
0
271,129
4
L
Medusa
9,149
572
55
3
0
274,898
0
L
Cthulhu
10,531
658
43
3
0
330,336
5
W
Ne Zha
11,524
720
43
3
0
340,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role