Player Matchup

Charybdis
Charybdis
Houston Prod
Charybdis
Level 124
God Stats
1W - 3L
1,309 SR
Queue Stats
214W - 204L
1,559 Elo+
Party 3
Terra
Terra
JV4LYFE98
Terra
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,264 Elo+
Party 1
Vamana
Vamana
TexasProd
Vamana
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 48L
1,659 Elo+
Party 3
Ymir
Ymir
babywhalequake
Ymir
Level 65
God Stats
0W - 1L
1,241 SR
Queue Stats
2W - 3L
1,593 Elo+
Party 1
Athena
Athena
lkyoryukamikaze
Athena
Level 164
God Stats
2W - 5L
1,684 SR
Queue Stats
144W - 147L
1,397 Elo+
Solo
Team Averages
Level 118
1,447 SR
1,495 Elo+

VS

Team Averages
Level 107
1,495 SR
1,451 Elo+
Camazotz
Camazotz
 
Camazotz
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Thor
Thor
KILLER467890
Thor
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 29L
1,473 Elo+
Party 2
Danzaburou
Danzaburou
KingFetus
Danzaburou
Level 69
God Stats
2W - 0L
1,475 SR
Queue Stats
29W - 33L
1,477 Elo+
Party 2
Sol
Sol
WiccaShaman193
Sol
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 46L
1,454 Elo+
Solo
Sylvanus
Sylvanus
iNePhiliMR
Sylvanus
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,352 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Houston Prod
Charybdis
13
3 / 5 / 0
7,841
784
13,061
12,991
4,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Terra
JV4LYFE98
Terra
12
1 / 8 / 1
6,840
684
7,347
19,858
13,305
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Vamana
TexasProd
Vamana
14
0 / 3 / 4
7,429
743
7,830
15,276
15,494
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
0 / 6 / 3
6,849
685
3,666
16,814
11,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 4 / 3
7,406
741
6,645
12,711
6,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
15
9 / 2 / 15
9,493
949
13,870
14,824
6,536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
8 / 2 / 11
8,957
896
10,618
10,345
5,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
KingFetus
Danzaburou
16
3 / 1 / 18
9,439
944
24,998
11,186
5,687
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 0 / 18
9,293
929
13,689
8,789
4,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sylvanus
iNePhiliMR
Sylvanus
15
2 / 0 / 19
8,808
881
6,022
10,823
8,318
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
107
5
Kills
26
26
Deaths
5
11
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
9
2
15
8.25
L
Charybdis
Houston Prod
Charybdis
3
5
0
0.6
L
Terra
JV4LYFE98
Terra
1
8
1
0.19
W
8
2
11
6.75
W
Danzaburou
KingFetus
Danzaburou
3
1
18
12
L
Vamana
TexasProd
Vamana
0
3
4
0.67
W
4
0
18
13
L
0
6
3
0.25
W
Sylvanus
iNePhiliMR
Sylvanus
2
0
19
11.5
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,549
Damage
69,197
77,650
Taken
55,967
51,883
Mitigated
29,782
22,664
Healing
38,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
13,870
2,569
1,763
5,835
14,824
6,536
656
4,541
10,283
0
20,471
L
Charybdis
Houston Prod
Charybdis
13,061
6,082
822
3,708
12,991
4,865
0
3,031
9,830
0
22,246
L
Terra
JV4LYFE98
Terra
7,347
379
3,351
2,419
19,858
13,305
0
5,065
14,657
16,490
0
W
10,618
1,037
824
790
10,345
5,120
891
3,663
6,682
0
15,098
W
Danzaburou
KingFetus
Danzaburou
24,998
11,490
2,113
4,501
11,186
5,687
1,732
4,081
7,105
0
46,836
L
Vamana
TexasProd
Vamana
7,830
2,935
2,939
4,184
15,276
15,494
0
3,507
11,434
0
14,764
W
13,689
5,209
2,204
2,909
8,789
4,121
3,473
2,114
6,675
25,099
0
L
3,666
267
0
2,040
16,814
11,774
26
3,493
13,059
7,234
0
W
Sylvanus
iNePhiliMR
Sylvanus
6,022
945
11,537
5,934
10,823
8,318
798
3,259
7,564
9,402
0
L
6,645
2,475
1,526
1,675
12,711
6,445
0
3,532
8,959
15,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,365
Gold Earned
45,990
92
Minions Killed
122
0
Camps Cleared
0
913,619
Distance Traveled
964,020
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
9,493
949
10
1
0
205,421
0
L
Charybdis
7,841
784
25
3
0
141,748
0
L
Terra
6,840
684
20
2
0
170,509
0
W
Thor
8,957
896
9
1
0
187,823
0
W
Danzaburou
9,439
944
53
5
0
178,316
0
L
Vamana
7,429
743
18
2
0
214,699
0
W
Sol
9,293
929
37
4
0
194,804
0
L
Ymir
6,849
685
7
1
0
181,467
0
W
Sylvanus
8,808
881
13
1
0
197,656
0
L
Athena
7,406
741
22
2
0
205,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role