Player Matchup

Ratatoskr
Ratatoskr
C12ASHD
Ratatoskr
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 71L
1,570 Elo+
Party 2
Medusa
Medusa
PBJok3r
Medusa
Level 116
God Stats
11W - 3L
1,611 SR
Queue Stats
32W - 28L
1,642 Elo+
Party 2
Cthulhu
Cthulhu
cdeadpool8
Cthulhu
Level 56
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 19L
1,500 Elo+
Party 2
Team Averages
Level 106
1,537 SR
1,571 Elo+

VS

Team Averages
Level 126
1,545 SR
1,429 Elo+
Charybdis
Charybdis
AMORTELOKA
Charybdis
Level 131
God Stats
19W - 30L
1,381 SR
Queue Stats
443W - 475L
1,350 Elo+
Party 1
Baba Yaga
Baba Yaga
Est-dudda
Baba Yaga
Level 133
God Stats
8W - 12L
1,727 SR
Queue Stats
198W - 223L
1,572 Elo+
Solo
Jing Wei
Jing Wei
TEUSA_JOGA
Jing Wei
Level 114
God Stats
3W - 5L
1,528 SR
Queue Stats
269W - 290L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
C12ASHD
Ratatoskr
12
2 / 2 / 4
7,821
782
3,987
9,668
5,408
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
PBJok3r
Medusa
15
3 / 1 / 3
8,352
835
9,015
9,495
4,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
cdeadpool8
Cthulhu
12
1 / 2 / 1
6,920
692
6,334
10,754
10,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AMORTELOKA
Charybdis
12
2 / 3 / 3
7,688
769
9,215
10,406
4,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baba Yaga
Est-dudda
Baba Yaga
12
2 / 1 / 3
7,389
739
9,294
6,250
2,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
TEUSA_JOGA
Jing Wei
12
1 / 2 / 2
7,122
712
4,704
8,059
4,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
13
6
Kills
5
5
Deaths
6
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AMORTELOKA
Charybdis
2
3
3
1.17
W
Ratatoskr
C12ASHD
Ratatoskr
2
2
4
2
L
Baba Yaga
Est-dudda
Baba Yaga
2
1
3
3.5
W
Medusa
PBJok3r
Medusa
3
1
3
4.5
L
Jing Wei
TEUSA_JOGA
Jing Wei
1
2
2
1
W
Cthulhu
cdeadpool8
Cthulhu
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,336
Damage
23,213
29,917
Taken
24,715
20,191
Mitigated
11,062
7,251
Healing
4,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AMORTELOKA
Charybdis
9,215
4,916
0
3,031
10,406
4,122
510
2,106
8,007
0
34,900
W
Ratatoskr
C12ASHD
Ratatoskr
3,987
1,121
0
1,629
9,668
5,408
0
2,907
6,761
0
23,138
L
Baba Yaga
Est-dudda
Baba Yaga
9,294
629
0
1,576
6,250
2,865
110
1,454
4,680
28,343
0
W
Medusa
PBJok3r
Medusa
9,015
3,810
60
4,529
9,495
4,148
0
2,508
6,987
0
48,032
L
Jing Wei
TEUSA_JOGA
Jing Wei
4,704
4,046
0
308
8,059
4,075
102
1,455
6,317
0
14,566
W
Cthulhu
cdeadpool8
Cthulhu
6,334
249
265
768
10,754
10,635
125
3,946
6,808
13,205
687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,093
Gold Earned
22,199
140
Minions Killed
126
0
Camps Cleared
0
551,494
Distance Traveled
533,613
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,688
769
61
6
0
156,877
0
W
Ratatoskr
7,821
782
35
4
0
207,923
0
L
Baba Yaga
7,389
739
38
4
0
196,681
0
W
Medusa
8,352
835
79
8
0
202,533
0
L
Jing Wei
7,122
712
27
3
0
180,055
1
W
Cthulhu
6,920
692
26
3
0
141,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role