Player Matchup

Charybdis
Charybdis
Dubasca
Charybdis
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
87W - 89L
1,640 Elo+
Party 1
Hercules
Hercules
Freeze Beachh
Hercules
Level 120
God Stats
10W - 7L
1,112 SR
Queue Stats
451W - 451L
1,487 Elo+
Solo
Merlin
Merlin
SpookyHarambe
Merlin
Level 145
God Stats
1W - 1L
1,285 SR
Queue Stats
122W - 119L
1,707 Elo+
Party 1
Zhong Kui
Zhong Kui
cozybasements
Zhong Kui
Level 128
God Stats
5W - 0L
1,734 SR
Queue Stats
126W - 125L
1,587 Elo+
Party 1
Agni
Agni
danslaststand
Agni
Level 145
God Stats
3W - 1L
1,500 SR
Queue Stats
213W - 228L
1,605 Elo+
Party 1
Team Averages
Level 131
1,426 SR
1,605 Elo+

VS

Team Averages
Level 130
1,476 SR
1,418 Elo+
Hachiman
Hachiman
GallonTalon
Hachiman
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 30L
1,285 Elo+
Party 2
Discordia
Discordia
PyroMonkey91210
Discordia
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 32L
1,285 Elo+
Party 2
Vulcan
Vulcan
ROGUEviper10
Vulcan
Level 156
God Stats
3W - 2L
1,205 SR
Queue Stats
154W - 154L
1,709 Elo+
Party 2
Jing Wei
Jing Wei
VeryWarmBepis
Jing Wei
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,285 Elo+
Party 2
Serqet
Serqet
WakandasBest
Serqet
Level 148
God Stats
5W - 1L
1,677 SR
Queue Stats
486W - 502L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Dubasca
Charybdis
17
10 / 2 / 13
10,251
1,025
5,362
8,120
3,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
Freeze Beachh
Hercules
15
4 / 5 / 12
8,764
876
5,473
12,654
10,418
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
1 / 1 / 17
9,211
921
10,047
8,367
4,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Zhong Kui
cozybasements
Zhong Kui
16
6 / 3 / 18
9,517
952
14,594
14,001
11,365
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
6 / 3 / 18
9,722
972
13,969
9,138
4,020
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
GallonTalon
Hachiman
15
3 / 5 / 6
8,357
836
8,148
13,912
6,006
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
PyroMonkey91210
Discordia
15
6 / 6 / 3
9,638
964
14,820
10,006
4,037
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
13
2 / 5 / 6
7,930
793
12,011
10,074
4,265
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
VeryWarmBepis
Jing Wei
13
0 / 6 / 5
7,151
715
3,486
11,739
4,862
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
14
2 / 5 / 6
7,824
782
4,273
11,563
14,707
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
39
27
Kills
13
14
Deaths
27
78
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Dubasca
Charybdis
10
2
13
8.25
W
Hercules
Freeze Beachh
Hercules
4
5
12
2
L
Hachiman
GallonTalon
Hachiman
3
5
6
1.2
L
Discordia
PyroMonkey91210
Discordia
6
6
3
1.25
L
Vulcan
2
5
6
1
W
1
1
17
9.5
L
Jing Wei
VeryWarmBepis
Jing Wei
0
6
5
0.42
L
Serqet
2
5
6
1
W
Zhong Kui
cozybasements
Zhong Kui
6
3
18
5
W
6
3
18
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,445
Damage
42,738
52,280
Taken
57,294
33,921
Mitigated
33,877
21,046
Healing
13,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Dubasca
Charybdis
5,362
2,537
1,085
2,032
8,120
3,943
2,913
5,550
2,452
0
18,412
W
Hercules
Freeze Beachh
Hercules
5,473
1,075
1,055
3,417
12,654
10,418
104
6,859
5,285
0
8,239
L
Hachiman
GallonTalon
Hachiman
8,148
3,169
482
4,489
13,912
6,006
489
8,809
5,087
0
18,045
L
Discordia
PyroMonkey91210
Discordia
14,820
425
0
1,513
10,006
4,037
326
6,369
3,637
27,551
0
L
Vulcan
12,011
2,709
1,308
1,516
10,074
4,265
567
7,785
2,280
21,865
0
W
10,047
409
564
2,892
8,367
4,175
1,542
4,512
3,735
35,623
0
L
Jing Wei
VeryWarmBepis
Jing Wei
3,486
2,005
0
1,940
11,739
4,862
1,190
9,911
1,804
0
10,191
L
Serqet
4,273
705
991
1,694
11,563
14,707
0
5,687
5,876
0
5,373
W
Zhong Kui
cozybasements
Zhong Kui
14,594
1,089
2,348
4,156
14,001
11,365
1,630
5,130
8,634
21,544
0
W
13,969
628
1,265
2,232
9,138
4,020
1,471
4,083
5,040
25,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,465
Gold Earned
40,900
126
Minions Killed
88
0
Camps Cleared
0
956,938
Distance Traveled
843,890
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,251
1,025
37
4
0
168,019
0
W
Hercules
8,764
876
7
1
0
187,458
0
L
Hachiman
8,357
836
22
2
0
150,711
0
L
Discordia
9,638
964
30
3
0
160,179
0
L
Vulcan
7,930
793
20
2
0
185,107
0
W
Merlin
9,211
921
44
4
0
217,202
0
L
Jing Wei
7,151
715
11
1
0
167,170
0
L
Serqet
7,824
782
5
1
0
180,723
0
W
Zhong Kui
9,517
952
7
1
0
181,994
0
W
Agni
9,722
972
31
3
0
202,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role