Player Matchup

Vulcan
Vulcan
DrDeath062
Vulcan
Level 125
God Stats
8W - 4L
1,168 SR
Queue Stats
260W - 234L
1,579 Elo+
Party 3
Hades
Hades
Fionnaghuala
Hades
Level 158
God Stats
4W - 1L
1,675 SR
Queue Stats
335W - 334L
1,598 Elo+
Party 3
Lancelot
Lancelot
IsAOneTrickLoki
Lancelot
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 66L
1,555 Elo+
Party 3
Baron Samedi
Baron Samedi
SplattsMcGee
Baron Samedi
Level 156
God Stats
1W - 4L
1,509 SR
Queue Stats
459W - 401L
1,582 Elo+
Solo
Loki
Loki
jboys1970
Loki
Level 148
God Stats
3W - 5L
1,734 SR
Queue Stats
720W - 748L
1,553 Elo+
Party 3
Team Averages
Level 135
1,517 SR
1,573 Elo+

VS

Team Averages
Level 103
1,528 SR
1,621 Elo+
Hel
Hel
CafraDanger
Hel
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 42L
1,611 Elo+
Party 1
Jing Wei
Jing Wei
DaianiiKuz
Jing Wei
Level 34
God Stats
0W - 1L
1,389 SR
Queue Stats
63W - 54L
1,609 Elo+
Party 1
Janus
Janus
Newjavaer
Janus
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,652 Elo+
Party 2
Odin
Odin
Ostromin
Odin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 15L
1,608 Elo+
Party 2
Kali
Kali
RaiChikyuh
Kali
Level 185
God Stats
2W - 1L
1,751 SR
Queue Stats
181W - 136L
1,625 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DrDeath062
Vulcan
9
2 / 0 / 0
5,070
724
2,453
3,163
1,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 0 / 0
4,563
652
1,234
4,559
2,350
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lancelot
8
3 / 0 / 2
4,632
662
1,661
4,703
1,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
SplattsMcGee
Baron Samedi
7
1 / 0 / 2
4,655
665
2,875
6,246
3,127
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Loki
8
0 / 0 / 3
4,548
650
2,670
4,348
1,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,816
545
2,543
3,768
1,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
DaianiiKuz
Jing Wei
4
0 / 2 / 0
3,429
490
1,588
4,184
1,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Newjavaer
Janus
5
0 / 2 / 0
3,330
476
1,383
2,474
748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Odin
8
0 / 0 / 0
4,178
597
2,517
3,762
1,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

7
0 / 1 / 0
4,058
580
2,873
6,488
2,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
0
6
Kills
0
0
Deaths
6
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Jing Wei
DaianiiKuz
Jing Wei
0
2
0
0
W
Vulcan
DrDeath062
Vulcan
2
0
0
2
W
0
0
0
0
W
Lancelot
3
0
2
4
L
Janus
Newjavaer
Janus
0
2
0
0
L
Odin
0
0
0
0
L
0
1
0
0
W
Baron Samedi
SplattsMcGee
Baron Samedi
1
0
2
2
W
Loki
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,893
Damage
10,904
23,019
Taken
20,676
9,550
Mitigated
6,935
9,408
Healing
6,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,543
575
369
1,733
3,768
1,175
0
824
2,944
11,150
0
L
Jing Wei
DaianiiKuz
Jing Wei
1,588
1,410
0
963
4,184
1,029
0
995
3,189
0
13,622
W
Vulcan
DrDeath062
Vulcan
2,453
643
0
1,336
3,163
1,081
45
1,020
2,143
28,701
0
W
1,234
686
0
3,087
4,559
2,350
0
0
4,559
26,307
0
W
Lancelot
1,661
698
0
652
4,703
1,620
0
496
4,207
0
24,351
L
Janus
Newjavaer
Janus
1,383
42
0
0
2,474
748
0
1,396
950
13,758
0
L
Odin
2,517
922
0
570
3,762
1,732
0
1,234
2,528
0
21,943
L
2,873
1,520
0
2,920
6,488
2,251
0
1,915
4,503
0
20,486
W
Baron Samedi
SplattsMcGee
Baron Samedi
2,875
612
1,124
2,539
6,246
3,127
26
1,270
4,976
16,027
0
W
Loki
2,670
1,119
0
670
4,348
1,372
0
1,140
3,208
0
30,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,468
Gold Earned
18,811
244
Minions Killed
137
0
Camps Cleared
0
738,194
Distance Traveled
579,171
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
3,816
545
15
2
0
122,099
3
L
Jing Wei
3,429
490
22
3
0
98,943
0
W
Vulcan
5,070
724
61
9
0
144,276
0
W
Hades
4,563
652
58
8
0
128,352
2
W
Lancelot
4,632
662
48
7
0
173,149
0
L
Janus
3,330
476
20
3
0
76,810
0
L
Odin
4,178
597
40
6
0
119,265
0
L
Kali
4,058
580
40
6
0
162,054
0
W
Baron Samedi
4,655
665
21
3
0
124,857
0
W
Loki
4,548
650
56
8
0
167,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role