Player Matchup

Atlas
Atlas
Elararis
Atlas
Level 48
God Stats
4W - 11L
1,186 SR
Queue Stats
70W - 79L
1,335 Elo+
Party 1
Nemesis
Nemesis
Leashblue
Nemesis
Level 4
God Stats
0W - 3L
1,322 SR
Queue Stats
22W - 27L
1,392 Elo+
Party 1
Scylla
Scylla
MegaMatchu
Scylla
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 12L
1,624 Elo+
Party 2
King Arthur
King Arthur
Properplays
King Arthur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,700 Elo+
Party 2
Xbalanque
Xbalanque
garchonarcho
Xbalanque
Level 17
God Stats
5W - 3L
1,650 SR
Queue Stats
6W - 9L
1,624 Elo+
Party 2
Team Averages
Level 21
1,431 SR
1,535 Elo+

VS

Team Averages
Level 54
1,604 SR
1,503 Elo+
Set
Set
Cronozxx
Set
Level 64
God Stats
11W - 6L
1,701 SR
Queue Stats
231W - 215L
1,507 Elo+
Party 4
Merlin
Merlin
Fernonymous
Merlin
Level 49
God Stats
2W - 5L
1,354 SR
Queue Stats
36W - 50L
1,464 Elo+
Party 3
Cerberus
Cerberus
Phlatypus
Cerberus
Level 26
God Stats
7W - 0L
1,798 SR
Queue Stats
128W - 120L
1,506 Elo+
Party 4
Heimdallr
Heimdallr
inFamousTraitor
Heimdallr
Level 63
God Stats
3W - 0L
1,408 SR
Queue Stats
144W - 141L
1,533 Elo+
Party 3
Amaterasu
Amaterasu
spliteraxe
Amaterasu
Level 69
God Stats
7W - 10L
1,759 SR
Queue Stats
264W - 254L
1,505 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Elararis
Atlas
7
0 / 3 / 0
4,908
409
2,739
12,804
6,071
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
Leashblue
Nemesis
10
1 / 1 / 1
5,723
477
4,510
9,625
3,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
MegaMatchu
Scylla
9
1 / 2 / 0
5,452
454
3,731
4,709
1,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Properplays
King Arthur
8
0 / 7 / 0
4,846
404
3,059
11,065
9,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
garchonarcho
Xbalanque
8
0 / 2 / 0
4,875
406
5,723
7,003
2,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 3
7,202
600
6,548
8,491
3,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
10
1 / 3 / 2
6,697
558
2,301
5,231
1,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
Phlatypus
Cerberus
10
1 / 0 / 5
6,641
553
3,752
9,740
6,130
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heimdallr
inFamousTraitor
Heimdallr
10
3 / 0 / 3
6,381
532
7,277
6,537
2,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
spliteraxe
Amaterasu
12
8 / 0 / 1
8,121
677
9,010
9,154
4,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
2
Kills
15
15
Deaths
3
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
0
3
3.5
L
Atlas
Elararis
Atlas
0
3
0
0
W
Merlin
1
3
2
0.67
L
Nemesis
Leashblue
Nemesis
1
1
1
1.5
L
Scylla
MegaMatchu
Scylla
1
2
0
0.5
W
Cerberus
Phlatypus
Cerberus
1
0
5
3.5
L
King Arthur
Properplays
King Arthur
0
7
0
0
L
Xbalanque
garchonarcho
Xbalanque
0
2
0
0
W
Heimdallr
inFamousTraitor
Heimdallr
3
0
3
4.5
W
Amaterasu
spliteraxe
Amaterasu
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,762
Damage
28,888
45,206
Taken
39,153
22,159
Mitigated
19,612
8,663
Healing
17,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,548
3,252
0
1,413
8,491
3,810
285
530
7,935
0
56,681
L
Atlas
Elararis
Atlas
2,739
1,382
1,069
2,696
12,804
6,071
0
3,148
9,656
10,792
0
W
Merlin
2,301
159
0
921
5,231
1,905
1,076
2,079
2,940
40,808
0
L
Nemesis
Leashblue
Nemesis
4,510
2,596
0
2,201
9,625
3,384
0
706
8,919
0
45,594
L
Scylla
MegaMatchu
Scylla
3,731
453
0
1,097
4,709
1,366
0
691
4,018
26,306
0
W
Cerberus
Phlatypus
Cerberus
3,752
239
1,900
4,082
9,740
6,130
0
2,314
7,280
14,204
0
L
King Arthur
Properplays
King Arthur
3,059
1,651
0
30
11,065
9,038
0
321
10,744
416
17,353
L
Xbalanque
garchonarcho
Xbalanque
5,723
2,770
0
1,570
7,003
2,300
0
1,187
5,813
0
27,458
W
Heimdallr
inFamousTraitor
Heimdallr
7,277
2,896
0
2,601
6,537
2,817
772
1,083
5,414
0
44,106
W
Amaterasu
spliteraxe
Amaterasu
9,010
5,727
0
6,208
9,154
4,950
1,094
162
8,992
0
45,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,804
Gold Earned
35,042
217
Minions Killed
340
0
Camps Cleared
0
1,195,564
Distance Traveled
1,126,819
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
7,202
600
88
7
0
245,777
0
L
Atlas
4,908
409
13
1
0
223,143
0
W
Merlin
6,697
558
85
7
0
206,667
3
L
Nemesis
5,723
477
74
6
0
266,826
1
L
Scylla
5,452
454
62
5
0
202,250
2
W
Cerberus
6,641
553
20
2
0
228,581
0
L
King Arthur
4,846
404
28
2
0
214,354
0
L
Xbalanque
4,875
406
40
3
0
288,991
0
W
Heimdallr
6,381
532
66
6
0
210,897
0
W
Amaterasu
8,121
677
81
7
0
234,897
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role