Player Matchup

Janus
Janus
 
Janus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
DaG KeniFuc
Nemesis
Level 158
God Stats
8W - 10L
1,895 SR
Queue Stats
295W - 294L
1,598 Elo+
Party 2
Lancelot
Lancelot
DaG Xcorpius
Lancelot
Level 90
God Stats
8W - 4L
1,831 SR
Queue Stats
15W - 19L
1,394 Elo+
Party 2
Olorun
Olorun
OG-RiiDiiCuLoUs
Olorun
Level 105
God Stats
372W - 301L
1,547 SR
Queue Stats
393W - 337L
1,491 Elo+
Solo
Team Averages
Level 117
1,655 SR
1,497 Elo+

VS

Team Averages
Level 102
1,648 SR
1,463 Elo+
Cerberus
Cerberus
Cocalombiano__
Cerberus
Level 118
God Stats
1W - 1L
1,742 SR
Queue Stats
39W - 52L
1,470 Elo+
Solo
Hun Batz
Hun Batz
TomahawkT23
Hun Batz
Level 95
God Stats
4W - 4L
1,782 SR
Queue Stats
242W - 256L
1,486 Elo+
Party 1
Baba Yaga
Baba Yaga
criech13
Baba Yaga
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
203W - 221L
1,448 Elo+
Party 1
Chiron
Chiron
fallsky54
Chiron
Level 108
God Stats
36W - 26L
1,619 SR
Queue Stats
320W - 307L
1,453 Elo+
Solo
Sun Wukong
Sun Wukong
th3rdrick
Sun Wukong
Level 100
God Stats
4W - 5L
1,596 SR
Queue Stats
113W - 134L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
6
0 / 1 / 0
3,493
699
1,702
2,105
602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
 
Jormungandr
5
0 / 0 / 2
3,436
687
1,409
3,627
2,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nemesis
DaG KeniFuc
Nemesis
7
1 / 0 / 0
3,671
734
2,730
5,249
1,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Lancelot
DaG Xcorpius
Lancelot
5
0 / 1 / 0
3,239
648
754
3,239
968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
2 / 0 / 0
3,912
782
2,788
2,646
788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
5
0 / 2 / 0
3,185
637
751
4,192
1,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
TomahawkT23
Hun Batz
6
0 / 0 / 0
3,359
672
1,492
3,590
1,036
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Baba Yaga
criech13
Baba Yaga
7
1 / 0 / 1
3,801
760
1,404
2,145
787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
fallsky54
Chiron
3
0 / 0 / 0
2,809
562
1,589
2,007
621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
th3rdrick
Sun Wukong
6
0 / 1 / 0
3,616
723
2,646
4,057
2,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
2
3
Kills
1
2
Deaths
3
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
0
1
0
0
W
Jormungandr
 
Jormungandr
0
0
2
1
L
Cerberus
0
2
0
0
W
Nemesis
DaG KeniFuc
Nemesis
1
0
0
1
W
Lancelot
DaG Xcorpius
Lancelot
0
1
0
0
W
2
0
0
2
L
Hun Batz
TomahawkT23
Hun Batz
0
0
0
0
L
Baba Yaga
criech13
Baba Yaga
1
0
1
1.5
L
Chiron
fallsky54
Chiron
0
0
0
0
L
Sun Wukong
th3rdrick
Sun Wukong
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,383
Damage
7,882
16,866
Taken
15,991
5,819
Mitigated
6,373
7,682
Healing
6,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
1,702
0
0
250
2,105
602
0
750
1,355
18,510
0
W
Jormungandr
 
Jormungandr
1,409
708
123
1,086
3,627
2,084
0
272
3,355
12,840
0
L
Cerberus
751
158
0
829
4,192
1,928
0
2,284
1,908
9,957
0
W
Nemesis
DaG KeniFuc
Nemesis
2,730
1,662
0
3,112
5,249
1,377
0
0
4,841
0
17,638
W
Lancelot
DaG Xcorpius
Lancelot
754
147
0
1,457
3,239
968
0
386
2,853
0
7,858
W
2,788
1,624
500
1,154
2,646
788
0
747
1,899
20,723
0
L
Hun Batz
TomahawkT23
Hun Batz
1,492
686
0
1,168
3,590
1,036
0
815
2,775
0
12,761
L
Baba Yaga
criech13
Baba Yaga
1,404
131
0
1,019
2,145
787
0
1,211
934
15,633
0
L
Chiron
fallsky54
Chiron
1,589
488
174
1,114
2,007
621
0
1,589
418
0
8,824
L
Sun Wukong
th3rdrick
Sun Wukong
2,646
585
0
1,849
4,057
2,001
0
0
4,057
0
20,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,751
Gold Earned
16,770
140
Minions Killed
128
0
Camps Cleared
0
554,081
Distance Traveled
493,730
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
3,493
699
41
8
0
117,979
0
W
Jormungandr
3,436
687
23
5
0
102,211
0
L
Cerberus
3,185
637
16
3
0
100,274
0
W
Nemesis
3,671
734
23
5
0
113,189
0
W
Lancelot
3,239
648
18
4
0
133,192
0
W
Olorun
3,912
782
35
7
0
87,510
0
L
Hun Batz
3,359
672
31
6
0
134,838
0
L
Baba Yaga
3,801
760
31
6
0
100,631
0
L
Chiron
2,809
562
13
3
0
55,793
0
L
Sun Wukong
3,616
723
37
7
0
102,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role