Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Silver III
PurpleKiiss
Ah Muzen Cab
Silver III
Level 129
God Stats
20W - 19L
1,472 SR
Queue Stats
92W - 96L
894 MMR
Party 2
Bellona
Bellona
Silver I
REdwardsJr
Bellona
Silver I
Level 149
God Stats
9W - 12L
1,551 SR
Queue Stats
109W - 128L
1,232 MMR
Solo
Anubis
Anubis
Gold V
therealdealkp
Anubis
Gold V
Level 160
God Stats
41W - 23L
1,601 SR
Queue Stats
238W - 255L
1,375 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 146
1,542 SR
1,167 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 89
1,604 SR
1,096 MMR
Nu Wa
Nu Wa
Silver IV
Ciso92
Nu Wa
Silver IV
Level 156
God Stats
2W - 2L
1,793 SR
Queue Stats
89W - 130L
1,085 MMR
Party 1
Cernunnos
Cernunnos
Silver V
CisoZero
Cernunnos
Silver V
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 26L
959 MMR
Party 1
Sobek
Sobek
Silver IV
Jubilant-Friend
Sobek
Silver IV
Level 67
God Stats
4W - 5L
1,518 SR
Queue Stats
80W - 85L
1,244 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
PurpleKiiss
Ah Muzen Cab
18
1 / 0 / 7
11,501
767
16,437
8,451
2,813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
REdwardsJr
Bellona
17
3 / 2 / 4
10,951
730
12,754
18,618
18,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 2 / 3
11,316
754
14,161
10,392
4,866
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
Baron SamediAtlasHeraMorgan Le FayJormungandr

VS

Bans
BacchusSurtrHorusNikeAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Ciso92
Nu Wa
16
2 / 3 / 2
10,595
706
16,296
13,109
4,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
CisoZero
Cernunnos
14
1 / 6 / 2
9,713
648
6,397
13,704
4,639
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 1 / 2
10,796
720
6,761
21,630
31,069
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
10
Kills
4
4
Deaths
10
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Ciso92
Nu Wa
2
3
2
1
L
Cernunnos
CisoZero
Cernunnos
1
6
2
0.33
L
1
1
2
2
W
Ah Muzen Cab
PurpleKiiss
Ah Muzen Cab
1
0
7
4.5
W
Bellona
REdwardsJr
Bellona
3
2
4
2.5
W
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,352
Damage
29,454
37,461
Taken
48,443
26,464
Mitigated
39,976
10,159
Healing
14,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Ciso92
Nu Wa
16,296
3,711
300
1,924
13,109
4,268
0
5,455
7,388
62,780
0
L
Cernunnos
CisoZero
Cernunnos
6,397
3,146
0
2,222
13,704
4,639
0
4,720
8,593
0
31,660
L
6,761
278
2,696
6,972
21,630
31,069
0
4,040
16,860
28,145
0
W
Ah Muzen Cab
PurpleKiiss
Ah Muzen Cab
16,437
5,116
0
3,194
8,451
2,813
2,915
6,752
1,473
0
75,587
W
Bellona
REdwardsJr
Bellona
12,754
2,605
0
5,021
18,618
18,785
475
10,008
8,150
0
50,272
W
14,161
0
0
1,944
10,392
4,866
0
5,931
4,231
50,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,768
Gold Earned
31,104
238
Minions Killed
210
0
Camps Cleared
0
831,984
Distance Traveled
835,237
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,595
706
94
6
0
271,142
0
L
Cernunnos
9,713
648
60
4
0
255,006
0
L
Sobek
10,796
720
56
4
0
309,089
0
W
Ah Muzen Cab
11,501
767
120
8
0
279,769
0
W
Bellona
10,951
730
58
4
0
309,682
0
W
Anubis
11,316
754
60
4
0
242,533
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role