Player Matchup

Fenrir
Fenrir
BatiatusWolf
Fenrir
Level 46
God Stats
9W - 2L
1,775 SR
Queue Stats
92W - 75L
1,497 Elo+
Solo
Horus
Horus
Jshoyo
Horus
Level 112
God Stats
1W - 0L
1,387 SR
Queue Stats
11W - 11L
1,561 Elo+
Party 3
Sol
Sol
Nok2k
Sol
Level 70
God Stats
1W - 0L
1,495 SR
Queue Stats
9W - 6L
1,597 Elo+
Party 3
Kukulkan
Kukulkan
matudj
Kukulkan
Level 40
God Stats
17W - 10L
1,528 SR
Queue Stats
57W - 53L
1,491 Elo+
Solo
King Arthur
King Arthur
p722nick
King Arthur
Level 29
God Stats
4W - 0L
1,828 SR
Queue Stats
4W - 0L
1,796 Elo+
Party 3
Team Averages
Level 59
1,603 SR
1,588 Elo+

VS

Team Averages
Level 40
1,495 SR
1,481 Elo+
Kukulkan
Kukulkan
Alexline8104
Kukulkan
Level 34
God Stats
2W - 3L
1,723 SR
Queue Stats
419W - 417L
1,409 Elo+
Solo
Atlas
Atlas
Elararis
Atlas
Level 48
God Stats
4W - 11L
1,252 SR
Queue Stats
70W - 79L
1,383 Elo+
Party 1
Nemesis
Nemesis
Leashblue
Nemesis
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
22W - 27L
1,470 Elo+
Party 1
Zhong Kui
Zhong Kui
Swirlymusic
Zhong Kui
Level 25
God Stats
5W - 5L
1,500 SR
Queue Stats
65W - 50L
1,590 Elo+
Party 2
Kali
Kali
m15defrijol
Kali
Level 91
God Stats
2W - 2L
1,500 SR
Queue Stats
130W - 98L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
6 / 0 / 2
7,241
603
5,214
8,728
3,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
Jshoyo
Horus
10
1 / 1 / 8
6,076
506
2,628
6,799
4,604
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sol
Nok2k
Sol
12
4 / 2 / 3
7,318
610
9,528
5,256
1,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
matudj
Kukulkan
13
3 / 0 / 2
7,830
653
6,850
3,779
1,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
p722nick
King Arthur
12
5 / 1 / 1
7,715
643
5,937
10,506
8,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Alexline8104
Kukulkan
10
0 / 4 / 0
5,879
490
3,010
7,352
3,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
Elararis
Atlas
7
1 / 4 / 0
5,174
431
1,294
9,777
4,430
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
Leashblue
Nemesis
11
3 / 3 / 0
6,841
570
2,661
9,938
3,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
Swirlymusic
Zhong Kui
9
0 / 6 / 1
5,586
466
4,228
9,191
5,989
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 2 / 2
5,468
456
2,693
8,981
3,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
19
Kills
4
4
Deaths
19
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Alexline8104
Kukulkan
0
4
0
0
W
Fenrir
6
0
2
7
L
Atlas
Elararis
Atlas
1
4
0
0.25
W
Horus
Jshoyo
Horus
1
1
8
5
L
Nemesis
Leashblue
Nemesis
3
3
0
1
W
Sol
Nok2k
Sol
4
2
3
2.75
L
Zhong Kui
Swirlymusic
Zhong Kui
0
6
1
0.08
L
0
2
2
0.5
W
Kukulkan
matudj
Kukulkan
3
0
2
4
W
King Arthur
p722nick
King Arthur
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,157
Damage
13,886
35,068
Taken
45,239
20,103
Mitigated
20,330
7,921
Healing
10,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Alexline8104
Kukulkan
3,010
375
0
1,000
7,352
3,171
0
5,356
1,996
45,535
0
W
Fenrir
5,214
1,447
0
1,591
8,728
3,430
0
1,616
7,112
0
48,950
L
Atlas
Elararis
Atlas
1,294
685
1,239
2,343
9,777
4,430
0
5,726
3,820
6,096
0
W
Horus
Jshoyo
Horus
2,628
1,301
969
2,705
6,799
4,604
0
1,278
5,521
0
12,140
L
Nemesis
Leashblue
Nemesis
2,661
1,001
0
1,208
9,938
3,432
0
2,292
7,526
0
32,571
W
Sol
Nok2k
Sol
9,528
5,236
0
977
5,256
1,537
0
302
4,954
58,493
0
L
Zhong Kui
Swirlymusic
Zhong Kui
4,228
650
0
1,581
9,191
5,989
0
290
8,901
31,732
0
L
2,693
1,003
0
3,175
8,981
3,308
0
2,461
6,328
0
34,038
W
Kukulkan
matudj
Kukulkan
6,850
813
0
1,182
3,779
1,605
225
1,740
2,039
61,448
0
W
King Arthur
p722nick
King Arthur
5,937
783
0
497
10,506
8,927
299
4,034
6,472
579
50,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,180
Gold Earned
28,948
377
Minions Killed
260
0
Camps Cleared
0
1,196,782
Distance Traveled
1,149,882
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,879
490
88
7
0
227,904
4
W
Fenrir
7,241
603
69
6
0
247,786
0
L
Atlas
5,174
431
10
1
0
217,793
0
W
Horus
6,076
506
17
1
0
252,639
4
L
Nemesis
6,841
570
64
5
0
258,856
2
W
Sol
7,318
610
103
9
0
233,038
0
L
Zhong Kui
5,586
466
41
3
0
201,137
6
L
Kali
5,468
456
57
5
0
244,192
0
W
Kukulkan
7,830
653
114
10
0
241,087
0
W
King Arthur
7,715
643
74
6
0
222,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role