Player Matchup

Kukulkan
Kukulkan
DarkCloud6969
Kukulkan
Level 40
God Stats
1W - 1L
1,265 SR
Queue Stats
92W - 85L
1,449 Elo+
Party 1
Heimdallr
Heimdallr
EfficientData93
Heimdallr
Level 67
God Stats
4W - 6L
1,270 SR
Queue Stats
173W - 183L
1,431 Elo+
Party 1
Neith
Neith
NSR Cloud
Neith
Level 128
God Stats
2W - 2L
1,498 SR
Queue Stats
187W - 180L
1,454 Elo+
Party 1
Olorun
Olorun
NSR Viking
Olorun
Level 67
God Stats
2W - 4L
1,156 SR
Queue Stats
122W - 129L
1,415 Elo+
Party 1
He Bo
He Bo
daidengil
He Bo
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 26L
1,465 Elo+
Solo
Team Averages
Level 88
1,338 SR
1,443 Elo+

VS

Team Averages
Level 114
1,653 SR
1,473 Elo+
Kumbhakarna
Kumbhakarna
Dwightight32
Kumbhakarna
Level 107
God Stats
1W - 3L
1,500 SR
Queue Stats
79W - 89L
1,484 Elo+
Solo
Izanami
Izanami
EternalSoule14
Izanami
Level 106
God Stats
2W - 2L
1,736 SR
Queue Stats
332W - 323L
1,488 Elo+
Party 2
Arachne
Arachne
MasterMustang
Arachne
Level 143
God Stats
4W - 4L
1,609 SR
Queue Stats
181W - 184L
1,434 Elo+
Solo
Shiva
Shiva
QueenOfHell146
Shiva
Level 114
God Stats
6W - 4L
1,715 SR
Queue Stats
346W - 354L
1,484 Elo+
Party 2
Zhong Kui
Zhong Kui
ShivEpsilon
Zhong Kui
Level 102
God Stats
3W - 1L
1,705 SR
Queue Stats
108W - 105L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DarkCloud6969
Kukulkan
20
10 / 2 / 11
13,151
877
26,373
11,594
6,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
EfficientData93
Heimdallr
18
3 / 4 / 13
11,712
781
18,578
13,102
6,841
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
NSR Cloud
Neith
19
5 / 2 / 15
11,319
755
11,930
14,111
7,516
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Olorun
NSR Viking
Olorun
19
4 / 3 / 19
11,183
746
13,847
22,870
18,039
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
daidengil
He Bo
18
4 / 5 / 16
11,073
738
20,856
16,452
6,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Dwightight32
Kumbhakarna
17
3 / 6 / 10
10,328
689
9,413
24,756
24,870
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
3 / 4 / 9
10,818
721
13,055
16,260
7,602
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
17
1 / 5 / 11
10,158
677
6,829
18,704
11,353
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
1 / 6 / 13
9,944
663
10,313
22,656
26,382
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zhong Kui
ShivEpsilon
Zhong Kui
18
8 / 5 / 7
11,345
756
27,958
21,531
16,169
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
66
26
Kills
16
16
Deaths
26
74
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
DarkCloud6969
Kukulkan
10
2
11
7.75
L
Kumbhakarna
Dwightight32
Kumbhakarna
3
6
10
1.33
W
Heimdallr
EfficientData93
Heimdallr
3
4
13
2.38
L
3
4
9
1.88
L
Arachne
1
5
11
1.3
W
Neith
NSR Cloud
Neith
5
2
15
6.25
W
Olorun
NSR Viking
Olorun
4
3
19
4.5
L
1
6
13
1.25
L
Zhong Kui
ShivEpsilon
Zhong Kui
8
5
7
2.3
W
He Bo
daidengil
He Bo
4
5
16
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,584
Damage
67,568
78,129
Taken
103,907
45,432
Mitigated
86,376
36,687
Healing
42,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
DarkCloud6969
Kukulkan
26,373
3,243
1,545
1,068
11,594
6,089
246
6,772
4,822
61,022
0
L
Kumbhakarna
Dwightight32
Kumbhakarna
9,413
277
2,272
5,754
24,756
24,870
141
13,700
11,056
22,732
0
W
Heimdallr
EfficientData93
Heimdallr
18,578
8,239
951
783
13,102
6,841
602
7,464
5,638
0
35,671
L
13,055
7,451
2,442
5,699
16,260
7,602
2,894
9,267
6,993
0
40,261
L
Arachne
6,829
4,983
2,673
4,170
18,704
11,353
818
12,252
6,452
0
13,681
W
Neith
NSR Cloud
Neith
11,930
4,212
1,550
4,457
14,111
7,516
1,918
5,342
8,769
0
21,540
W
Olorun
NSR Viking
Olorun
13,847
7,869
9,076
11,079
22,870
18,039
1,020
12,382
10,488
24,144
0
L
10,313
1,056
3,861
3,847
22,656
26,382
426
14,611
8,045
0
18,734
L
Zhong Kui
ShivEpsilon
Zhong Kui
27,958
2,678
2,727
8,900
21,531
16,169
1,523
11,246
10,285
40,520
0
W
He Bo
daidengil
He Bo
20,856
1,750
2,748
3,430
16,452
6,947
289
5,411
11,041
31,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,438
Gold Earned
52,593
209
Minions Killed
153
0
Camps Cleared
0
1,362,114
Distance Traveled
1,487,105
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,151
877
88
6
0
293,485
0
L
Kumbhakarna
10,328
689
20
1
0
293,864
3
W
Heimdallr
11,712
781
33
2
0
251,889
0
L
Izanami
10,818
721
57
4
0
283,433
0
L
Arachne
10,158
677
15
1
0
301,536
0
W
Neith
11,319
755
35
2
0
285,828
0
W
Olorun
11,183
746
19
1
0
270,399
0
L
Shiva
9,944
663
13
1
0
263,954
0
L
Zhong Kui
11,345
756
48
3
0
344,318
0
W
He Bo
11,073
738
34
2
0
260,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role