Player Matchup

Hercules
Hercules
Arashi Fox
Hercules
Level 149
God Stats
1W - 1L
1,537 SR
Queue Stats
67W - 67L
1,581 Elo+
Party 1
Zhong Kui
Zhong Kui
DvaBestGirl7242
Zhong Kui
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
50W - 67L
1,435 Elo+
Party 3
Fenrir
Fenrir
Fallz23
Fenrir
Level 144
God Stats
5W - 5L
1,551 SR
Queue Stats
45W - 50L
1,515 Elo+
Party 3
Ymir
Ymir
Kirihei
Ymir
Level 141
God Stats
1W - 3L
1,636 SR
Queue Stats
125W - 109L
1,409 Elo+
Party 1
Amaterasu
Amaterasu
vergilence
Amaterasu
Level 67
God Stats
10W - 5L
1,500 SR
Queue Stats
67W - 64L
1,516 Elo+
Party 1
Team Averages
Level 118
1,545 SR
1,491 Elo+

VS

Team Averages
Level 114
1,547 SR
1,551 Elo+
Bacchus
Bacchus
Atunn
Bacchus
Level 105
God Stats
4W - 3L
1,699 SR
Queue Stats
22W - 27L
1,718 Elo+
Solo
Chiron
Chiron
Dyskinected
Chiron
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,251 Elo+
Solo
Chronos
Chronos
GrimJefe
Chronos
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 29L
1,775 Elo+
Party 2
Ra
Ra
Mega3492
Ra
Level 79
God Stats
7W - 6L
1,481 SR
Queue Stats
25W - 14L
1,475 Elo+
Party 2
Chaac
Chaac
Sconions
Chaac
Level 120
God Stats
2W - 1L
1,555 SR
Queue Stats
41W - 41L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Arashi Fox
Hercules
13
2 / 2 / 5
7,389
739
6,307
9,355
9,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
DvaBestGirl7242
Zhong Kui
13
2 / 5 / 6
7,356
736
10,654
13,173
9,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Fallz23
Fenrir
13
3 / 6 / 4
7,505
751
6,867
13,052
7,386
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ymir
Kirihei
Ymir
13
2 / 3 / 2
7,210
721
6,773
13,658
11,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amaterasu
vergilence
Amaterasu
13
1 / 4 / 5
6,844
684
4,795
11,817
10,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Atunn
Bacchus
13
2 / 1 / 6
7,496
750
5,121
9,295
10,988
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
15
3 / 1 / 8
8,346
835
10,032
6,001
2,359
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
GrimJefe
Chronos
15
5 / 4 / 8
8,652
865
12,350
11,846
5,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 2 / 8
7,733
773
9,787
8,222
3,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
Sconions
Chaac
17
8 / 2 / 6
9,293
929
10,948
10,361
10,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
56
10
Kills
20
20
Deaths
10
22
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Hercules
Arashi Fox
Hercules
2
2
5
2.25
W
Bacchus
Atunn
Bacchus
2
1
6
5
L
Zhong Kui
DvaBestGirl7242
Zhong Kui
2
5
6
1
W
Chiron
3
1
8
7
L
Fenrir
Fallz23
Fenrir
3
6
4
0.83
W
Chronos
GrimJefe
Chronos
5
4
8
2.25
L
Ymir
Kirihei
Ymir
2
3
2
1
W
2
2
8
3
W
Chaac
Sconions
Chaac
8
2
6
5.5
L
Amaterasu
vergilence
Amaterasu
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,396
Damage
48,238
61,055
Taken
45,725
48,392
Mitigated
33,484
9,960
Healing
13,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Arashi Fox
Hercules
6,307
1,406
0
1,825
9,355
9,449
0
5,083
4,272
0
16,450
W
Bacchus
Atunn
Bacchus
5,121
602
0
172
9,295
10,988
384
3,520
5,385
11,097
0
L
Zhong Kui
DvaBestGirl7242
Zhong Kui
10,654
1,737
0
1,944
13,173
9,683
0
6,640
6,533
25,359
0
W
Chiron
10,032
5,141
989
2,175
6,001
2,359
2,586
2,637
3,204
0
31,018
L
Fenrir
Fallz23
Fenrir
6,867
1,720
0
996
13,052
7,386
0
3,804
9,248
0
22,089
W
Chronos
GrimJefe
Chronos
12,350
5,767
0
1,652
11,846
5,448
3,345
3,995
7,668
27,371
0
L
Ymir
Kirihei
Ymir
6,773
1,530
0
2,571
13,658
11,097
0
6,355
7,303
19,905
1,083
W
9,787
1,969
2,846
2,579
8,222
3,753
1,146
4,163
3,969
20,071
0
W
Chaac
Sconions
Chaac
10,948
1,946
0
3,474
10,361
10,936
38
2,980
7,100
0
38,449
L
Amaterasu
vergilence
Amaterasu
4,795
1,390
0
2,624
11,817
10,777
0
5,376
6,441
0
12,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,304
Gold Earned
41,520
160
Minions Killed
207
0
Camps Cleared
0
956,332
Distance Traveled
1,014,020
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,389
739
29
3
0
208,548
0
W
Bacchus
7,496
750
19
2
0
217,954
2
L
Zhong Kui
7,356
736
46
5
0
187,284
0
W
Chiron
8,346
835
58
6
0
193,422
0
L
Fenrir
7,505
751
38
4
0
179,239
0
W
Chronos
8,652
865
38
4
0
180,684
0
L
Ymir
7,210
721
33
3
0
172,185
0
W
Ra
7,733
773
35
4
0
180,354
0
W
Chaac
9,293
929
57
6
0
241,606
0
L
Amaterasu
6,844
684
14
1
0
209,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role