Player Matchup

Cabrakan
Cabrakan
EllemMayooo
Cabrakan
Level 99
God Stats
2W - 5L
1,180 SR
Queue Stats
422W - 418L
1,534 Elo+
Solo
Odin
Odin
PurpTerp
Odin
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 108L
1,511 Elo+
Solo
Hou Yi
Hou Yi
Zakhar125
Hou Yi
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 32L
1,506 Elo+
Solo
Anubis
Anubis
gkuhn04
Anubis
Level 106
God Stats
9W - 4L
1,756 SR
Queue Stats
303W - 290L
1,490 Elo+
Solo
Sylvanus
Sylvanus
iamjesus56
Sylvanus
Level 188
God Stats
7W - 5L
1,098 SR
Queue Stats
677W - 375L
1,555 Elo+
Solo
Team Averages
Level 113
1,407 SR
1,519 Elo+

VS

Team Averages
Level 113
1,471 SR
1,577 Elo+
Baba Yaga
Baba Yaga
Buchanman
Baba Yaga
Level 59
God Stats
0W - 1L
1,270 SR
Queue Stats
4W - 8L
1,527 Elo+
Party 1
Chaac
Chaac
Misakichan
Chaac
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
183W - 173L
1,521 Elo+
Solo
Rama
Rama
No8le6
Rama
Level 123
God Stats
1W - 2L
1,704 SR
Queue Stats
54W - 39L
1,754 Elo+
Solo
Ra
Ra
PAPI GAMERO
Ra
Level 144
God Stats
2W - 4L
1,381 SR
Queue Stats
172W - 194L
1,582 Elo+
Solo
Hun Batz
Hun Batz
ZGGarrett
Hun Batz
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
EllemMayooo
Cabrakan
15
4 / 7 / 10
9,351
719
12,161
23,372
35,619
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Odin
18
4 / 2 / 16
9,840
757
11,266
16,792
23,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hou Yi
Zakhar125
Hou Yi
17
4 / 2 / 18
10,077
775
14,465
12,468
8,328
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
gkuhn04
Anubis
19
6 / 2 / 17
11,093
853
21,421
16,724
10,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sylvanus
iamjesus56
Sylvanus
18
8 / 2 / 11
10,671
821
9,187
16,326
21,153
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Buchanman
Baba Yaga
14
1 / 6 / 7
8,361
643
14,505
12,264
4,757
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chaac
15
1 / 6 / 10
8,713
670
13,034
21,396
27,015
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Rama
No8le6
Rama
19
8 / 3 / 3
10,411
801
16,999
14,546
6,958
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
4 / 6 / 9
9,896
761
12,137
12,571
5,002
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
ZGGarrett
Hun Batz
15
0 / 5 / 9
8,426
648
11,687
15,446
6,297
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
52
26
Kills
14
15
Deaths
26
72
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
Buchanman
Baba Yaga
1
6
7
0.75
W
Cabrakan
EllemMayooo
Cabrakan
4
7
10
1.29
L
Chaac
1
6
10
1
L
Rama
No8le6
Rama
8
3
3
3.17
L
4
6
9
1.42
W
Odin
4
2
16
6
L
Hun Batz
ZGGarrett
Hun Batz
0
5
9
0.9
W
Hou Yi
Zakhar125
Hou Yi
4
2
18
6.5
W
Anubis
gkuhn04
Anubis
6
2
17
7.25
W
Sylvanus
iamjesus56
Sylvanus
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,500
Damage
68,362
85,682
Taken
76,223
99,940
Mitigated
50,029
33,354
Healing
28,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
Buchanman
Baba Yaga
14,505
691
499
1,558
12,264
4,757
196
8,421
3,732
23,229
0
W
Cabrakan
EllemMayooo
Cabrakan
12,161
1,232
558
3,972
23,372
35,619
0
6,690
16,682
20,030
0
L
Chaac
13,034
1,259
1,075
5,202
21,396
27,015
0
9,494
11,848
1,141
21,279
L
Rama
No8le6
Rama
16,999
11,045
399
4,763
14,546
6,958
1,396
8,211
6,279
0
36,981
L
12,137
638
7,366
4,021
12,571
5,002
280
7,402
4,878
28,487
0
W
Odin
11,266
1,175
2,495
2,800
16,792
23,869
52
5,416
11,376
1,545
18,522
L
Hun Batz
ZGGarrett
Hun Batz
11,687
2,560
908
2,407
15,446
6,297
0
9,670
5,712
0
18,694
W
Hou Yi
Zakhar125
Hou Yi
14,465
8,651
760
2,612
12,468
8,328
2,867
3,715
8,753
0
32,632
W
Anubis
gkuhn04
Anubis
21,421
1,809
906
6,369
16,724
10,971
1,385
6,153
10,571
41,631
0
W
Sylvanus
iamjesus56
Sylvanus
9,187
1,177
8,362
4,520
16,326
21,153
998
5,448
10,878
18,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,032
Gold Earned
45,807
142
Minions Killed
149
0
Camps Cleared
0
1,155,883
Distance Traveled
1,157,325
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
8,361
643
15
1
0
222,552
0
W
Cabrakan
9,351
719
11
1
0
212,958
0
L
Chaac
8,713
670
28
2
0
220,176
0
L
Rama
10,411
801
52
4
0
234,104
0
L
Ra
9,896
761
33
3
0
228,441
0
W
Odin
9,840
757
17
1
0
278,522
0
L
Hun Batz
8,426
648
21
2
0
252,052
0
W
Hou Yi
10,077
775
48
4
0
235,581
0
W
Anubis
11,093
853
46
4
0
211,570
0
W
Sylvanus
10,671
821
20
2
0
217,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role