Player Matchup

Sol
Sol
 
Sol
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
FettuccineNoodle
Ah Muzen Cab
Level 27
God Stats
37W - 25L
1,346 SR
Queue Stats
71W - 49L
1,766 Elo+
Party 3
Chang'e
Chang'e
FroootSmoothie
Chang'e
Level 29
God Stats
21W - 14L
1,604 SR
Queue Stats
162W - 147L
1,516 Elo+
Party 4
Hun Batz
Hun Batz
Mrp00p1002
Hun Batz
Level 8
God Stats
5W - 2L
1,588 SR
Queue Stats
22W - 19L
1,486 Elo+
Solo
Cabrakan
Cabrakan
ToasterTime
Cabrakan
Level 87
God Stats
4W - 5L
1,477 SR
Queue Stats
349W - 301L
1,557 Elo+
Party 4
Team Averages
Level 42
1,503 SR
1,565 Elo+

VS

Team Averages
Level 24
1,448 SR
1,327 Elo+
Apollo
Apollo
LaYzE 1 taik
Apollo
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,239 Elo+
Party 2
Anubis
Anubis
LaYzE shotay
Anubis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,239 Elo+
Party 2
Sun Wukong
Sun Wukong
bigsmurf10
Sun Wukong
Level 28
God Stats
16W - 16L
1,593 SR
Queue Stats
178W - 157L
1,486 Elo+
Party 1
Medusa
Medusa
blaackmoon18
Medusa
Level 27
God Stats
0W - 3L
1,290 SR
Queue Stats
63W - 71L
1,314 Elo+
Solo
Kali
Kali
moonlight2424
Kali
Level 27
God Stats
3W - 11L
1,356 SR
Queue Stats
206W - 240L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
5 / 1 / 9
9,244
840
12,040
9,332
3,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
FettuccineNoodle
Ah Muzen Cab
18
13 / 0 / 9
10,472
952
17,850
8,889
3,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 1 / 6
9,397
854
10,493
8,280
3,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
Mrp00p1002
Hun Batz
16
6 / 2 / 13
9,325
848
14,114
10,836
5,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cabrakan
ToasterTime
Cabrakan
15
4 / 1 / 11
9,232
839
7,236
11,379
12,840
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
11
0 / 12 / 2
6,839
622
2,301
16,998
6,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
14
1 / 8 / 2
7,952
723
9,304
16,483
7,940
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
bigsmurf10
Sun Wukong
16
2 / 4 / 1
8,690
790
9,964
20,156
12,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
10
0 / 1 / 0
6,406
582
837
2,030
655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 5 / 1
8,049
732
4,551
14,701
7,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
11
30
Kills
5
5
Deaths
30
48
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
1
9
9.5
W
Ah Muzen Cab
FettuccineNoodle
Ah Muzen Cab
13
0
9
17.5
W
2
1
6
5
L
Apollo
0
12
2
0.08
L
Anubis
1
8
2
0.25
W
Hun Batz
Mrp00p1002
Hun Batz
6
2
13
6.25
W
Cabrakan
ToasterTime
Cabrakan
4
1
11
9.5
L
Sun Wukong
bigsmurf10
Sun Wukong
2
4
1
0.63
L
Medusa
0
1
0
0
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,733
Damage
26,957
48,716
Taken
70,368
29,092
Mitigated
34,706
14,507
Healing
6,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
12,040
4,474
0
3,768
9,332
3,606
3,100
2,205
7,127
31,943
0
W
Ah Muzen Cab
FettuccineNoodle
Ah Muzen Cab
17,850
7,002
0
3,282
8,889
3,904
1,371
2,074
6,815
0
38,533
W
10,493
548
1,655
5,011
8,280
3,384
3,325
824
7,456
44,577
0
L
Apollo
2,301
1,095
0
306
16,998
6,583
0
6,342
10,231
0
6,214
L
Anubis
9,304
784
81
3,353
16,483
7,940
0
5,259
11,077
20,600
0
W
Hun Batz
Mrp00p1002
Hun Batz
14,114
4,306
0
200
10,836
5,358
1,306
3,273
7,563
0
30,767
W
Cabrakan
ToasterTime
Cabrakan
7,236
1,255
0
591
11,379
12,840
390
928
10,451
15,517
0
L
Sun Wukong
bigsmurf10
Sun Wukong
9,964
1,525
0
1,921
20,156
12,355
19
9,412
10,418
0
39,044
L
Medusa
837
362
0
110
2,030
655
0
1,181
788
0
2,639
L
4,551
2,810
0
1,145
14,701
7,173
0
6,602
8,085
0
16,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,670
Gold Earned
37,936
232
Minions Killed
163
0
Camps Cleared
0
1,207,860
Distance Traveled
797,744
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,244
840
44
4
0
229,738
0
W
Ah Muzen Cab
10,472
952
42
4
0
254,112
0
W
Chang'e
9,397
854
86
8
0
246,712
0
L
Apollo
6,839
622
11
1
0
139,900
0
L
Anubis
7,952
723
45
4
0
169,869
0
W
Hun Batz
9,325
848
41
4
0
280,547
0
W
Cabrakan
9,232
839
19
2
0
196,751
0
L
Sun Wukong
8,690
790
77
7
0
221,049
0
L
Medusa
6,406
582
3
0
0
35,201
1
L
Kali
8,049
732
27
2
0
231,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role