Player Matchup

Baron Samedi
Baron Samedi
EdmundMcMiller
Baron Samedi
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
302W - 294L
1,483 Elo+
Party 2
Sun Wukong
Sun Wukong
Kykerino
Sun Wukong
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 108L
1,523 Elo+
Party 1
Zhong Kui
Zhong Kui
Qaoh
Zhong Kui
Level 107
God Stats
6W - 3L
1,421 SR
Queue Stats
98W - 113L
1,520 Elo+
Solo
Erlang Shen
Erlang Shen
ltsArrow
Erlang Shen
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 81L
1,532 Elo+
Party 1
Ratatoskr
Ratatoskr
САРГ
Ratatoskr
Level 159
God Stats
3W - 1L
1,500 SR
Queue Stats
139W - 161L
1,443 Elo+
Party 2
Team Averages
Level 114
1,484 SR
1,500 Elo+

VS

Team Averages
Level 109
1,500 SR
1,585 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
TheGayDoctor
Pele
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 46L
1,665 Elo+
Solo
Baron Samedi
Baron Samedi
critzu
Baron Samedi
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 59L
1,745 Elo+
Solo
Set
Set
predateur15
Set
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Artio
Artio
tracer6745321
Artio
Level 127
God Stats
1W - 5L
1,500 SR
Queue Stats
242W - 252L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EdmundMcMiller
Baron Samedi
17
3 / 1 / 14
9,323
848
13,476
8,238
3,892
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
Kykerino
Sun Wukong
16
4 / 1 / 13
9,070
825
9,468
10,758
7,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zhong Kui
Qaoh
Zhong Kui
16
6 / 1 / 12
9,580
871
16,128
8,052
5,482
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
ltsArrow
Erlang Shen
13
0 / 5 / 13
7,738
703
9,576
15,251
13,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ratatoskr
САРГ
Ratatoskr
15
7 / 3 / 12
9,315
847
13,740
14,680
16,199
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
11
0 / 4 / 5
7,468
679
4,029
16,087
11,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
1 / 4 / 7
8,315
756
9,763
12,977
5,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
critzu
Baron Samedi
13
1 / 5 / 4
7,233
658
12,602
9,226
4,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 3 / 1
8,460
769
7,881
11,906
9,881
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
2 / 4 / 7
8,239
749
6,759
17,087
21,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
32
20
Kills
8
11
Deaths
20
64
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
4
5
0.63
W
Baron Samedi
EdmundMcMiller
Baron Samedi
3
1
14
10
W
Sun Wukong
Kykerino
Sun Wukong
4
1
13
10.5
W
Zhong Kui
Qaoh
Zhong Kui
6
1
12
12
L
1
4
7
1.13
L
Baron Samedi
critzu
Baron Samedi
1
5
4
0.6
W
Erlang Shen
ltsArrow
Erlang Shen
0
5
13
1.3
L
4
3
1
1.5
L
2
4
7
1.38
W
Ratatoskr
САРГ
Ratatoskr
7
3
12
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,388
Damage
41,034
56,979
Taken
67,283
46,638
Mitigated
52,953
31,716
Healing
21,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
4,029
1,693
666
4,675
16,087
11,766
0
6,953
9,050
0
7,502
W
Baron Samedi
EdmundMcMiller
Baron Samedi
13,476
2,387
4,724
3,656
8,238
3,892
947
2,338
5,900
31,423
0
W
Sun Wukong
Kykerino
Sun Wukong
9,468
2,281
1,355
2,837
10,758
7,090
614
3,167
7,591
0
22,260
W
Zhong Kui
Qaoh
Zhong Kui
16,128
1,694
690
4,191
8,052
5,482
2,885
2,926
5,126
23,552
0
L
9,763
1,833
513
3,371
12,977
5,857
0
5,577
7,303
0
28,373
L
Baron Samedi
critzu
Baron Samedi
12,602
899
2,534
1,388
9,226
4,369
0
3,924
5,263
25,717
0
W
Erlang Shen
ltsArrow
Erlang Shen
9,576
3,709
2,005
4,285
15,251
13,975
476
6,207
9,044
0
15,783
L
7,881
1,843
424
1,284
11,906
9,881
0
6,298
5,436
0
15,353
L
6,759
520
2,648
4,065
17,087
21,080
0
7,561
8,917
9,610
256
W
Ratatoskr
САРГ
Ratatoskr
13,740
3,334
2,782
5,191
14,680
16,199
1,043
4,467
10,213
812
17,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,026
Gold Earned
39,715
122
Minions Killed
102
0
Camps Cleared
0
1,088,035
Distance Traveled
979,970
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,468
679
5
0
0
190,307
0
W
Baron Samedi
9,323
848
45
4
0
220,257
0
W
Sun Wukong
9,070
825
36
3
0
224,526
0
W
Zhong Kui
9,580
871
29
3
0
206,132
0
L
Pele
8,315
756
40
4
0
210,162
0
L
Baron Samedi
7,233
658
20
2
0
178,340
0
W
Erlang Shen
7,738
703
3
0
0
205,889
0
L
Set
8,460
769
34
3
0
195,018
0
L
Artio
8,239
749
3
0
0
206,143
0
W
Ratatoskr
9,315
847
9
1
0
231,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role