Player Matchup

Awilix
Awilix
 
Awilix
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
DOTA GPS
Set
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 78L
1,481 Elo+
Solo
Eset
Eset
GoRDoX2552
Eset
Level 57
God Stats
1W - 1L
1,285 SR
Queue Stats
48W - 53L
1,407 Elo+
Solo
Hun Batz
Hun Batz
LeãoDeAço
Hun Batz
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,572 Elo+
Solo
Janus
Janus
MarcoCC19
Janus
Level 159
God Stats
1W - 0L
1,601 SR
Queue Stats
21W - 17L
1,484 Elo+
Party 2
Team Averages
Level 101
1,477 SR
1,489 Elo+

VS

Team Averages
Level 94
1,450 SR
1,455 Elo+
Athena
Athena
 
Athena
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
DVinte
Tiamat
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 24L
1,269 Elo+
Party 1
Ravana
Ravana
I-JuaN-KilleRS-I
Ravana
Level 119
God Stats
5W - 2L
1,500 SR
Queue Stats
162W - 178L
1,462 Elo+
Solo
Pele
Pele
TheKhancer
Pele
Level 60
God Stats
2W - 3L
1,464 SR
Queue Stats
86W - 94L
1,438 Elo+
Party 1
Ullr
Ullr
johnnyjoestarV2
Ullr
Level 193
God Stats
0W - 2L
1,285 SR
Queue Stats
17W - 11L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
2 / 0 / 9
6,178
1,236
4,704
4,301
1,752
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 0 / 12
5,941
1,188
2,614
4,101
3,519
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

11
1 / 1 / 10
5,898
1,180
4,930
2,763
758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
LeãoDeAço
Hun Batz
11
5 / 1 / 5
6,293
1,259
4,818
5,384
1,975
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
MarcoCC19
Janus
12
8 / 1 / 5
6,947
1,389
7,085
3,293
1,067
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
8
0 / 3 / 2
4,717
943
890
5,358
4,175
Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
DVinte
Tiamat
9
0 / 4 / 2
4,818
964
4,445
5,329
2,635
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 3 / 1
4,666
933
1,672
4,830
2,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 4 / 1
5,251
1,050
3,014
5,981
2,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
1 / 2 / 0
5,644
1,129
3,912
3,889
1,608
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
9
16
Kills
3
3
Deaths
16
41
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
2
0
9
6.5
L
Athena
 
Athena
0
3
2
0.33
W
0
0
12
6
L
Tiamat
DVinte
Tiamat
0
4
2
0.25
W
1
1
10
6
L
0
3
1
0.17
W
Hun Batz
LeãoDeAço
Hun Batz
5
1
5
7.5
W
Janus
MarcoCC19
Janus
8
1
5
10.5
L
2
4
1
0.63
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,151
Damage
13,933
19,842
Taken
25,387
9,071
Mitigated
13,018
8,617
Healing
3,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
4,704
1,184
78
976
4,301
1,752
405
1,277
3,024
0
9,622
L
Athena
 
Athena
890
296
212
383
5,358
4,175
0
3,464
1,894
1,605
0
W
2,614
493
225
994
4,101
3,519
282
1,074
3,027
0
4,580
L
Tiamat
DVinte
Tiamat
4,445
316
0
361
5,329
2,635
0
2,310
3,019
6,099
0
W
4,930
38
1,121
297
2,763
758
151
952
1,811
11,210
0
L
1,672
362
234
705
4,830
2,115
0
2,193
2,637
0
2,090
W
Hun Batz
LeãoDeAço
Hun Batz
4,818
1,385
869
2,349
5,384
1,975
410
1,135
4,249
0
9,640
W
Janus
MarcoCC19
Janus
7,085
585
700
1,008
3,293
1,067
311
897
2,396
13,169
0
L
3,014
257
0
519
5,981
2,485
0
2,480
3,501
0
4,491
L
3,912
1,084
593
470
3,889
1,608
0
1,568
2,321
0
19,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,257
Gold Earned
25,096
64
Minions Killed
43
0
Camps Cleared
0
611,117
Distance Traveled
468,750
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,178
1,236
17
3
0
139,850
0
L
Athena
4,717
943
0
0
0
96,465
0
W
Set
5,941
1,188
5
1
0
109,799
0
L
Tiamat
4,818
964
10
2
0
93,191
0
W
Eset
5,898
1,180
14
3
0
125,447
0
L
Ravana
4,666
933
0
0
0
65,108
0
W
Hun Batz
6,293
1,259
10
2
0
119,077
0
W
Janus
6,947
1,389
18
4
0
116,944
0
L
Pele
5,251
1,050
3
1
0
112,022
0
L
Ullr
5,644
1,129
30
6
0
101,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role