Player Matchup

Ares
Ares
ComandoBoss7175
Ares
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 24L
1,458 Elo+
Solo
King Arthur
King Arthur
KLSerpent
King Arthur
Level 89
God Stats
1W - 3L
1,500 SR
Queue Stats
106W - 93L
1,522 Elo+
Party 2
Zeus
Zeus
Saffyyy
Zeus
Level 110
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 42L
1,458 Elo+
Party 2
Susano
Susano
beginningoftime
Susano
Level 68
God Stats
15W - 10L
1,724 SR
Queue Stats
53W - 48L
1,542 Elo+
Party 2
Neith
Neith
jamos01
Neith
Level 29
God Stats
10W - 10L
1,323 SR
Queue Stats
109W - 101L
1,528 Elo+
Party 2
Team Averages
Level 74
1,510 SR
1,501 Elo+

VS

Team Averages
Level 97
1,653 SR
1,498 Elo+
Fafnir
Fafnir
Fanboy885
Fafnir
Level 124
God Stats
3W - 3L
1,547 SR
Queue Stats
137W - 129L
1,464 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Gmcole1
Tsukuyomi
Level 127
God Stats
16W - 5L
1,711 SR
Queue Stats
234W - 228L
1,443 Elo+
Party 1
Rama
Rama
communistmadman
Rama
Level 68
God Stats
4W - 1L
1,808 SR
Queue Stats
55W - 30L
1,606 Elo+
Solo
Surtr
Surtr
xTHE_VIOLATOR
Surtr
Level 106
God Stats
188W - 155L
1,648 SR
Queue Stats
2,041W - 2,034L
1,410 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
zlmayo
Morgan Le Fay
Level 61
God Stats
17W - 15L
1,552 SR
Queue Stats
36W - 38L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 9
7,824
559
6,754
13,587
14,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
KLSerpent
King Arthur
9
0 / 9 / 0
5,454
390
8,062
16,426
14,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
Saffyyy
Zeus
14
8 / 4 / 5
8,752
625
14,935
9,589
4,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
8 / 2 / 6
8,998
643
10,190
13,235
5,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
jamos01
Neith
11
0 / 3 / 0
6,445
460
5,744
8,390
3,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Fanboy885
Fafnir
12
1 / 3 / 6
8,098
578
4,946
15,595
20,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
Gmcole1
Tsukuyomi
14
4 / 4 / 4
8,531
609
8,317
14,840
6,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
5 / 1 / 1
8,658
618
7,064
10,702
4,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
8 / 3 / 2
8,983
642
13,427
18,027
13,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
zlmayo
Morgan Le Fay
11
2 / 7 / 1
6,585
470
7,687
11,107
4,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
34
18
Kills
20
20
Deaths
18
20
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
2
9
3.25
W
Fafnir
Fanboy885
Fafnir
1
3
6
1.33
W
Tsukuyomi
Gmcole1
Tsukuyomi
4
4
4
1.5
L
King Arthur
KLSerpent
King Arthur
0
9
0
0
L
Zeus
Saffyyy
Zeus
8
4
5
2.63
L
8
2
6
5.5
W
5
1
1
5.5
L
Neith
jamos01
Neith
0
3
0
0
W
8
3
2
3
W
Morgan Le Fay
zlmayo
Morgan Le Fay
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,685
Damage
41,441
61,227
Taken
70,271
41,674
Mitigated
49,025
13,172
Healing
19,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,754
862
0
2,386
13,587
14,108
64
5,671
7,916
23,818
0
W
Fafnir
Fanboy885
Fafnir
4,946
1,985
0
4,251
15,595
20,049
0
8,150
7,445
15,485
0
W
Tsukuyomi
Gmcole1
Tsukuyomi
8,317
2,186
0
3,595
14,840
6,387
0
3,001
11,839
0
61,847
L
King Arthur
KLSerpent
King Arthur
8,062
1,905
0
1,570
16,426
14,043
0
334
16,092
0
35,071
L
Zeus
Saffyyy
Zeus
14,935
3,924
483
2,702
9,589
4,485
0
4,105
5,484
62,306
0
L
10,190
2,509
0
2,361
13,235
5,952
0
2,415
10,820
0
60,742
W
7,064
5,195
0
7,168
10,702
4,365
0
2,140
8,562
0
75,326
L
Neith
jamos01
Neith
5,744
3,406
0
3,670
8,390
3,086
746
570
7,820
0
47,938
W
13,427
6,374
0
3,613
18,027
13,383
422
2,434
15,593
944
73,505
W
Morgan Le Fay
zlmayo
Morgan Le Fay
7,687
564
0
848
11,107
4,841
0
5,964
5,143
41,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,473
Gold Earned
40,855
322
Minions Killed
397
0
Camps Cleared
0
1,313,376
Distance Traveled
1,253,332
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,824
559
25
2
0
274,740
0
W
Fafnir
8,098
578
22
2
0
258,555
0
W
Tsukuyomi
8,531
609
82
6
0
270,065
0
L
King Arthur
5,454
390
33
2
0
234,140
0
L
Zeus
8,752
625
102
7
0
253,884
6
L
Susano
8,998
643
78
6
0
317,660
0
W
Rama
8,658
618
123
9
0
255,880
2
L
Neith
6,445
460
84
6
0
232,952
2
W
Surtr
8,983
642
106
8
0
225,719
0
W
Morgan Le Fay
6,585
470
64
5
0
243,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role