Player Matchup

Fenrir
Fenrir
BirleyMan6998
Fenrir
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,526 Elo+
Party 1
Atlas
Atlas
ToxicDAC 15
Atlas
Level 118
God Stats
3W - 1L
1,432 SR
Queue Stats
54W - 58L
1,406 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ToxicDAC15
Ah Muzen Cab
Level 64
God Stats
6W - 4L
1,447 SR
Queue Stats
13W - 15L
1,335 Elo+
Party 1
Olorun
Olorun
ToxicLORD02
Olorun
Level 49
God Stats
3W - 1L
1,779 SR
Queue Stats
44W - 45L
1,444 Elo+
Party 1
Surtr
Surtr
VolcanicWeb7503
Surtr
Level 53
God Stats
19W - 16L
1,446 SR
Queue Stats
35W - 53L
1,361 Elo+
Party 1
Team Averages
Level 63
1,521 SR
1,414 Elo+

VS

Team Averages
Level 33
1,528 SR
1,329 Elo+
Apollo
Apollo
CornerPond884
Apollo
Level 33
God Stats
0W - 3L
1,500 SR
Queue Stats
59W - 96L
1,273 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Crusty_Oatmeal96
Cu Chulainn
Level 43
God Stats
10W - 4L
1,667 SR
Queue Stats
45W - 41L
1,387 Elo+
Party 2
Sol
Sol
PainPazu
Sol
Level 39
God Stats
2W - 6L
1,475 SR
Queue Stats
48W - 46L
1,373 Elo+
Party 2
Sylvanus
Sylvanus
WavedPine594415
Sylvanus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 81L
1,296 Elo+
Party 3
Mercury
Mercury
ll_TacoBlast_ll
Mercury
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
333W - 291L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
6,388
456
3,361
10,751
4,083
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
4 / 1 / 12
8,788
628
6,288
13,090
12,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
ToxicDAC15
Ah Muzen Cab
13
10 / 1 / 5
8,680
620
13,546
8,239
3,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Olorun
13
5 / 3 / 1
8,758
626
7,431
12,488
5,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
6 / 2 / 2
8,666
619
16,015
18,941
10,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 1
6,133
438
2,758
12,384
4,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
Crusty_Oatmeal96
Cu Chulainn
11
2 / 6 / 0
6,571
469
10,497
18,285
15,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

14
7 / 4 / 0
9,200
657
15,176
12,331
5,645
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
9
1 / 4 / 1
6,129
438
2,087
10,933
8,292
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 5 / 1
6,154
440
2,516
14,143
5,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
26
Kills
10
11
Deaths
26
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
4
1
0.38
L
0
7
1
0.07
L
Cu Chulainn
Crusty_Oatmeal96
Cu Chulainn
2
6
0
0.33
L
7
4
0
1.75
W
4
1
12
10
W
Ah Muzen Cab
ToxicDAC15
Ah Muzen Cab
10
1
5
12.5
W
Olorun
5
3
1
1.83
W
6
2
2
3.5
L
Sylvanus
1
4
1
0.38
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,641
Damage
33,034
63,509
Taken
68,076
35,737
Mitigated
39,118
28,872
Healing
15,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,361
1,665
0
2,008
10,751
4,083
320
2,683
7,984
0
24,731
L
2,758
1,344
0
2,207
12,384
4,625
0
2,152
10,232
0
30,894
L
Cu Chulainn
Crusty_Oatmeal96
Cu Chulainn
10,497
1,970
0
4,037
18,285
15,281
0
1,055
17,230
517
49,403
L
15,176
6,407
0
4,646
12,331
5,645
976
6,233
6,098
74,859
0
W
6,288
2,623
344
4,534
13,090
12,880
312
2,669
10,329
27,009
0
W
Ah Muzen Cab
ToxicDAC15
Ah Muzen Cab
13,546
5,644
0
2,966
8,239
3,547
1,089
2,719
5,520
0
60,716
W
Olorun
7,431
3,664
332
5,514
12,488
5,077
524
8,627
3,861
49,216
0
W
16,015
8,743
361
12,813
18,941
10,150
536
1,082
16,855
468
65,293
L
Sylvanus
2,087
903
462
1,284
10,933
8,292
0
1,765
9,168
18,140
0
L
2,516
1,263
0
3,023
14,143
5,275
0
2,849
11,294
0
33,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,280
Gold Earned
34,187
336
Minions Killed
351
0
Camps Cleared
0
1,441,485
Distance Traveled
1,311,063
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,388
456
40
3
0
308,495
0
L
Apollo
6,133
438
52
4
0
278,613
4
L
Cu Chulainn
6,571
469
85
6
0
260,365
2
L
Sol
9,200
657
115
8
0
263,230
5
W
Atlas
8,788
628
37
3
0
299,030
0
W
Ah Muzen Cab
8,680
620
88
6
0
291,411
3
W
Olorun
8,758
626
85
6
0
253,029
0
W
Surtr
8,666
619
86
6
0
289,520
0
L
Sylvanus
6,129
438
31
2
0
253,703
2
L
Mercury
6,154
440
68
5
0
255,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role