Player Matchup

Hel
Hel
Bell1
Hel
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 41L
1,786 Elo+
Solo
Surtr
Surtr
FarisBu50
Surtr
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 35L
1,500 Elo+
Party 2
Anubis
Anubis
IMERA
Anubis
Level 156
God Stats
8W - 6L
1,756 SR
Queue Stats
801W - 810L
1,518 Elo+
Solo
Thoth
Thoth
MohMutawaHA
Thoth
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 44L
1,540 Elo+
Party 2
He Bo
He Bo
alo0oy911
He Bo
Level 126
God Stats
0W - 3L
1,500 SR
Queue Stats
41W - 42L
1,562 Elo+
Party 2
Team Averages
Level 147
1,551 SR
1,581 Elo+

VS

Team Averages
Level 130
1,378 SR
1,548 Elo+
Hercules
Hercules
Bral23
Hercules
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,500 Elo+
Party 1
King Arthur
King Arthur
Dizzygirl
King Arthur
Level 179
God Stats
2W - 2L
1,203 SR
Queue Stats
191W - 239L
1,488 Elo+
Solo
Vulcan
Vulcan
MooWA
Vulcan
Level 196
God Stats
5W - 6L
1,186 SR
Queue Stats
474W - 315L
1,727 Elo+
Solo
Ishtar
Ishtar
OnlyNaans
Ishtar
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Yemoja
Yemoja
lordoffire912
Yemoja
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
324W - 300L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Bell1
Hel
5
0 / 0 / 0
5,136
642
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Surtr
FarisBu50
Surtr
13
2 / 3 / 2
6,819
852
9,308
13,623
15,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
IMERA
Anubis
14
3 / 3 / 1
7,588
949
7,407
7,616
4,466
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
1 / 4 / 4
6,797
850
6,599
7,971
3,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

He Bo
alo0oy911
He Bo
13
2 / 3 / 3
6,756
845
5,757
8,457
3,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bral23
Hercules
13
3 / 3 / 6
7,744
968
7,060
11,652
13,083
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

King Arthur
Dizzygirl
King Arthur
13
1 / 2 / 8
7,128
891
6,378
8,819
9,670
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Vulcan
MooWA
Vulcan
16
7 / 0 / 6
8,973
1,122
12,308
6,676
3,867
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ishtar
OnlyNaans
Ishtar
12
1 / 2 / 9
7,135
892
4,338
5,869
2,646
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 1 / 9
7,953
994
4,517
7,618
6,661
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
51
8
Kills
13
13
Deaths
8
10
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Hel
Bell1
Hel
0
0
0
0
W
Hercules
Bral23
Hercules
3
3
6
2
W
King Arthur
Dizzygirl
King Arthur
1
2
8
2.5
L
Surtr
FarisBu50
Surtr
2
3
2
1
L
Anubis
IMERA
Anubis
3
3
1
1.17
L
1
4
4
0.75
W
Vulcan
MooWA
Vulcan
7
0
6
10
W
Ishtar
OnlyNaans
Ishtar
1
2
9
2.75
L
He Bo
alo0oy911
He Bo
2
3
3
1.17
W
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,071
Damage
34,601
37,667
Taken
40,634
26,591
Mitigated
35,927
9,372
Healing
19,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
Bell1
Hel
0
0
0
0
0
0
0
0
0
0
0
W
Hercules
Bral23
Hercules
7,060
2,409
0
3,291
11,652
13,083
0
5,165
6,063
0
11,043
W
King Arthur
Dizzygirl
King Arthur
6,378
624
1,362
941
8,819
9,670
156
4,237
4,271
0
11,144
L
Surtr
FarisBu50
Surtr
9,308
3,763
901
4,131
13,623
15,399
0
4,431
8,850
219
12,306
L
Anubis
IMERA
Anubis
7,407
613
0
648
7,616
4,466
0
4,671
2,822
22,490
0
L
6,599
209
502
842
7,971
3,254
0
4,042
3,840
16,457
0
W
Vulcan
MooWA
Vulcan
12,308
3,461
1,043
1,519
6,676
3,867
1,330
3,283
3,166
37,864
0
W
Ishtar
OnlyNaans
Ishtar
4,338
2,082
29
214
5,869
2,646
1,384
3,481
2,320
0
12,258
L
He Bo
alo0oy911
He Bo
5,757
464
1,057
1,291
8,457
3,472
0
3,681
4,593
9,347
0
W
4,517
1,248
8,911
2,402
7,618
6,661
649
3,317
4,016
9,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,096
Gold Earned
38,933
89
Minions Killed
106
0
Camps Cleared
0
591,007
Distance Traveled
847,638
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,136
642
0
0
0
6,344
0
W
Hercules
7,744
968
14
2
0
175,121
0
W
King Arthur
7,128
891
13
2
0
163,395
0
L
Surtr
6,819
852
10
1
0
147,862
0
L
Anubis
7,588
949
42
5
0
109,602
0
L
Thoth
6,797
850
26
3
0
157,910
0
W
Vulcan
8,973
1,122
46
6
0
201,598
0
W
Ishtar
7,135
892
23
3
0
159,419
0
L
He Bo
6,756
845
11
1
0
169,289
0
W
Yemoja
7,953
994
10
1
0
148,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role