Player Matchup

Cu Chulainn
Cu Chulainn
AbstractAbra
Cu Chulainn
Level 48
God Stats
6W - 16L
1,359 SR
Queue Stats
34W - 52L
1,288 Elo+
Solo
Loki
Loki
GaMeRGrIl25
Loki
Level 126
God Stats
9W - 7L
1,452 SR
Queue Stats
15W - 22L
1,183 Elo+
Party 1
Jing Wei
Jing Wei
ImADilpickle
Jing Wei
Level 115
God Stats
2W - 6L
1,500 SR
Queue Stats
71W - 57L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
OrangeZoidberg
Xing Tian
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,143 Elo+
Party 2
Vulcan
Vulcan
idiosncrtic
Vulcan
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,143 Elo+
Party 2
Team Averages
Level 78
1,462 SR
1,251 Elo+

VS

Team Averages
Level 56
1,499 SR
1,414 Elo+
Cthulhu
Cthulhu
BlizzyGlizzy5
Cthulhu
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
255W - 286L
1,321 Elo+
Party 4
Merlin
Merlin
Buallat
Merlin
Level 85
God Stats
8W - 9L
1,493 SR
Queue Stats
667W - 654L
1,406 Elo+
Solo
Rama
Rama
KorruptArsenal
Rama
Level 43
God Stats
7W - 2L
1,500 SR
Queue Stats
238W - 246L
1,341 Elo+
Party 4
Achilles
Achilles
TheLoneProdigy
Achilles
Level 66
God Stats
3W - 6L
1,500 SR
Queue Stats
43W - 37L
1,500 Elo+
Party 3
Lancelot
Lancelot
XxToxicRusherxX
Lancelot
Level 29
God Stats
13W - 7L
1,500 SR
Queue Stats
20W - 10L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AbstractAbra
Cu Chulainn
5
0 / 1 / 1
6,878
313
725
2,306
1,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
2 / 3 / 6
9,937
452
9,152
13,382
6,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jing Wei
ImADilpickle
Jing Wei
16
3 / 7 / 7
10,326
469
13,660
17,717
8,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xing Tian
OrangeZoidberg
Xing Tian
13
1 / 1 / 5
9,192
418
6,667
19,644
20,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Vulcan
18
10 / 4 / 1
12,060
548
19,943
13,736
7,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
3 / 4 / 6
10,202
464
7,279
19,268
19,669
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
Buallat
Merlin
17
1 / 5 / 4
10,601
482
13,221
15,910
6,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
3 / 5 / 3
10,075
458
15,269
21,685
9,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
14
2 / 3 / 3
9,247
420
4,073
14,373
8,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
17
3 / 1 / 2
10,713
487
4,484
14,709
9,032
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
30
16
Kills
12
16
Deaths
18
20
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
AbstractAbra
Cu Chulainn
0
1
1
0.5
W
Cthulhu
3
4
6
1.5
W
Merlin
Buallat
Merlin
1
5
4
0.6
L
2
3
6
1.67
L
Jing Wei
ImADilpickle
Jing Wei
3
7
7
0.93
W
3
5
3
0.9
L
Xing Tian
OrangeZoidberg
Xing Tian
1
1
5
3.5
W
Achilles
2
3
3
1.17
W
Lancelot
3
1
2
4
L
Vulcan
10
4
1
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,147
Damage
44,326
66,785
Taken
85,945
44,127
Mitigated
52,629
4,897
Healing
25,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
AbstractAbra
Cu Chulainn
725
62
0
605
2,306
1,116
0
0
2,306
0
11,197
W
Cthulhu
7,279
394
2,464
4,462
19,268
19,669
0
6,362
12,750
42,623
199
W
Merlin
Buallat
Merlin
13,221
252
90
3,311
15,910
6,004
542
6,634
9,118
101,473
0
L
9,152
2,264
0
80
13,382
6,088
0
3,776
9,606
0
74,688
L
Jing Wei
ImADilpickle
Jing Wei
13,660
9,238
0
729
17,717
8,381
0
4,030
13,687
0
69,984
W
15,269
13,029
0
8,764
21,685
9,637
1,743
5,185
16,438
0
82,940
L
Xing Tian
OrangeZoidberg
Xing Tian
6,667
1,055
0
2,483
19,644
20,980
0
7,162
12,482
19,831
0
W
Achilles
4,073
939
78
2,552
14,373
8,287
129
5,847
8,211
0
27,199
W
Lancelot
4,484
847
0
3,319
14,709
9,032
0
2,862
11,741
0
81,130
L
Vulcan
19,943
8,768
0
1,000
13,736
7,562
141
7,830
5,906
103,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,393
Gold Earned
50,838
383
Minions Killed
475
0
Camps Cleared
0
1,685,184
Distance Traveled
2,076,668
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,878
313
18
1
0
53,787
0
W
Cthulhu
10,202
464
54
2
0
366,546
2
W
Merlin
10,601
482
143
7
0
329,163
0
L
Loki
9,937
452
81
4
0
352,136
0
L
Jing Wei
10,326
469
115
5
0
409,355
0
W
Rama
10,075
458
123
6
0
351,982
2
L
Xing Tian
9,192
418
13
1
0
448,369
4
W
Achilles
9,247
420
51
2
0
472,576
0
W
Lancelot
10,713
487
104
5
0
556,401
0
L
Vulcan
12,060
548
156
7
0
421,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role