Player Matchup

Bacchus
Bacchus
Gold III
DB Kade
Bacchus
Gold III
Level 154
God Stats
2W - 2L
1,276 SR
Queue Stats
271W - 286L
1,470 MMR
Solo
Artio
Artio
Bronze III
Hompft
Artio
Bronze III
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,470 MMR
Solo
Baba Yaga
Baba Yaga
Gold IV
PETAphile
Baba Yaga
Gold IV
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 88L
1,471 MMR
Party 1
Jing Wei
Jing Wei
Gold III
TezzLa666
Jing Wei
Gold III
Level 122
God Stats
4W - 0L
1,736 SR
Queue Stats
91W - 79L
1,468 MMR
Solo
Mercury
Mercury
Gold III
tsaheyluu
Mercury
Gold III
Level 159
God Stats
8W - 11L
1,600 SR
Queue Stats
525W - 516L
1,480 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 135
1,522 SR
1,472 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 137
1,540 SR
1,478 MMR
Hou Yi
Hou Yi
Gold I
 
Hou Yi
Gold I
Level 212
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold III
Irving255
Fenrir
Gold III
Level 156
God Stats
12W - 7L
1,668 SR
Queue Stats
204W - 215L
1,477 MMR
Solo
Cabrakan
Cabrakan
Silver II
The Popper King
Cabrakan
Silver II
Level 119
God Stats
17W - 22L
1,637 SR
Queue Stats
315W - 355L
1,474 MMR
Solo
Zeus
Zeus
Bronze III
istareatarock
Zeus
Bronze III
Level 83
God Stats
0W - 1L
1,243 SR
Queue Stats
13W - 18L
1,466 MMR
Solo
Surtr
Surtr
Gold V
xAlvaro_11
Surtr
Gold V
Level 114
God Stats
5W - 2L
1,652 SR
Queue Stats
57W - 56L
1,474 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DB Kade
Bacchus
10
0 / 2 / 9
6,851
489
4,724
12,741
10,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Artio
Hompft
Artio
12
4 / 4 / 1
7,469
534
7,409
16,163
10,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Baba Yaga
PETAphile
Baba Yaga
13
7 / 0 / 6
8,599
614
10,877
4,426
1,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
TezzLa666
Jing Wei
14
2 / 1 / 3
7,815
558
8,321
9,536
3,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mercury
tsaheyluu
Mercury
15
7 / 2 / 4
9,014
644
9,653
10,961
4,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
HadesAgniSusanoVulcan

VS

Bans
ThorFreyaBaron SamediAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
13
2 / 1 / 0
7,438
531
6,572
10,562
5,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
Irving255
Fenrir
12
3 / 4 / 1
7,496
535
7,086
13,838
6,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cabrakan
8
0 / 6 / 1
5,682
406
2,972
13,969
14,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

9
0 / 6 / 3
6,002
429
4,338
7,364
2,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Surtr
11
3 / 3 / 2
6,980
499
10,554
13,874
12,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
15
20
Kills
8
9
Deaths
20
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
2
1
0
2
W
Bacchus
DB Kade
Bacchus
0
2
9
2.25
W
Artio
Hompft
Artio
4
4
1
1.13
L
Fenrir
Irving255
Fenrir
3
4
1
0.88
W
Baba Yaga
PETAphile
Baba Yaga
7
0
6
10
W
Jing Wei
TezzLa666
Jing Wei
2
1
3
3.5
L
Cabrakan
0
6
1
0.08
L
0
6
3
0.25
W
Mercury
tsaheyluu
Mercury
7
2
4
4.5
L
Surtr
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,984
Damage
31,522
53,827
Taken
59,607
31,086
Mitigated
41,741
17,969
Healing
16,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
6,572
4,135
0
5,715
10,562
5,472
0
2,335
8,046
0
60,550
W
Bacchus
DB Kade
Bacchus
4,724
983
0
3,772
12,741
10,770
557
2,963
9,734
19,323
0
W
Artio
Hompft
Artio
7,409
390
616
6,425
16,163
10,596
0
2,567
12,941
40,739
0
L
Fenrir
Irving255
Fenrir
7,086
1,535
0
1,262
13,838
6,229
0
3,874
9,489
0
51,437
W
Baba Yaga
PETAphile
Baba Yaga
10,877
364
0
1,584
4,426
1,762
300
846
3,446
50,673
0
W
Jing Wei
TezzLa666
Jing Wei
8,321
5,420
0
4,911
9,536
3,644
0
474
9,062
0
60,875
L
Cabrakan
2,972
876
434
3,478
13,969
14,817
0
5,218
8,095
15,838
0
L
4,338
654
0
250
7,364
2,505
0
3,224
4,047
38,012
0
W
Mercury
tsaheyluu
Mercury
9,653
6,433
0
661
10,961
4,314
2,797
641
10,103
0
75,140
L
Surtr
10,554
3,025
0
5,852
13,874
12,718
0
5,657
6,920
231
41,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,748
Gold Earned
33,598
383
Minions Killed
318
0
Camps Cleared
0
1,460,003
Distance Traveled
1,319,883
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,438
531
107
8
0
272,034
2
W
Bacchus
6,851
489
15
1
0
272,798
3
W
Artio
7,469
534
62
4
0
287,591
2
L
Fenrir
7,496
535
73
5
0
294,178
0
W
Baba Yaga
8,599
614
76
5
0
285,381
3
W
Jing Wei
7,815
558
108
8
0
296,830
1
L
Cabrakan
5,682
406
16
1
0
248,831
0
L
Zeus
6,002
429
66
5
0
274,079
2
W
Mercury
9,014
644
122
9
0
317,403
0
L
Surtr
6,980
499
56
4
0
230,761
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role