Player Matchup

Ao Kuang
Ao Kuang
Matelty
Ao Kuang
Level 55
God Stats
2W - 1L
1,739 SR
Queue Stats
8W - 3L
1,625 Elo+
Party 1
Cupid
Cupid
PestilenceSMITE
Cupid
Level 60
God Stats
2W - 0L
1,725 SR
Queue Stats
4W - 2L
1,485 Elo+
Party 1
Ymir
Ymir
lardforthewin
Ymir
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 8L
1,556 Elo+
Party 1
Team Averages
Level 87
1,655 SR
1,556 Elo+

VS

Team Averages
Level 80
1,587 SR
1,439 Elo+
Achilles
Achilles
GhxstRiver
Achilles
Level 64
God Stats
5W - 5L
1,714 SR
Queue Stats
63W - 60L
1,419 Elo+
Solo
Merlin
Merlin
ProphecyGamerHD
Merlin
Level 129
God Stats
1W - 3L
1,547 SR
Queue Stats
1W - 4L
1,395 Elo+
Solo
Ne Zha
Ne Zha
TheFatHappy1
Ne Zha
Level 48
God Stats
0W - 3L
1,500 SR
Queue Stats
164W - 158L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Matelty
Ao Kuang
15
10 / 2 / 3
10,237
853
13,788
12,806
6,118
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 3 / 8
9,090
758
12,065
13,014
4,560
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 1 / 13
9,168
764
4,906
14,834
12,837
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GhxstRiver
Achilles
13
3 / 5 / 3
8,290
691
7,882
14,326
13,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 4 / 4
8,416
701
13,786
9,008
4,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
12
2 / 5 / 4
8,420
702
10,818
13,130
6,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
14
Kills
6
6
Deaths
14
24
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Achilles
GhxstRiver
Achilles
3
5
3
0.9
W
Ao Kuang
Matelty
Ao Kuang
10
2
3
5.75
W
4
3
8
2.67
L
1
4
4
0.75
L
Ne Zha
2
5
4
0.8
W
0
1
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,759
Damage
32,486
40,654
Taken
36,464
23,515
Mitigated
24,800
13,923
Healing
5,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
GhxstRiver
Achilles
7,882
1,583
0
2,609
14,326
13,892
0
5,310
9,016
0
22,347
W
Ao Kuang
Matelty
Ao Kuang
13,788
4,018
0
4,144
12,806
6,118
0
2,707
9,769
33,360
0
W
12,065
8,140
617
3,753
13,014
4,560
0
5,186
7,373
0
39,069
L
13,786
1,486
0
840
9,008
4,299
521
3,945
5,063
40,452
0
L
Ne Zha
10,818
2,547
0
1,731
13,130
6,609
622
9,467
3,663
0
36,065
W
4,906
794
2,598
2,811
14,834
12,837
116
5,523
8,792
22,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,495
Gold Earned
25,126
134
Minions Killed
151
0
Camps Cleared
0
602,905
Distance Traveled
594,520
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,290
691
30
3
0
200,846
0
W
Ao Kuang
10,237
853
44
4
0
172,997
0
W
Cupid
9,090
758
62
5
0
211,906
1
L
Merlin
8,416
701
73
6
0
177,245
0
L
Ne Zha
8,420
702
48
4
0
216,429
0
W
Ymir
9,168
764
28
2
0
218,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role