Player Matchup

Neith
Neith
 
Neith
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
BigLukie
King Arthur
Level 32
God Stats
2W - 0L
1,709 SR
Queue Stats
73W - 82L
1,352 Elo+
Party 1
Janus
Janus
ElFabø
Janus
Level 139
God Stats
13W - 11L
1,371 SR
Queue Stats
436W - 397L
1,513 Elo+
Party 3
Gilgamesh
Gilgamesh
ElWabiWabo
Gilgamesh
Level 52
God Stats
10W - 7L
1,567 SR
Queue Stats
92W - 88L
1,524 Elo+
Party 3
Yemoja
Yemoja
mrwhatsup
Yemoja
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,145 Elo+
Party 1
Team Averages
Level 55
1,529 SR
1,407 Elo+

VS

Team Averages
Level 66
1,551 SR
1,476 Elo+
Set
Set
Eddy Cool99
Set
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 30L
1,517 Elo+
Party 2
Camazotz
Camazotz
MrMcbootleg
Camazotz
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,222 Elo+
Solo
Aphrodite
Aphrodite
Sauce Wade 3
Aphrodite
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 19L
1,491 Elo+
Solo
Rama
Rama
vDyzt
Rama
Level 28
God Stats
2W - 3L
1,488 SR
Queue Stats
37W - 37L
1,542 Elo+
Party 2
Raijin
Raijin
vSkup
Raijin
Level 123
God Stats
3W - 4L
1,764 SR
Queue Stats
77W - 65L
1,608 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
1 / 3 / 6
8,555
475
6,796
11,179
4,903
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
BigLukie
King Arthur
18
15 / 3 / 4
11,338
630
22,217
18,152
13,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Janus
ElFabø
Janus
15
1 / 1 / 10
9,687
538
10,714
8,599
3,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
ElWabiWabo
Gilgamesh
17
9 / 2 / 4
10,685
594
9,422
15,528
7,804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
mrwhatsup
Yemoja
13
0 / 0 / 10
8,324
462
2,738
8,193
8,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 3
7,322
407
7,396
13,936
10,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Camazotz
MrMcbootleg
Camazotz
11
2 / 9 / 0
7,629
424
4,317
16,848
4,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
Sauce Wade 3
Aphrodite
9
0 / 8 / 1
6,205
345
4,215
13,914
6,582
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Rama
vDyzt
Rama
14
3 / 3 / 1
8,646
480
2,994
13,808
5,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
vSkup
Raijin
16
2 / 3 / 3
9,326
518
8,181
12,981
5,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
16
26
Kills
8
9
Deaths
26
34
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
3
6
1.33
W
King Arthur
BigLukie
King Arthur
15
3
4
5.67
L
1
3
3
0.83
W
Janus
ElFabø
Janus
1
1
10
6
W
Gilgamesh
ElWabiWabo
Gilgamesh
9
2
4
5.5
L
Camazotz
MrMcbootleg
Camazotz
2
9
0
0.22
L
Aphrodite
Sauce Wade 3
Aphrodite
0
8
1
0.06
W
Yemoja
mrwhatsup
Yemoja
0
0
10
5
L
Rama
vDyzt
Rama
3
3
1
1.17
L
Raijin
vSkup
Raijin
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,887
Damage
27,103
61,651
Taken
71,487
38,018
Mitigated
32,640
15,112
Healing
16,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,796
1,650
0
2,489
11,179
4,903
897
1,806
8,828
0
54,704
W
King Arthur
BigLukie
King Arthur
22,217
3,379
0
4,079
18,152
13,647
12
4,047
13,932
0
93,114
L
7,396
2,825
0
2,219
13,936
10,668
0
2,726
11,210
0
32,048
W
Janus
ElFabø
Janus
10,714
362
0
2,463
8,599
3,567
386
3,229
5,193
96,431
0
W
Gilgamesh
ElWabiWabo
Gilgamesh
9,422
3,777
0
2,321
15,528
7,804
60
757
14,620
0
86,591
L
Camazotz
MrMcbootleg
Camazotz
4,317
642
0
2,980
16,848
4,789
0
3,087
13,761
0
26,444
L
Aphrodite
Sauce Wade 3
Aphrodite
4,215
1,226
1,490
3,869
13,914
6,582
0
1,250
12,664
31,298
0
W
Yemoja
mrwhatsup
Yemoja
2,738
659
1,192
2,568
8,193
8,097
674
2,574
5,542
22,438
0
L
Rama
vDyzt
Rama
2,994
2,576
0
4,825
13,808
5,132
152
970
12,838
0
56,858
L
Raijin
vSkup
Raijin
8,181
876
121
1,346
12,981
5,469
0
5,419
7,562
77,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,589
Gold Earned
39,128
474
Minions Killed
357
0
Camps Cleared
0
1,828,895
Distance Traveled
1,534,883
22
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,555
475
76
4
0
324,609
0
W
King Arthur
11,338
630
119
7
0
355,547
0
L
Set
7,322
407
40
2
0
366,002
2
W
Janus
9,687
538
134
7
0
364,190
13
W
Gilgamesh
10,685
594
120
7
0
419,573
4
L
Camazotz
7,629
424
43
2
0
307,921
0
L
Aphrodite
6,205
345
48
3
0
198,860
0
W
Yemoja
8,324
462
25
1
0
364,976
5
L
Rama
8,646
480
86
5
0
323,036
0
L
Raijin
9,326
518
140
8
0
339,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role