Player Matchup

Rama
Rama
Jyniri
Rama
Level 43
God Stats
0W - 2L
1,310 SR
Queue Stats
3W - 13L
1,040 Elo+
Party 1
Anubis
Anubis
Ryhmal
Anubis
Level 26
God Stats
1W - 3L
1,508 SR
Queue Stats
8W - 26L
1,223 Elo+
Party 1
Achilles
Achilles
niiiba
Achilles
Level 98
God Stats
16W - 14L
1,544 SR
Queue Stats
50W - 60L
1,385 Elo+
Party 1
Team Averages
Level 56
1,454 SR
1,216 Elo+

VS

Team Averages
Level 64
1,334 SR
1,464 Elo+
Baron Samedi
Baron Samedi
MaadVillain
Baron Samedi
Level 121
God Stats
3W - 3L
1,249 SR
Queue Stats
58W - 61L
1,391 Elo+
Party 2
Bellona
Bellona
TowkioWihte
Bellona
Level 48
God Stats
2W - 0L
1,243 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Izanami
Izanami
m14casper14
Izanami
Level 22
God Stats
2W - 1L
1,510 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Jyniri
Rama
13
2 / 6 / 6
9,592
685
9,941
13,959
5,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Ryhmal
Anubis
14
4 / 6 / 6
10,166
726
13,695
15,096
7,628
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
niiiba
Achilles
15
6 / 7 / 5
10,397
743
12,600
19,824
25,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MaadVillain
Baron Samedi
18
8 / 1 / 10
11,627
831
18,262
12,603
6,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
TowkioWihte
Bellona
15
5 / 6 / 10
10,792
771
15,611
17,529
11,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Izanami
m14casper14
Izanami
15
6 / 5 / 7
10,485
749
8,490
13,920
5,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
46
12
Kills
19
19
Deaths
12
17
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Rama
Jyniri
Rama
2
6
6
0.83
W
Baron Samedi
MaadVillain
Baron Samedi
8
1
10
13
L
Anubis
Ryhmal
Anubis
4
6
6
1.17
W
Bellona
TowkioWihte
Bellona
5
6
10
1.67
W
Izanami
m14casper14
Izanami
6
5
7
1.9
L
Achilles
niiiba
Achilles
6
7
5
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,236
Damage
42,363
48,879
Taken
44,052
38,035
Mitigated
23,475
9,476
Healing
14,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Jyniri
Rama
9,941
6,400
0
1,687
13,959
5,304
0
5,627
8,162
0
41,002
W
Baron Samedi
MaadVillain
Baron Samedi
18,262
1,406
2,534
6,777
12,603
6,786
1,143
3,706
8,897
45,348
0
L
Anubis
Ryhmal
Anubis
13,695
919
661
5,127
15,096
7,628
27
4,668
10,147
35,429
0
W
Bellona
TowkioWihte
Bellona
15,611
6,225
0
3,127
17,529
11,572
0
6,865
10,664
0
27,166
W
Izanami
m14casper14
Izanami
8,490
4,802
0
2,205
13,920
5,117
2,292
3,481
10,439
0
31,133
L
Achilles
niiiba
Achilles
12,600
1,753
0
2,001
19,824
25,103
0
8,008
11,436
0
32,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,155
Gold Earned
32,904
145
Minions Killed
118
0
Camps Cleared
0
629,105
Distance Traveled
679,888
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,592
685
53
4
0
187,871
0
W
Baron Samedi
11,627
831
60
4
0
258,661
0
L
Anubis
10,166
726
54
4
0
203,878
0
W
Bellona
10,792
771
24
2
0
237,685
0
W
Izanami
10,485
749
34
2
0
183,542
0
L
Achilles
10,397
743
38
3
0
237,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role