Player Matchup

Chronos
Chronos
Gappet
Chronos
Level 104
God Stats
19W - 11L
1,633 SR
Queue Stats
318W - 290L
1,505 Elo+
Party 2
Anubis
Anubis
Jibril749
Anubis
Level 58
God Stats
21W - 27L
1,561 SR
Queue Stats
85W - 99L
1,363 Elo+
Solo
Ymir
Ymir
MiniPats
Ymir
Level 101
God Stats
4W - 0L
1,872 SR
Queue Stats
24W - 33L
1,390 Elo+
Solo
Ratatoskr
Ratatoskr
b1ue_Eye_freAk06
Ratatoskr
Level 63
God Stats
6W - 4L
1,528 SR
Queue Stats
90W - 96L
1,439 Elo+
Solo
Cthulhu
Cthulhu
vitzie
Cthulhu
Level 78
God Stats
9W - 4L
1,632 SR
Queue Stats
329W - 317L
1,488 Elo+
Party 2
Team Averages
Level 81
1,645 SR
1,437 Elo+

VS

Team Averages
Level 58
1,355 SR
1,359 Elo+
Morgan Le Fay
Morgan Le Fay
ChristianGJ
Morgan Le Fay
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
189W - 204L
1,410 Elo+
Solo
Janus
Janus
ElusivePimp
Janus
Level 89
God Stats
4W - 4L
1,433 SR
Queue Stats
59W - 49L
1,496 Elo+
Party 3
King Arthur
King Arthur
KendrickZPerkins
King Arthur
Level 33
God Stats
1W - 6L
1,084 SR
Queue Stats
51W - 66L
1,255 Elo+
Party 1
Artio
Artio
Toxxicbruh
Artio
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 41L
1,335 Elo+
Party 3
Thanatos
Thanatos
x-Andeer10
Thanatos
Level 44
God Stats
3W - 7L
1,256 SR
Queue Stats
73W - 93L
1,299 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Gappet
Chronos
11
4 / 2 / 2
6,880
529
8,055
6,720
2,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
Jibril749
Anubis
13
3 / 5 / 4
7,958
612
9,268
12,071
5,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ymir
10
0 / 0 / 2
6,432
495
1,668
8,819
5,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ratatoskr
14
9 / 2 / 3
8,548
658
7,510
9,449
3,489
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
vitzie
Cthulhu
13
1 / 1 / 5
7,732
595
6,729
8,680
6,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ChristianGJ
Morgan Le Fay
12
6 / 4 / 1
7,617
586
9,714
11,698
3,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 4 / 1
5,903
454
6,002
7,986
2,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
KendrickZPerkins
King Arthur
11
1 / 3 / 1
6,102
469
4,111
11,472
9,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artio
8
0 / 2 / 1
5,341
411
2,115
7,880
5,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thanatos
x-Andeer10
Thanatos
11
1 / 4 / 1
6,565
505
2,674
11,433
3,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
17
Kills
9
10
Deaths
17
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
ChristianGJ
Morgan Le Fay
6
4
1
1.63
L
1
4
1
0.38
W
Chronos
Gappet
Chronos
4
2
2
2.5
W
Anubis
Jibril749
Anubis
3
5
4
1
L
King Arthur
KendrickZPerkins
King Arthur
1
3
1
0.5
W
Ymir
0
0
2
1
L
Artio
0
2
1
0.25
W
Ratatoskr
9
2
3
5.25
W
Cthulhu
vitzie
Cthulhu
1
1
5
3.5
L
Thanatos
x-Andeer10
Thanatos
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,230
Damage
24,616
45,739
Taken
50,469
23,265
Mitigated
24,926
15,765
Healing
10,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
ChristianGJ
Morgan Le Fay
9,714
2,213
68
640
11,698
3,213
622
7,757
3,489
49,934
0
L
6,002
1,064
0
1,091
7,986
2,670
0
5,091
2,863
39,998
0
W
Chronos
Gappet
Chronos
8,055
3,076
0
937
6,720
2,173
906
3,219
3,501
47,103
0
W
Anubis
Jibril749
Anubis
9,268
47
0
4,349
12,071
5,949
1,436
7,947
4,124
45,060
0
L
King Arthur
KendrickZPerkins
King Arthur
4,111
827
0
1,426
11,472
9,171
0
5,031
5,273
618
27,846
W
Ymir
1,668
682
98
3,845
8,819
5,273
78
5,982
2,837
16,206
0
L
Artio
2,115
194
437
2,084
7,880
5,975
0
3,575
4,305
11,588
0
W
Ratatoskr
7,510
2,286
0
4,055
9,449
3,489
451
785
8,664
0
54,224
W
Cthulhu
vitzie
Cthulhu
6,729
488
137
2,344
8,680
6,381
0
155
8,525
46,783
0
L
Thanatos
x-Andeer10
Thanatos
2,674
621
0
5,080
11,433
3,897
0
2,521
8,819
0
39,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,550
Gold Earned
31,528
361
Minions Killed
243
0
Camps Cleared
0
1,216,434
Distance Traveled
1,171,139
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,617
586
74
6
0
236,353
0
L
Janus
5,903
454
51
4
0
216,442
3
W
Chronos
6,880
529
85
7
0
256,084
0
W
Anubis
7,958
612
80
6
0
221,645
2
L
King Arthur
6,102
469
36
3
0
203,380
0
W
Ymir
6,432
495
23
2
0
208,485
0
L
Artio
5,341
411
22
2
0
236,574
0
W
Ratatoskr
8,548
658
82
6
0
276,474
0
W
Cthulhu
7,732
595
91
7
0
253,746
0
L
Thanatos
6,565
505
60
5
0
278,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role