Player Matchup

Guan Yu
Guan Yu
Silver I
CopperPennys
Guan Yu
Silver I
Level 142
God Stats
10W - 4L
1,740 SR
Queue Stats
103W - 100L
1,538 MMR
Party 1
Ymir
Ymir
Silver I
Pathboi2975
Ymir
Silver I
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,539 MMR
Solo
Arachne
Arachne
Silver I
lorkin1704
Arachne
Silver I
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 44L
1,538 MMR
Party 1
Agni
Agni
Gold III
pquenio69
Agni
Gold III
Level 149
God Stats
22W - 9L
1,782 SR
Queue Stats
104W - 83L
1,556 MMR
Solo
Sol
Sol
Bronze III
zaldin1
Sol
Bronze III
Level 146
God Stats
2W - 2L
1,500 SR
Queue Stats
75W - 79L
1,539 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 130
1,604 SR
1,542 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 96
1,526 SR
1,545 MMR
Tiamat
Tiamat
Silver I
DragonClawSpec
Tiamat
Silver I
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 20L
1,531 MMR
Solo
Bacchus
Bacchus
Bronze III
FAHDAW1E
Bacchus
Bronze III
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,500 MMR
Party 2
Artemis
Artemis
Gold II
IF4rma
Artemis
Gold II
Level 149
God Stats
0W - 1L
1,551 SR
Queue Stats
104W - 101L
1,537 MMR
Solo
Kukulkan
Kukulkan
Bronze IV
Mad5nail-
Kukulkan
Bronze IV
Level 106
God Stats
0W - 1L
1,543 SR
Queue Stats
18W - 21L
1,646 MMR
Party 2
Ne Zha
Ne Zha
Gold III
TimoTimee
Ne Zha
Gold III
Level 83
God Stats
17W - 14L
1,535 SR
Queue Stats
351W - 354L
1,510 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CopperPennys
Guan Yu
18
5 / 1 / 8
12,960
589
13,322
24,134
32,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
1 / 2 / 4
10,595
482
4,697
18,576
21,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
lorkin1704
Arachne
20
11 / 0 / 3
13,983
636
15,877
21,402
10,202
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Agni
20
4 / 0 / 10
14,228
647
25,365
9,897
4,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sol
18
2 / 2 / 3
12,419
565
11,974
15,428
6,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
SusanoSurtrAo KuangNemesis

VS

Bans
ThorMauiFreyaKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 0
8,837
402
5,368
15,343
8,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
FAHDAW1E
Bacchus
13
0 / 5 / 2
8,104
368
6,413
23,960
30,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Artemis
IF4rma
Artemis
16
0 / 4 / 1
9,284
422
9,883
20,282
8,670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Mad5nail-
Kukulkan
16
0 / 6 / 0
9,353
425
9,017
18,867
8,237
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
TimoTimee
Ne Zha
14
4 / 4 / 1
9,452
430
7,313
13,731
5,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
9
23
Kills
5
5
Deaths
24
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
CopperPennys
Guan Yu
5
1
8
9
L
1
5
0
0.2
L
Bacchus
FAHDAW1E
Bacchus
0
5
2
0.2
L
Artemis
IF4rma
Artemis
0
4
1
0.13
L
Kukulkan
Mad5nail-
Kukulkan
0
6
0
0
W
1
2
4
1.5
L
Ne Zha
TimoTimee
Ne Zha
4
4
1
1.13
W
Arachne
lorkin1704
Arachne
11
0
3
12.5
W
Agni
4
0
10
9
W
Sol
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,235
Damage
37,994
89,437
Taken
92,183
76,060
Mitigated
61,190
38,517
Healing
12,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
CopperPennys
Guan Yu
13,322
1,837
1,999
10,465
24,134
32,711
411
6,407
16,951
0
78,326
L
5,368
463
0
3,750
15,343
8,604
0
2,828
12,337
58,906
0
L
Bacchus
FAHDAW1E
Bacchus
6,413
595
0
1,114
23,960
30,199
0
11,571
10,972
22,813
0
L
Artemis
IF4rma
Artemis
9,883
3,967
0
5,381
20,282
8,670
0
12,800
6,923
0
76,513
L
Kukulkan
Mad5nail-
Kukulkan
9,017
307
0
536
18,867
8,237
0
8,900
8,926
89,901
0
W
4,697
906
0
3,193
18,576
21,861
372
4,939
13,422
25,265
0
L
Ne Zha
TimoTimee
Ne Zha
7,313
2,467
0
1,796
13,731
5,480
0
2,757
10,732
0
72,851
W
Arachne
lorkin1704
Arachne
15,877
11,852
0
9,243
21,402
10,202
1,412
6,733
14,553
0
142,749
W
Agni
25,365
1,602
500
3,190
9,897
4,880
2,823
4,485
5,265
141,310
0
W
Sol
11,974
3,877
0
9,927
15,428
6,406
8,942
2,916
12,482
118,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,185
Gold Earned
45,030
659
Minions Killed
527
0
Camps Cleared
0
2,291,833
Distance Traveled
1,931,909
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,960
589
121
6
0
439,105
0
L
Tiamat
8,837
402
106
5
0
368,338
1
L
Bacchus
8,104
368
22
1
0
419,387
0
L
Artemis
9,284
422
115
5
0
391,504
3
L
Kukulkan
9,353
425
182
8
0
405,808
0
W
Ymir
10,595
482
30
1
0
445,844
2
L
Ne Zha
9,452
430
102
5
0
346,872
2
W
Arachne
13,983
636
140
6
0
540,034
6
W
Agni
14,228
647
212
10
0
457,570
6
W
Sol
12,419
565
156
7
0
409,280
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role