Player Matchup

Bacchus
Bacchus
AJf4ever26
Bacchus
Level 26
God Stats
4W - 3L
1,584 SR
Queue Stats
30W - 35L
1,457 Elo+
Party 1
Zeus
Zeus
HeCtOr-AbDiEl
Zeus
Level 154
God Stats
8W - 5L
1,500 SR
Queue Stats
142W - 139L
1,394 Elo+
Party 1
Ravana
Ravana
OhMyGodItsKy
Ravana
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 111L
1,419 Elo+
Solo
Mercury
Mercury
joito23vega
Mercury
Level 126
God Stats
5W - 4L
1,389 SR
Queue Stats
97W - 91L
1,451 Elo+
Party 1
Hachiman
Hachiman
verdant_verdict1
Hachiman
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 31L
1,479 Elo+
Party 1
Team Averages
Level 88
1,495 SR
1,440 Elo+

VS

Team Averages
Level 99
1,649 SR
1,491 Elo+
Yu Huang
Yu Huang
GuyOwl
Yu Huang
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 69L
1,491 Elo+
Solo
Khepri
Khepri
TheMoistMayor
Khepri
Level 129
God Stats
1W - 1L
1,731 SR
Queue Stats
52W - 47L
1,489 Elo+
Solo
Thor
Thor
WillTrill7
Thor
Level 129
God Stats
15W - 20L
1,646 SR
Queue Stats
48W - 57L
1,458 Elo+
Party 2
Skadi
Skadi
Zaiden6063
Skadi
Level 25
God Stats
1W - 3L
1,879 SR
Queue Stats
12W - 12L
1,487 Elo+
Party 2
Bellona
Bellona
mochedda96
Bellona
Level 120
God Stats
2W - 6L
1,487 SR
Queue Stats
204W - 203L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AJf4ever26
Bacchus
12
1 / 1 / 1
7,367
460
3,853
9,317
10,027
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
5 / 2 / 1
9,575
598
8,101
9,673
3,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ravana
13
0 / 0 / 1
8,168
511
6,587
8,729
6,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mercury
joito23vega
Mercury
15
3 / 1 / 1
8,946
559
6,604
10,130
4,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
0 / 4 / 1
7,348
459
2,062
10,402
3,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
GuyOwl
Yu Huang
1
0 / 0 / 0
3,008
188
0
0
0
12
2 / 0 / 4
8,096
506
4,753
8,328
7,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 5 / 0
7,935
496
4,307
12,781
6,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Skadi
13
3 / 3 / 3
8,067
504
11,642
8,943
4,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
mochedda96
Bellona
14
1 / 1 / 0
8,120
508
6,782
14,250
14,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
14
9
Kills
7
8
Deaths
9
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AJf4ever26
Bacchus
1
1
1
1.5
L
Yu Huang
GuyOwl
Yu Huang
0
0
0
0
W
5
2
1
2.75
W
Ravana
0
0
1
0.5
L
2
0
4
4
L
1
5
0
0.2
L
Skadi
3
3
3
1.5
W
Mercury
joito23vega
Mercury
3
1
1
3.5
L
Bellona
mochedda96
Bellona
1
1
0
1
W
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,207
Damage
27,484
48,251
Taken
44,302
27,307
Mitigated
33,552
12,784
Healing
11,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AJf4ever26
Bacchus
3,853
593
0
2,484
9,317
10,027
0
1,786
7,531
23,244
0
L
Yu Huang
GuyOwl
Yu Huang
0
0
0
0
0
0
0
0
0
0
0
W
8,101
1,899
0
800
9,673
3,253
1,481
581
9,092
76,532
0
W
Ravana
6,587
1,616
0
4,377
8,729
6,530
0
199
8,530
0
62,144
L
4,753
511
0
2,811
8,328
7,688
120
1,994
6,334
26,285
0
L
4,307
672
0
2,183
12,781
6,575
0
5,489
7,292
0
65,138
L
Skadi
11,642
4,947
443
916
8,943
4,649
497
3,175
5,768
0
71,148
W
Mercury
joito23vega
Mercury
6,604
3,134
0
784
10,130
4,052
0
567
9,563
0
89,276
L
Bellona
mochedda96
Bellona
6,782
2,295
0
5,388
14,250
14,640
0
1,296
12,954
0
61,673
W
2,062
1,181
0
4,339
10,402
3,445
471
1,731
8,671
0
47,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,404
Gold Earned
35,226
453
Minions Killed
333
0
Camps Cleared
0
1,603,973
Distance Traveled
1,181,712
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,367
460
31
2
0
300,918
0
L
Yu Huang
3,008
188
0
0
0
0
0
W
Zeus
9,575
598
129
8
0
300,440
0
W
Ravana
8,168
511
92
6
0
293,998
0
L
Khepri
8,096
506
26
2
0
318,925
2
L
Thor
7,935
496
106
7
0
292,464
0
L
Skadi
8,067
504
97
6
0
279,529
0
W
Mercury
8,946
559
122
8
0
416,128
0
L
Bellona
8,120
508
104
7
0
290,794
0
W
Hachiman
7,348
459
79
5
0
292,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role