Player Matchup

Jing Wei
Jing Wei
AtomicPirate21
Jing Wei
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
66W - 66L
1,553 Elo+
Solo
Odin
Odin
KUSHb4Dinner
Odin
Level 100
God Stats
6W - 5L
1,618 SR
Queue Stats
337W - 338L
1,579 Elo+
Party 1
Kali
Kali
OG JRAZ
Kali
Level 167
God Stats
4W - 6L
1,309 SR
Queue Stats
625W - 605L
1,603 Elo+
Party 1
Thoth
Thoth
VIPetee
Thoth
Level 142
God Stats
5W - 7L
1,424 SR
Queue Stats
632W - 627L
1,563 Elo+
Party 3
Zhong Kui
Zhong Kui
leftherdrippinn
Zhong Kui
Level 116
God Stats
5W - 4L
1,509 SR
Queue Stats
161W - 150L
1,583 Elo+
Party 3
Team Averages
Level 129
1,472 SR
1,576 Elo+

VS

Team Averages
Level 80
1,556 SR
1,556 Elo+
Chiron
Chiron
 
Chiron
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
KingLouieee2330
Zhong Kui
Level 65
God Stats
5W - 7L
1,469 SR
Queue Stats
322W - 345L
1,491 Elo+
Solo
Atlas
Atlas
Noistaj
Atlas
Level 73
God Stats
1W - 1L
1,500 SR
Queue Stats
137W - 116L
1,572 Elo+
Solo
Agni
Agni
Rally_Rage
Agni
Level 139
God Stats
5W - 2L
1,813 SR
Queue Stats
203W - 219L
1,531 Elo+
Solo
Fenrir
Fenrir
WawfulSlayer
Fenrir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,684 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
17
5 / 4 / 1
8,851
885
8,093
10,859
5,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 5 / 6
7,346
735
6,761
13,463
13,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kali
OG JRAZ
Kali
13
1 / 4 / 6
7,972
797
5,277
12,845
12,795
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thoth
VIPetee
Thoth
15
3 / 5 / 2
8,349
835
13,891
8,913
3,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Zhong Kui
leftherdrippinn
Zhong Kui
12
0 / 7 / 7
7,302
730
8,973
11,917
8,205
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
7 / 2 / 17
9,573
957
16,664
10,986
6,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
KingLouieee2330
Zhong Kui
16
6 / 2 / 15
9,736
974
17,399
14,053
12,468
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
Noistaj
Atlas
14
4 / 2 / 13
9,315
932
6,790
12,486
15,078
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
5 / 1 / 12
9,530
953
11,664
8,704
4,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
15
3 / 3 / 12
8,962
896
2,470
12,415
14,176
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
94
10
Kills
25
25
Deaths
10
22
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
7
2
17
7.75
L
Jing Wei
5
4
1
1.38
L
1
5
6
0.8
W
Zhong Kui
KingLouieee2330
Zhong Kui
6
2
15
6.75
W
Atlas
Noistaj
Atlas
4
2
13
5.25
L
Kali
OG JRAZ
Kali
1
4
6
1
W
5
1
12
11
L
Thoth
VIPetee
Thoth
3
5
2
0.8
W
Fenrir
3
3
12
3
L
Zhong Kui
leftherdrippinn
Zhong Kui
0
7
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,995
Damage
54,987
57,997
Taken
58,644
43,590
Mitigated
53,230
12,662
Healing
23,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
16,664
5,943
2,976
3,626
10,986
6,757
2,451
5,840
5,057
0
28,871
L
Jing Wei
8,093
6,189
40
2,559
10,859
5,667
209
7,052
3,807
0
28,946
L
6,761
1,253
680
1,621
13,463
13,110
0
7,776
5,687
769
8,776
W
Zhong Kui
KingLouieee2330
Zhong Kui
17,399
2,161
1,497
6,671
14,053
12,468
1,486
5,539
8,431
33,553
0
W
Atlas
Noistaj
Atlas
6,790
3,038
433
1,168
12,486
15,078
266
3,935
8,417
11,034
0
L
Kali
OG JRAZ
Kali
5,277
1,399
352
3,837
12,845
12,795
0
9,385
3,460
554
9,199
W
11,664
1,034
2,235
1,545
8,704
4,751
925
3,208
5,361
28,653
0
L
Thoth
VIPetee
Thoth
13,891
266
462
1,486
8,913
3,813
12
3,752
5,161
24,389
0
W
Fenrir
2,470
849
1,239
1,889
12,415
14,176
228
5,565
6,730
0
2,686
L
Zhong Kui
leftherdrippinn
Zhong Kui
8,973
376
0
1,625
11,917
8,205
0
7,888
4,029
12,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,820
Gold Earned
47,116
98
Minions Killed
118
0
Camps Cleared
0
800,057
Distance Traveled
1,026,951
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,573
957
22
2
0
206,625
0
L
Jing Wei
8,851
885
51
5
0
168,429
0
L
Odin
7,346
735
6
1
0
139,970
0
W
Zhong Kui
9,736
974
40
4
0
185,038
0
W
Atlas
9,315
932
7
1
0
224,140
0
L
Kali
7,972
797
11
1
0
169,006
0
W
Agni
9,530
953
49
5
0
209,366
0
L
Thoth
8,349
835
25
3
0
170,869
0
W
Fenrir
8,962
896
0
0
0
201,782
0
L
Zhong Kui
7,302
730
5
1
0
151,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role