Player Matchup

Chaac
Chaac
IDONTGOPOSITIVE
Chaac
Level 128
God Stats
10W - 4L
1,504 SR
Queue Stats
190W - 172L
1,483 Elo+
Party 3
Izanami
Izanami
Phantomsnakeeyes
Izanami
Level 47
God Stats
9W - 6L
1,626 SR
Queue Stats
35W - 46L
1,436 Elo+
Party 2
Loki
Loki
Soupmeme
Loki
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,647 Elo+
Party 3
Sylvanus
Sylvanus
SquidPerson
Sylvanus
Level 34
God Stats
5W - 4L
1,432 SR
Queue Stats
51W - 57L
1,505 Elo+
Party 2
Chang'e
Chang'e
SubsetTime
Chang'e
Level 24
God Stats
1W - 1L
1,294 SR
Queue Stats
6W - 10L
1,402 Elo+
Party 2
Team Averages
Level 48
1,471 SR
1,494 Elo+

VS

Team Averages
Level 63
1,586 SR
1,577 Elo+
Lancelot
Lancelot
Ocalacala
Lancelot
Level 44
God Stats
20W - 24L
1,411 SR
Queue Stats
132W - 120L
1,408 Elo+
Solo
Osiris
Osiris
PaulNotPaul
Osiris
Level 152
God Stats
3W - 3L
1,514 SR
Queue Stats
435W - 305L
1,658 Elo+
Party 1
Agni
Agni
ShadowAgron
Agni
Level 83
God Stats
12W - 6L
1,649 SR
Queue Stats
340W - 252L
1,692 Elo+
Party 1
Geb
Geb
TTVshieldrust
Geb
Level 23
God Stats
63W - 12L
1,856 SR
Queue Stats
204W - 75L
1,730 Elo+
Party 1
Chiron
Chiron
Th3Blender
Chiron
Level 15
God Stats
3W - 1L
1,500 SR
Queue Stats
10W - 10L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
5,934
593
5,339
10,241
9,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 1 / 2
5,314
531
5,536
7,909
2,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
12
6 / 0 / 1
7,290
729
4,060
5,485
1,913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
SquidPerson
Sylvanus
9
0 / 0 / 4
5,681
568
3,807
6,582
3,987
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chang'e
SubsetTime
Chang'e
9
1 / 1 / 3
5,898
590
3,030
5,721
2,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Ocalacala
Lancelot
10
2 / 3 / 0
5,367
537
4,446
8,087
3,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Osiris
10
1 / 3 / 0
5,745
575
7,360
11,564
12,875
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

1
0 / 0 / 0
1,884
188
0
0
0
8
0 / 1 / 2
5,277
528
3,838
7,652
4,320
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chiron
Th3Blender
Chiron
9
1 / 1 / 1
4,959
496
3,955
6,287
2,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
8
Kills
4
4
Deaths
8
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
2
2
0.5
L
Lancelot
Ocalacala
Lancelot
2
3
0
0.67
L
Osiris
1
3
0
0.33
W
1
1
2
2
L
0
0
0
0
W
Loki
6
0
1
6.5
W
Sylvanus
SquidPerson
Sylvanus
0
0
4
2
W
Chang'e
SubsetTime
Chang'e
1
1
3
2.5
L
0
1
2
1
L
Chiron
Th3Blender
Chiron
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,772
Damage
19,599
35,938
Taken
33,590
20,227
Mitigated
22,275
15,085
Healing
13,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,339
1,682
0
4,322
10,241
9,513
0
0
10,241
0
35,119
L
Lancelot
Ocalacala
Lancelot
4,446
1,049
0
2,488
8,087
3,008
0
1,689
6,354
0
27,972
L
Osiris
7,360
3,853
0
3,532
11,564
12,875
0
744
10,071
0
38,893
W
5,536
3,745
0
2,744
7,909
2,773
604
1,168
6,741
0
36,901
L
0
0
0
0
0
0
0
0
0
0
0
W
Loki
4,060
1,269
0
1,040
5,485
1,913
48
237
5,248
0
54,325
W
Sylvanus
SquidPerson
Sylvanus
3,807
1,621
2,618
2,766
6,582
3,987
177
1,679
4,903
16,719
0
W
Chang'e
SubsetTime
Chang'e
3,030
870
329
1,266
5,721
2,041
350
754
4,967
28,697
0
L
3,838
314
1,432
3,197
7,652
4,320
0
2,702
4,950
16,592
0
L
Chiron
Th3Blender
Chiron
3,955
1,908
416
2,119
6,287
2,072
0
1,702
4,585
0
30,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,117
Gold Earned
23,232
292
Minions Killed
204
0
Camps Cleared
0
981,800
Distance Traveled
843,382
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,934
593
71
7
0
202,624
2
L
Lancelot
5,367
537
54
5
0
241,558
0
L
Osiris
5,745
575
66
7
0
176,223
0
W
Izanami
5,314
531
65
7
0
203,629
0
L
Agni
1,884
188
0
0
0
0
0
W
Loki
7,290
729
90
9
0
231,867
0
W
Sylvanus
5,681
568
20
2
0
167,737
0
W
Chang'e
5,898
590
46
5
0
175,943
0
L
Geb
5,277
528
19
2
0
246,847
4
L
Chiron
4,959
496
65
7
0
178,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role