Player Matchup

Osiris
Osiris
AlexGlezGaona
Osiris
Level 99
God Stats
3W - 3L
1,500 SR
Queue Stats
89W - 90L
1,443 Elo+
Solo
Ishtar
Ishtar
Hybridjack
Ishtar
Level 62
God Stats
2W - 2L
1,329 SR
Queue Stats
58W - 89L
1,268 Elo+
Solo
Pele
Pele
OrisinPro
Pele
Level 58
God Stats
3W - 3L
1,500 SR
Queue Stats
70W - 72L
1,328 Elo+
Solo
Anubis
Anubis
Shabina
Anubis
Level 67
God Stats
9W - 5L
1,619 SR
Queue Stats
58W - 44L
1,511 Elo+
Party 1
Bacchus
Bacchus
chrono37
Bacchus
Level 107
God Stats
5W - 0L
1,692 SR
Queue Stats
50W - 47L
1,416 Elo+
Party 1
Team Averages
Level 79
1,528 SR
1,393 Elo+

VS

Team Averages
Level 83
1,560 SR
1,530 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
JxpB241
Apollo
Level 120
God Stats
39W - 35L
1,504 SR
Queue Stats
205W - 220L
1,442 Elo+
Solo
Bellona
Bellona
OrangeZoidberg
Bellona
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ProjectHercules
Ah Muzen Cab
Level 122
God Stats
1W - 1L
1,795 SR
Queue Stats
21W - 10L
1,707 Elo+
Solo
Merlin
Merlin
idiosncrtic
Merlin
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,253
608
1,626
5,986
5,419
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ishtar
Hybridjack
Ishtar
6
0 / 1 / 2
3,601
514
2,542
3,059
692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
8
1 / 0 / 1
4,758
680
3,086
5,207
1,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
Shabina
Anubis
9
0 / 0 / 0
4,938
705
2,056
3,243
1,501
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bacchus
chrono37
Bacchus
6
1 / 0 / 1
4,307
615
1,765
4,658
3,462
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
6
1 / 2 / 0
3,806
544
2,509
6,080
2,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
JxpB241
Apollo
7
0 / 0 / 1
4,036
577
1,384
4,900
1,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
1 / 0 / 0
4,142
592
3,129
4,120
2,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
ProjectHercules
Ah Muzen Cab
1
0 / 0 / 0
2,790
399
0
0
0
Merlin
8
0 / 0 / 0
4,049
578
1,291
3,004
713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
3
2
Kills
2
2
Deaths
2
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
2
0
0.5
W
0
1
0
0
W
Ishtar
Hybridjack
Ishtar
0
1
2
1
L
Apollo
JxpB241
Apollo
0
0
1
0.5
L
1
0
0
1
W
Pele
1
0
1
1.5
L
Ah Muzen Cab
ProjectHercules
Ah Muzen Cab
0
0
0
0
W
Anubis
Shabina
Anubis
0
0
0
0
W
Bacchus
chrono37
Bacchus
1
0
1
1.5
L
Merlin
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,075
Damage
8,313
22,153
Taken
18,104
12,659
Mitigated
8,022
9,402
Healing
4,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
2,509
888
140
1,350
6,080
2,994
0
1,518
4,395
0
10,124
W
1,626
801
0
1,769
5,986
5,419
0
0
5,986
0
19,815
W
Ishtar
Hybridjack
Ishtar
2,542
1,875
0
1,157
3,059
692
168
0
3,059
0
12,974
L
Apollo
JxpB241
Apollo
1,384
638
0
997
4,900
1,342
0
289
4,579
0
22,860
L
3,129
1,449
0
1,831
4,120
2,973
0
0
4,120
0
19,217
W
Pele
3,086
534
0
996
5,207
1,585
0
0
5,207
0
30,347
L
Ah Muzen Cab
ProjectHercules
Ah Muzen Cab
0
0
0
0
0
0
0
0
0
0
0
W
Anubis
Shabina
Anubis
2,056
112
0
2,042
3,243
1,501
0
1,291
1,952
37,404
0
W
Bacchus
chrono37
Bacchus
1,765
388
1,030
2,408
4,658
3,462
0
0
4,658
10,270
0
L
Merlin
1,291
49
0
629
3,004
713
0
2,014
990
24,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,857
Gold Earned
18,823
194
Minions Killed
138
0
Camps Cleared
0
688,847
Distance Traveled
573,063
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
3,806
544
19
3
0
167,921
0
W
Osiris
4,253
608
41
6
0
149,366
0
W
Ishtar
3,601
514
15
2
0
92,216
0
L
Apollo
4,036
577
43
6
0
138,024
0
L
Bellona
4,142
592
34
5
0
140,378
0
W
Pele
4,758
680
55
8
0
174,522
0
L
Ah Muzen Cab
2,790
399
0
0
0
0
0
W
Anubis
4,938
705
75
11
0
127,493
0
W
Bacchus
4,307
615
8
1
0
145,250
1
L
Merlin
4,049
578
42
6
0
126,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role