Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Glam-in-a-tee
Merlin
Level 150
God Stats
9W - 22L
1,111 SR
Queue Stats
206W - 237L
1,444 Elo+
Party 1
Cerberus
Cerberus
Shut_up_shaft
Cerberus
Level 158
God Stats
11W - 8L
1,537 SR
Queue Stats
342W - 343L
1,452 Elo+
Party 1
Anubis
Anubis
Toadtality
Anubis
Level 119
God Stats
60W - 60L
1,553 SR
Queue Stats
322W - 337L
1,426 Elo+
Solo
Apollo
Apollo
unlucky2020
Apollo
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 73L
1,460 Elo+
Party 1
Team Averages
Level 125
1,440 SR
1,457 Elo+

VS

Team Averages
Level 82
1,522 SR
1,435 Elo+
Anubis
Anubis
ChronicTryhard
Anubis
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 74L
1,423 Elo+
Party 2
Ravana
Ravana
JupiterzBolt
Ravana
Level 108
God Stats
5W - 2L
1,982 SR
Queue Stats
504W - 471L
1,513 Elo+
Solo
Yemoja
Yemoja
Mase4546
Yemoja
Level 62
God Stats
1W - 4L
1,327 SR
Queue Stats
29W - 39L
1,349 Elo+
Party 2
Mercury
Mercury
PattyMcDubs44
Mercury
Level 71
God Stats
6W - 9L
1,547 SR
Queue Stats
70W - 71L
1,411 Elo+
Party 2
Tsukuyomi
Tsukuyomi
knightlord_hybri
Tsukuyomi
Level 63
God Stats
2W - 2L
1,254 SR
Queue Stats
111W - 112L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
4 / 0 / 6
6,448
645
6,100
8,337
3,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
3 / 3 / 7
5,950
595
6,856
5,293
1,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Shut_up_shaft
Cerberus
9
5 / 3 / 5
6,038
604
3,973
9,189
7,792
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Anubis
Toadtality
Anubis
12
5 / 1 / 0
7,604
760
5,144
4,255
1,683
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
11
1 / 0 / 0
6,620
662
661
3,718
1,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 2
5,278
528
5,936
7,492
3,084
Ravana
7
0 / 5 / 1
4,466
447
1,830
6,358
2,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Yemoja
Mase4546
Yemoja
6
1 / 1 / 1
5,085
509
1,174
5,037
2,430
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
10
3 / 2 / 3
6,014
601
3,894
7,845
2,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
7
1 / 8 / 2
4,680
468
2,397
8,291
2,400
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
18
Kills
7
7
Deaths
19
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
4
0
6
7
L
2
3
2
1
W
3
3
7
2.17
L
Ravana
0
5
1
0.1
L
Yemoja
Mase4546
Yemoja
1
1
1
1.5
L
Mercury
3
2
3
2.25
W
Cerberus
Shut_up_shaft
Cerberus
5
3
5
2.5
W
Anubis
Toadtality
Anubis
5
1
0
5
L
Tsukuyomi
1
8
2
0.25
W
Apollo
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,734
Damage
15,231
30,792
Taken
35,023
15,521
Mitigated
12,576
11,220
Healing
6,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
6,100
1,994
0
4,485
8,337
3,255
0
2,992
5,345
0
33,983
L
5,936
239
0
2,735
7,492
3,084
513
4,055
3,437
34,058
0
W
6,856
723
0
780
5,293
1,525
535
1,215
4,078
28,881
0
L
Ravana
1,830
437
0
1,138
6,358
2,190
0
5,027
1,331
0
15,105
L
Yemoja
Mase4546
Yemoja
1,174
575
963
607
5,037
2,430
168
2,342
2,695
8,600
0
L
Mercury
3,894
2,030
0
1,000
7,845
2,472
0
1,644
6,201
0
33,668
W
Cerberus
Shut_up_shaft
Cerberus
3,973
378
142
2,460
9,189
7,792
662
2,813
6,376
21,070
0
W
Anubis
Toadtality
Anubis
5,144
262
0
1,943
4,255
1,683
598
0
4,033
46,727
0
L
Tsukuyomi
2,397
772
0
200
8,291
2,400
0
2,905
5,386
0
16,330
W
Apollo
661
277
0
1,410
3,718
1,266
2,985
90
3,628
0
42,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,660
Gold Earned
25,523
355
Minions Killed
182
0
Camps Cleared
0
869,986
Distance Traveled
932,400
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,448
645
55
6
0
217,207
0
L
Anubis
5,278
528
66
7
0
147,001
0
W
Merlin
5,950
595
54
5
0
148,073
0
L
Ravana
4,466
447
30
3
0
170,293
0
L
Yemoja
5,085
509
12
1
0
165,357
0
L
Mercury
6,014
601
53
5
0
244,930
0
W
Cerberus
6,038
604
60
6
0
174,464
0
W
Anubis
7,604
760
93
9
0
156,422
0
L
Tsukuyomi
4,680
468
21
2
0
204,819
0
W
Apollo
6,620
662
93
9
0
173,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role